Buildings/Farm
Farm
The farm produces food from wheat, pumpkin, mushroom, or melon.
Attributes
| Defense: | 0 |
| Workers: | 1 |
| Structure: | True |
| Level per: | 16 crops |
| Max Level: | None |
| Produces: | Food |
| Wheat Biome Bonus: | +30% Plains |
| Melon Biome Bonus: | +30% Plains, +20% Jungle |
| Pumpkin Biome Bonus: | +30% Plains |
| Mushroom Biome Bonus: | +30% Plains, +30% Mushroom |
| Wheat Biome Penalty: | -40% Mountains, -40% Snow, -40% Swamp, -40% Mushroom, -20% Desert |
| Melon Biome Penalty: | -20% Snow, -20% Desert |
| Pumpkin Biome Penalty: | -20% Mushroom, -20% Desert |
| Mushroom Biome Penalty: | -40% Snow, -20% Mushroom, -20% Desert |
| Special: | In the future, +15% output if an automated harvesting system is built. |
Requirements
- Irrigation for all crops.
- 16 planted crops of the same type.
- Special: Automated harvesting systems must use a single button to collect all of the farm's resources into a single set of boxes.
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Posted Oct 24, 2016these and other food sources are not producing food as this is not a correct resource or material..
also no items are being deposited into kingdoms due to sql database issues, i assume there are dependencies im missing plugin/program wise or coding database wise.
plz help