Sub-command
| Aliases
| Description
| Usage
|
| Attack | Assault, A | Commands a unit to attack another unit. | /d attack [unit id] [target id] |
| Build | Construct, B | Requests the addition of a building. | /d build [building type] [settlement] (level) |
| Camp | | Commands a unit to stop where it is and heal. | /d camp [unit id] |
| Cancel | | Cancels an active trade agreement. | /d cancel [trade_id] |
| Cast | | Casts a spell from a settlement on a target. | /d cast [settlement name] [spell] [target id] (optional)[material] |
| Data | | Provides general information about parts of the game. | /d data [biome / building / unit / spell] |
| Deposit | | Deposits a material into the stores of a settlement. | /d deposit [settlement] [material] [amount] |
| Destroy | Dismantle, Burn | Destroys a building if the player has the permission to. | /d destroy [building id] |
| Disband | | Removes a unit owned by the player. | /d disband [unit id] |
| Drop | | Drops an item a unit is carrying. Does not currently work. | /d drop [unit id] [item] [quantity] |
| Employ | | Sets a number of peasants to work at a building. | /d employ [worker number] [building id] |
| Employment | | Displays all buildings in a settlement and how many employees are working there out of how many that can. | /d employment [settlement name] |
| Forbid | Prohibit | Forbids a player from having a permission for a certain task. | /d forbid [player] [permission] [settlement] |
| Found | | Requests the founding of a kingdom or settlement. | /d found [kingdom/settlement] [kingdom/settlement name] |
| Give | GiveToUnit, GTU | Gives an item to a unit from a settlement. | /d give [settlement] [unit id] [material] (optional)[quantity] |
| Holding | Carrying | Displays what a unit is carrying. | /d holding [unit id] |
| Info | View | Displays the general information about a settlement. | /d info [settlement] |
| List | L | Lists all entities of a given type. | /d list [kingdom/settlement/building/unit/trade/production/command] |
| ListMy | LM | Lists all entities of a given type that is owned by the command sender. | /d listmy [kingdom/settlement/building/unit/production/command/trade] |
| Move | M | Commands a unit to move to a location. | /d move [unit id] [x coordinate] [z coordinate] |
| Permit | Grant | Allows a player to perform a certain task in a settlement. | /d permit [player] [permission] [settlement] |
| PickUp | Take, Grab, PU | Commands a unit to pick up an item nearby. | /d pickup [unit id] [material] (optional)[quantity] |
| Production | Prod, P | Displays the amount of materials a settlement is producing each building tick. | /d p [settlement name] |
| Request | Req, R | Makes a request to a player to invite them to a kingdom, join theirs, or to become their liege or their subject. | /d request [kingdom_invite / kingdom_request / liege_invite / liege_request] [player] |
| Requests | Reqs | Displays requests to the player or from the player and allows for the request to be accepted, rejected or canceled. | /d requests (Request id) (Accept/Reject/Cancel) |
| Revoke | Re | Revokes an existing permission from a player. | /d revoke [player] [permission] [settlement] |
| Storage | Stores, Materials, Mats | Displays the materials stored in a settlement. | /d storage [settlement] |
| Trade | Barter | Requests the initialization of a trade between two settlements. | /d trade [from settlement] [target settlement] |
| Train | T | Trains a new unit in a settlement. | /d train [settlement name] [unit type] |
| Whois | Who_is, Who, Wi | Displays general game information about a player. | /d whois [player name] |
| Withdraw | Wd, W | Withdraws materials from a settlement. | /d withdraw [settlement] [material] [amount] |
Sub-command
| Aliases
| Description
| Usage
|
| Add | Give, Grant | Adds a material to a settlement in a given amount. | /ad add [settlement] [material] [amount] |
| Build | Construct | Creates a building. | /ad build [settlement] [class] |
| Create | Found | Creates a kingdom or settlement. | /ad create [kingdom/settlement] [name] |
| Force | | Forces a player to be the owner/liege of a kingdom/settlement/player | /ad force [kingdom/settlement/player] [name] [player] |
| Kill | | Kills a unit. | /ad kill [unit id] |
| Manualupdate | Mu | Advances the building tick to update all materials production in all settlements. | /ad mu (iterations) |
| Remove | Delete, Destroy | Removes an object from the database. | /ad remove [entity] [id] |
| Requests | Reqs | Displays and manages requests aimed towards admins only. | /ad requests (request id) (accept/deny) |
| SetBiome | SB | Sets a biome of a settlement. | /ad setbiome [settlement name] [biome] |
| SetMaterial | Set, SM | Sets a material to an exact amount in a settlement. | /ad set [settlement] [material] [amount] |
| SetOwner | Owner | Sets a player to be the owner of an entity. | /ad setowner [kingdom/settlement/player] [entity name] [player name] |
| Squelch | | Prevents a player from making a certain request. | /ad squelch [player name] [request type / all / build] |
| Subtract | Take | Subtracts a material from a settlement in a given amount. | /ad subtract [settlement] [material] [amount] |
| Unsquelch | | Allows a squelched player to make a certain request again. | /ad unsquelch [player name] [request type / all / build] |
| Update | Change | Updates a column in a table on the database. | /ad update [table] [column] [identified by] [identifier] |
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