Commands


Player Commands


/dominion - The primary command for players.

Aliases

* /dom
* /d


Sub-command

Aliases

Description

Usage

AttackAssault, ACommands a unit to attack another unit./d attack [unit id] [target id]
BuildConstruct, BRequests the addition of a building./d build [building type] [settlement] (level)
CampCommands a unit to stop where it is and heal./d camp [unit id]
CancelCancels an active trade agreement./d cancel [trade_id]
CastCasts a spell from a settlement on a target./d cast [settlement name] [spell] [target id] (optional)[material]
DataProvides general information about parts of the game./d data [biome / building / unit / spell]
DepositDeposits a material into the stores of a settlement./d deposit [settlement] [material] [amount]
DestroyDismantle, BurnDestroys a building if the player has the permission to./d destroy [building id]
DisbandRemoves a unit owned by the player./d disband [unit id]
DropDrops an item a unit is carrying. Does not currently work./d drop [unit id] [item] [quantity]
EmploySets a number of peasants to work at a building./d employ [worker number] [building id]
EmploymentDisplays all buildings in a settlement and how many employees are working there out of how many that can./d employment [settlement name]
ForbidProhibitForbids a player from having a permission for a certain task./d forbid [player] [permission] [settlement]
FoundRequests the founding of a kingdom or settlement./d found [kingdom/settlement] [kingdom/settlement name]
GiveGiveToUnit, GTUGives an item to a unit from a settlement./d give [settlement] [unit id] [material] (optional)[quantity]
HoldingCarryingDisplays what a unit is carrying./d holding [unit id]
InfoViewDisplays the general information about a settlement./d info [settlement]
ListLLists all entities of a given type./d list [kingdom/settlement/building/unit/trade/production/command]
ListMyLMLists all entities of a given type that is owned by the command sender./d listmy [kingdom/settlement/building/unit/production/command/trade]
MoveMCommands a unit to move to a location./d move [unit id] [x coordinate] [z coordinate]
PermitGrantAllows a player to perform a certain task in a settlement./d permit [player] [permission] [settlement]
PickUpTake, Grab, PUCommands a unit to pick up an item nearby./d pickup [unit id] [material] (optional)[quantity]
ProductionProd, PDisplays the amount of materials a settlement is producing each building tick./d p [settlement name]
RequestReq, RMakes a request to a player to invite them to a kingdom, join theirs, or to become their liege or their subject./d request [kingdom_invite / kingdom_request / liege_invite / liege_request] [player]
RequestsReqsDisplays requests to the player or from the player and allows for the request to be accepted, rejected or canceled./d requests (Request id) (Accept/Reject/Cancel)
RevokeReRevokes an existing permission from a player./d revoke [player] [permission] [settlement]
StorageStores, Materials, MatsDisplays the materials stored in a settlement./d storage [settlement]
TradeBarterRequests the initialization of a trade between two settlements./d trade [from settlement] [target settlement]
TrainTTrains a new unit in a settlement./d train [settlement name] [unit type]
WhoisWho_is, Who, WiDisplays general game information about a player./d whois [player name]
WithdrawWd, WWithdraws materials from a settlement./d withdraw [settlement] [material] [amount]




Administrator Commands


/admindominion - The primary command for administrators.

Aliases

* /ad * /adom
* /adominion * /admind
* /admindom * /dadmin
* /domadmin * /dominionadmin


Sub-command

Aliases

Description

Usage

AddGive, GrantAdds a material to a settlement in a given amount./ad add [settlement] [material] [amount]
BuildConstructCreates a building./ad build [settlement] [class]
CreateFoundCreates a kingdom or settlement./ad create [kingdom/settlement] [name]
ForceForces a player to be the owner/liege of a kingdom/settlement/player/ad force [kingdom/settlement/player] [name] [player]
KillKills a unit./ad kill [unit id]
ManualupdateMuAdvances the building tick to update all materials production in all settlements./ad mu (iterations)
RemoveDelete, DestroyRemoves an object from the database./ad remove [entity] [id]
RequestsReqsDisplays and manages requests aimed towards admins only./ad requests (request id) (accept/deny)
SetBiomeSBSets a biome of a settlement./ad setbiome [settlement name] [biome]
SetMaterialSet, SMSets a material to an exact amount in a settlement./ad set [settlement] [material] [amount]
SetOwnerOwnerSets a player to be the owner of an entity./ad setowner [kingdom/settlement/player] [entity name] [player name]
SquelchPrevents a player from making a certain request./ad squelch [player name] [request type / all / build]
SubtractTakeSubtracts a material from a settlement in a given amount./ad subtract [settlement] [material] [amount]
UnsquelchAllows a squelched player to make a certain request again./ad unsquelch [player name] [request type / all / build]
UpdateChangeUpdates a column in a table on the database./ad update [table] [column] [identified by] [identifier]


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