Buildings/Market
Market
The market will be used to generate wealth via trading with other settlements. To trade, both settlements must have an available market building available for trade. Trade will then network the two buildings together. Markets can also increase the maximum number of traders that can be built in the city.
Attributes
| Defense: | 0 |
| Workers: | 5 |
| Structure: | False |
| Level per: | Individual market building |
| Max Level: | None |
| Produces: | Wealth when trading |
| Biome Bonus: | +30% Ocean |
| Biome Penalty: | -40% Mountain |
| Other Bonus: | +15% for trade coming through a dockyard, +10% for stone-based trade through a masonry, +10% for sand-based trade through a sandworks, +5% for wood-based trade through a woodshop. |
| Special: | Increases the maximum number of traders a city can build. |
Requirements
- A front counter made with 2 workbenches
- An employee-only entrance to the front counter
- 1 chest (2 boxes put together)
- 30 enclosed space
- Entrance must be connected to a 4-wide minimum road
- The road should be directly connected to the warehouse/dockyard/city gate but does not have to be.
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