Configuration/mob_settings.yml

http://s10.postimg.org/x6msrhozd/My_Z_4.png

The mob_settings YAML file is where you can customize your MyZ mobs to the max. Everything from mob health to spawning biomes can be controlled.

spawn.chance

  • A weighted average spawn chance, an integer from 0-100. Higher integers yield higher rates.

pack.minimum

  • The minimum number of this type of mob to spawn in a single pack.

pack.maximum

  • The maximum number of this type of mob to spawn in a single pack.

biome.excludes

  • Biomes to NOT spawn this mob in. A list type entry featuring the friendly names of Minecraft biomes (ensure proper capitalization and spacing)

attribute.health

  • The health of this type of mob (in half-hearts)

attribute.speed.no_target

  • The speed of this mob when it does NOT have a target (ie. wandering randomly). Measured in blocks per second.

attribute.speed.target_multiplier

  • The multiplier for the mob speed when it acquires a target.

attribute.knockback_resistance

  • The knockback resistance of this mob as a percent, from 0.0 (0%) to 1.0 (100%).

attribute.damage

  • The raw damage (before debuffs) inflicted by this mob.

explode.adult.amount

  • The number of baby pigmen to explode into on death (pigman only).

explode.baby.magnitude

  • The explosive magnitude of baby pigmen explosions in block radius (pigman only).

(sub)type.TYPE.chance

  • The spawn chance (as a percent) of a special type of zombie (zombie only).

guard.name

  • The name of the skin to use for a guard mob.

guard.equipment

  • The item type of equipment to use. Must be all capital and use underscores in place of spaces. Typically, the name is the same as the Minecraft display name.

guard.become_zombie_on_death

  • Whether or not a guard will become a zombie upon death.

biome.includes

  • Biomes to spawn this mob in. A list type entry featuring the friendly names of Minecraft biomes (ensure proper capitalization and spacing)

giant.ability.reinforcement.minimum

  • The minimum reinforcement pack size.

giant.ability.reinforcement.maximum

  • The maximum reinforcement pack size.

giant.ability.reinforcement.chance

  • The chance (as a percent) of a giant summoning a reinforcing pack upon taking damage.

giant.ability.stomp.slowness.radius

  • The radius in which to inflict slowness to nearby players.

giant.ability.stomp.magnitude

  • The explosive magnitude of the giant stomp in block radius.

Comments

Posts Quoted:
Reply
Clear All Quotes