Item Scanner - Item Chunk Scanner

Console: YES

  • /mtpcmbic chunkloc (get Player Chunk Location X,Z pos1 and pos2)
Item Scanner - Item Chunk Scanner

Warrning!! is sensitive for large Radius

  • [IC500<direction>] <x,y,z,maxradius,minradius,ItemName:SubID:Stack:Displayname>
    On and next Off or Off and next ON
  • [IC501<direction>] <x,y,z,maxradius,minradius,ItemName:SubID:Stack:Displayname>
    On Off or Off ON
  • [IC502<direction>] <x,y,z,maxradius,minradius,ItemName:SubID:Stack:Displayname>
    On and next Off or Off and next ON
  • [IC503<direction>] <x,y,z,maxradius,minradius,ItemName:SubID:Stack:Displayname>
    On Off or Off ON
  • [IC502.] and [IC503.] search Lever - X,Y,Z Location + Lever Direction
    • x = x Location is required
    • y = y Location is required
    • z = z Location is required
    • maxradius = Location Radius is required - for Chunk set c
    • minradius = Location Radius is required - for Chunk set c or 0
    • Itemname = Bukkit API Block/ItemName is required (leather_chestplate, dirt etc.)
      • special Itemname, set optional ...,all (.....,all:0:<2 etc.)
    • SubID = optional for MetaData, WOOL etc. (Default 0) required Itemname
    • Stack = optional ItemStack, set optional lesser < or greater > (Default 0) ....:>0 or .....:<3 or :2 required SubID
    • DisplayName = optional Item DisplayName, set Optional with ColorCode &aFishingRod (&a = GREEN) required Stack