Item Scanner - Item Chunk Scanner
Console: YES
- /mtpcmbic chunkloc (get Player Chunk Location X,Z pos1 and pos2)
Item Scanner - Item Chunk Scanner
Warrning!! is sensitive for large Radius
- [IC500<direction>] <x,y,z,maxradius,minradius,ItemName:SubID:Stack:Displayname>
On and next Off or Off and next ON
- [IC501<direction>] <x,y,z,maxradius,minradius,ItemName:SubID:Stack:Displayname>
On Off or Off ON
- [IC502<direction>] <x,y,z,maxradius,minradius,ItemName:SubID:Stack:Displayname>
On and next Off or Off and next ON
- [IC503<direction>] <x,y,z,maxradius,minradius,ItemName:SubID:Stack:Displayname>
On Off or Off ON
- [IC502.] and [IC503.] search Lever - X,Y,Z Location + Lever Direction
- x = x Location is required
- y = y Location is required
- z = z Location is required
- maxradius = Location Radius is required - for Chunk set c
- minradius = Location Radius is required - for Chunk set c or 0
- Itemname = Bukkit API Block/ItemName is required (leather_chestplate, dirt etc.)
- special Itemname, set optional ...,all (.....,all:0:<2 etc.)
- SubID = optional for MetaData, WOOL etc. (Default 0) required Itemname
- Stack = optional ItemStack, set optional lesser < or greater > (Default 0) ....:>0 or .....:<3 or :2 required SubID
- DisplayName = optional Item DisplayName, set Optional with ColorCode &aFishingRod (&a = GREEN) required Stack