Item Remover - Item Chunk Remover
Console: YES
- /mtpcmbic chunkloc (get Player Chunk Location X,Z pos1 and pos2)
Item Remover - Item Chunk Remover
Warrning!! is sensitive for large Radius
- [IC510<direction>] <x,y,z,maxradius,minradius,ItemName:SubID:Stack:Displayname>
On and next Off or Off and next ON
- [IC511<direction>] <x,y,z,maxradius,minradius,ItemName:SubID:Stack:Displayname>
On Off or Off ON
- [IC512<direction>] <x,y,z,maxradius,minradius,ItemName:SubID:Stack:Displayname>
On and next Off or Off and next ON
- [IC513<direction>] <x,y,z,maxradius,minradius,ItemName:SubID:Stack:Displayname>
On Off or Off ON
- [IC512.] and [IC513.] search Lever - X,Y,Z Location + Lever Direction
- x = x Location is required
- y = y Location is required
- z = z Location is required
- maxradius = Location Radius is required - for Chunk set c
- minradius = Location Radius is required - for Chunk set c or 0
- Itemname = Bukkit API Block/ItemName is required (leather_chestplate, dirt etc.)
- special Itemname, set optional ...,all (.....,all:0:<2 etc.)
- SubID = optional for MetaData, WOOL etc. (Default 0) required Itemname
- Stack = optional ItemStack, set optional lesser < or greater > (Default 0) ....:>0 or .....:<3 or :2 required SubID
- special Stack ItemRemove with ...:r>2 then remove all only about 2 and 2 remain - if set ItemName= all ,then remove first Item-drop Time
- DisplayName = optional Item DisplayName, set Optional with ColorCode &aFishingRod (&a = GREEN) required Stack