Ships
Ships

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Source Code - Github |
JavaDocs |
Sponge version |
Discord channel |
Translate Core |
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Looking for Dev builds?
Dev builds give off new features and bug fixes before they are officially released, however these features and bug fixes may not have been tested as much as a release on here
Old page:
I am testing this new page out. I am aware of some parts that are missing such as ship types, but please say if there is anything that you wish to see. I plan on making a FAQ's that includes common questions such as how to change ship requirements.
If you want to see the old page, it is here
Video tutorial
Ships 6 changes
Ships has gone through many changes, Ships 6 is the latest rewrite of the plugin. The latest rewrite fixes multiple bugs found in the root of previous versions of Ships.
Features
Moving ships
As the name of the plugin suggests, you can create your own ship and move it with just a single click.
Works with all blocks
There is a fully-fledged list where you can configure every block to react differently for the ships, including being able to add a block type to interact with Ships, detect it as a collide, and even not react at all.
Teleport to ships
There have been many requests to be able to teleport to ships for not only this plugin but others like it. This feature has been added to Ships, however, if it is something you do not wish, then you can disable to command by not adding the command.
Falling Ships
Ships will fall/sink if requirements are not met, this could be done through your own interaction such as running out of fuel, or by something else such as a TNT explosion.
Ship types
| Airship | Link |
| Ship | Link |
| Marsship | Link |
| Submarine | Link |
| Plane | Link |
| Hybridship | Coming soon |
Move the ship:
In Ships, movement is done by signs. You can see all signs here
Collide types:
| Name | ID | Description |
|---|---|---|
| Detect collide | DETECT_COLLIDE | If Ships detects this block in the way of a ship moving then the ship will not move with the error of this block being in the way |
| Material | MATERIAL | Material means that you can build a ship out of this block and the Ships block detection system will detect it as part of your ship |
| Ignore | IGNORE | If Ships detects this block in the way of a ship moving then the block will break and the ship will take its place |
Permissions
| Permission node | Description |
|---|---|
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ships.cmd.info |
Allows the player to use the command '/ships info' |
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ships.cmd.blockinfo |
Allows the player to use the command '/ships blockinfo' |
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ships.cmd.shiptype.create |
Allows the player to use the command '/ships shiptype create' |
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ships.cmd.config.set |
Allows the player to use the command '/ships config set' |
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ships.cmd.config.view |
Allows the player to use the command '/ships config view' |
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ships.cmd.blocklist.set |
Allows the player to use the command '/ships blocklist set' |
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ships.cmd.blocklist.view |
Allows the player to use the command '/ships blocklist view' |
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ships.cmd.ship.track |
Allows the player to use the command '/ships ship track' |
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ships.cmd.ship.eot |
Allows the player to use the command '/ships ship eot' |
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ships.cmd.ship.crew |
Allows the player to use the command '/ships ship crew' |
| ships.move.own.ships.airship | Allows a player to move own airship |
| ships.move.own.ships.watership | Allows a player to move own ship |
| ships.move.own.ships.marsship | Allows a player to move own marsship |
| ships.move.other.ships.airship | Allows a player to move anyones airship |
| ships.make.ships.airship | Allows a player to make a airship |
| ships.remove.other |
Allows a player to destroy anyones ships sign |
Developers:
Looking for a development wiki? maven/gradle dependencies? or something else relating to ships or translate core? Take a look at the getting started wiki
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Posted Mar 25, 2014@Benz92
make sure something for me.
make sure that you have all the config values in the config. if you dont, go in the config then turn 'CreateConfig' to 'true' that will give you the config values.
i am trying to fix this in the later updates but one tiny step at a time ;)
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Posted Mar 25, 2014Hi, Everytime i build a ship (airship) it tells me that the ship is to big, no matter how small i build them.
I have been trying to fix it, but i cant figur it out..
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Posted Mar 24, 2014New beta being uploaded in the next 24 hours
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Posted Mar 23, 2014@Monkey9090
what about player errors, as in 'obstacle on course'.
i need some sort of clue on why its happening
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Posted Mar 23, 2014No errors in the console. Using ships 3.2.4 on Bukkit 1.7.2 R0.3
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Posted Mar 23, 2014@Monkey9090
any player errors/ console errors.
also what version of ships and craftbukkit/spigot are you using?
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Posted Mar 23, 2014Built my ship, it turns, it can go up, but it wont move forward.
If I turn activate the EOT thing, it moves forward ONCE, then stops.
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Posted Mar 23, 2014in full 3.3 I want use of the scoreboard
at the moment i have though of the following things for the scoreboard
if I do this I would also have the total number of ships owned by you ontop of your player.
However i want your ideas
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Posted Mar 23, 2014@Monkey9090
A burner is not a furnace.
It would be possible but it may make the code that runs this plugin messy and will slow down the plugin. However I will have a go with it in the next update
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Posted Mar 22, 2014Is it possible for a config option to not use a burner?
IE Use an airship without furnace?
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Posted Mar 21, 2014new beta update coming soon
new beta update adds the engines to the vessels that need it and fixs 'trapped chest' item fall out bug (still no fix for the dispenser, however i am working very hard with it).
it fixs a few bugs with the submarines, and other vessels. and removes some code that does not work.
i am still trying to get the config to work again, i know its possible because i did it before but removed some code that i could not figer out what it was.
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Posted Mar 20, 2014@ChronoShaman
Quatz are on the config list.
if your using the beta, make sure 'useMaterialsList'
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Posted Mar 20, 2014Would you please add the ability to build with Quartz?!?! Pleassssseee.
Here is my ship and it wont fly D:
http://i.imgur.com/f9qB2X7.png
ChronoShaman
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Posted Mar 20, 2014@xleguimx
You can only do that with the airship because it has airship and airship2. Otherwise no
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Posted Mar 19, 2014would it be possible to create different ships using the config file? like say you want to have subclasses of ships that use different size limits and speeds?
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Posted Mar 19, 2014@MDGamesSK
Short answer is 'no, not at this point in time' I am currently working on other things, and based on a quick look at the API, it would be easier if the chairs plugin is supported with this plugin.
However I will try eventually to make the plugins compatible.
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Posted Mar 19, 2014so could you please do an update to this plugin (Ships) was supported Chairs plugin?
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Posted Mar 19, 2014@MDGamesSK
yes, and thats because chair plugins are not compatible with this plugin .... all chair plugins are not supported with all ship building plugins.
everyone
if you are a owner of a chairs plugin, or you want to make a plugin compatible with this plugin then do so. this plugin is own source, and if you need me to add any code, i will happily add code as long as i know what its doing (i will look at it before i put it into the plugin) and it wont crash the plugin (i do tests).
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Posted Mar 19, 2014I need help I have a plugin Chairs and when I sit in a chair and when the ship moves so I do not sit where it is now but where the ship was.
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Posted Mar 17, 2014@Drazhar753
make sure 'UseMaterialsList' is set to true in your config