Settings
This page refers to an upcoming version (1.1) and may not work with other versions
Settings
Settings are stored in Gates/config.yml. A default file will be saved when the plugin is first run if one does not exist. The file is split into sections
Gate Creation
These settings appear in the configuration under the gate_creation setion
| Setting | Description | Possible Values | Default |
|---|---|---|---|
| gate_material | Material used for creating gates | Any block id | 49 (Obsidian) |
| default_chevron | Default torch used for chevrons | 0 (None) 50 (Torch) 76 (Redstone Torch) | 76 (Redstone Torch) |
| search_area | Area used to search for gate components | horizontal: Any integer vertical: Any integer | horizontal: 20 vertical: 10 |
| minimum_chevrons | Minimum number of item stacks for an address | 1-9 | 3 |
| outgoing_only | Allow outgoing only gates | true/false | true |
| auto_dial | Allow auto dail | true/false | true |
| indefinite_item | Item to be placed in Chest to keep connection open | Any material ID | 0 (Disabled) |
| fix_on_load | Attempts to fix any broken gates when they are loaded | true\false | true |
Gate Connection
These settings appear in the configuration under the gate_connection setion
| Setting | Description | Possible Values | Default |
|---|---|---|---|
| activator_logic | Logic class used for dialling the gate | QuickDial - Connects the gate as soon as the signis hit/powered FailBeforeDial - Checks if the destination gate can accept a connection before starting the dialling effect FailAfterDial - Starts the dialling effect and fails on the last chevron if a connection isn't possible | FailBeforeDial |
| dhd_clear_stage | Used to determine when the contents of the dialling chest should be cleared | 0 - Disabled 1 - Start of Dialling 2 - End of Dialling 3 - On gate disconnect | 2 - End of Dialling |
| dhd_clear_on_fail | Used to determine if the dialling chest should be cleared if the dialling attempt fails. This has no effect if dhd_clear_stafe is set to 0 or 3 | true/false | false |
| connection_time | Maximum connection time in seconds | Any integer | 38 |
| auto_off_time | Auto off time in seconds if no traveller goes through gate | Any integer 0 to disable | 10 |
| chevron_delay | Delay between dialing each chevron (address item) in server ticks (15 each second) No effect if using QuickDial activator logic | Any integer | 15 |
| check_amount | Use item stack amount as address parameter i.e. number of items are specific to each address | true/false | false |
| enable_vortex | Enables vortex effect | true/false | true |
| allow_vehicles | Allows vehicles to be transported | true/false | true |
| kill_wrong_way | Kill players who try to enter a gate receiving a connection | true/false | true |
| iris_material | Material which iris' are made of | Any block ID | 42 (Iron Block) |
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