features/Limitations
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This page is about how to limit the count and the size of zones made by players.
Types of usable limitations:
- count: <number>
- min-size: <number>
- max-size: <number>
- blocks2d: <number>
- blocks3d: <number>
Count
You can set the maximum number of the zones a player can own.
Min-Size
Limits the minimum size of the zone.
Usage example: "min-size: 20"
Based on the example, the smallest zone is 20x20, neither x or z can go below 20 blocks.
Max-Size
Limits the maximum size of the zone.
Usage example: "max-size: 120"
Based on the example, the largest zone is 120x120, but it can be smaller, like 100x120 or so...
blocks2d
Limits how many block columns can a zone you own.
Usage example: "blocks2d: 10000"
Based on the example, the zone can be 100x100, 10x1000, 1x10000, or any size which covers less or equal to 10000 blocks.
blocks3d
Limits how many blocks can a zone own.
Usage example: "blocks3d: 1000"
Based on the example, the zone can be 10x10x10, 12x10x8, or any size which contains less or equal to 1000 blocks.
Stacking limitations
Each limitation point stacks to support the player to create a better zone. So maximum limitations will result the highest value, while minimum size stacking will result the smallest minimum value. Block and zone counts also return the maximum value.
Remove limitations
To remove a limitation apply the highest value of possible, or negate the tag like:
base_limitation: count: 3 size: 10 better_limit: count: 5 size: 25 infinity_and_big: count: - size: 200
Apply to players
All preset limitations have a permission node. The node is built the following way:
zure.limit.<name>For example:
zure.limit.infinity_and_bigTo apply the limitation simply give the player the permission. To remove the limitation remove the permission from the player. If a player has no limitation permissions the general limitation rules will be applied to him. <sub>See: config 'general\limitation' part</sub>
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