ZombieSurvival
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Survive endless waves of zombie attacks!
Based on the COD gamemode Nazi-Zombies
Official Website: www.bjornke.com
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Information:
Now you can play Call Of Duty® style Nazi Zombies in Minecraft! Includes all of the familiar features of the gamemode and more! These zombies can sniff you out from over a mile away and run faster (or slower) then you with our custom AI! Barricades, doors, mystery boxes, wolf waves, and more! Play with your friends or by yourself, it's easy to setup and easy to use!
Features:
- Multiple Games Per World (as many different games as you like in a single world file)
- Multi-World Support (Can have games in any world/nether)
- Custom Zombie AI (Zombies have infinite find/aggro radius, limited only by how many chunks loaded)
- Runner Zombies (Faster than normal)
- Zombie Spawns (set by using operator, spawns are enabled when wave number is reached)
- Zombie Difficulty Multiplier ( defined in config, controls how much health zombies get per wave)
- Zombie Damage Multiplier (defined in config, controls how much damage zombies deal per wave)
- Revive (A sign will appear where a dead comrade has fallen! Break the sign to revive him! You have 30 seconds)
- Random Skelly Waves (can be configured or disabled in config. Default 1/5 chance)
- Perks (Godmode, Instant Kill, and Fire. All last for 60 seconds)
- Random BITE Effect (Random potions applied to player on zombie attack, chance defined in config)
- Stat/Join Signs (Signs that can display player count / zombie count and if RIGHT clicked, allow player to join via sign click)
- Purchase Door Signs (can buy doors with points/economy t open)
- Death Waiting Lobbies (players go here once dead if spectating is turned off)
- Custom Limits (min/max players, max zombies at one time, max waves, allowed break/place of specific blocks during game)
- Inventory Save (Inventory is saved and replaced after a game)
- Automatically Start Game (When enough players have joined the game with /join command, start-player-count definable in config)
- Doors (set by operator, doors open once wave number is reached)
- Door to Spawn Link (Link spawns to doors so they activate when the door is purchased regardless of wave)
- Signs (can either give you item for expense of point, or heal you)
- Point System (10 points for every zombie killed)
- Economy Support (uses vault to link to most economy systems)
- Death Tax (% of bank, defined in config)
- Money per Kill (added to player account after kill, defined in config)
- Game Over or /leave Account Zeroing (defined in config)
- Spectate System (dead players can spectate the game)
- Friendly Fire Deductions (Players who strike or fire upon other players are deducted points)
- Friendly Fire Alerts (Sound is played on client side when player strikes or fire upon other players)
- Player Death Alerts (Sound is played at death location of player, white wool block flashes) Note this feature experimental
- Internal Anti-grief (if automated server, use this feature to prevent blocks from being broken)
- Items on Join (When a player joins a game, they receive items defined in the config)
- Optional Automation Feature (Defined in config, includes cooldown time between new game starts, in seconds)
- Included /vote feature (gets 2 random maps of all maps and puts them up for vote)
- Custom Zombie Drops (defined in config, includes chance for drop)
- 10th round Fire (Netherrack set on fire every 10th round, use /zsa-fire <name>)
- Version Checking (Displays in console and alerts ops that are in-game if out of date, also include /zs-version command)
- Special Action Blocks (Must be added to game with command /zsa-special)
- Yellow Wool: Double Player Velocity
- Blue Wool: Super Jump
- Light Blue Wool: Super+ Jump (Higher jump than Blue Wool)
- Orange Wool: Light's player on fire for 10 seconds
- Black Wool: Kills player
- Light Gray Wool: Sets player invisible
- Gray Wool: Invisible players back to visible
- Green Wool: Slows player slightly
Useful Pages For Admins
Video Tutorials
- Terms and Backend Configuration: http://youtu.be/U8RmAO9wqzc
- Spawn Point and Sign Config: http://youtu.be/4W0r5iJ5rGo
- Classes: http://youtu.be/JtzjfNmAVHE
Credit: stadvert
Permissions:
You do not need to define permissions for this plugin to work.
- zs.start
- zs.end
- zs.create
- zs.edit
- zs.remove
- zs.reload
- zs.version
- zs.tp
- zs.stats
- zs.help
- zs.join
- zs.leave
- zs.whisper
- zs.signs
Metrics
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org: A unique identifier, the server's version of Java, whether the server is in offline or online mode, the plugin's version, the server's version, the OS version/name and architecture, the core count for the CPU, the number of players online, the Metrics version,
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Read before posting comments
Completely new and rewritten version will come out as soon as possible, I am already working on it.
Donations:
If this plugin helps you please feel free to donate and keep this project updated. I am coding this plugin in my free time.

Click here to donate.
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Posted Mar 8, 2013@Bjornke
Can You send me the Source Code?
Want stuff added and will paypal for the time.
pcgamingtec@yahoo.com
Jack
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Posted Mar 7, 2013i just deleted all files for zombie survival and re-installed. so far so good on restart of server. set up a game and see how it goes.
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Posted Mar 7, 2013@TheSnowMan1991
why would u advertise on someone else plugin, just rude
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Posted Mar 5, 2013Tried to set up so my players can place wooden doors as barricades since zombies can still break through, i added in the config the - 324 for doors but still says not allowed.
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Posted Mar 3, 2013Is there a way to bring equiped items in-game without inv-clear? and if u dead in-game you spawn with inv-clear? thanks
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Posted Mar 3, 2013@XmagicKilleur
I have the same problem. It never fails that the links won't be there after a restart and I have to setup around 30 some odd door links every time. We lived with players getting 4+ kits at one point just to keep from restarting the server.
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Posted Mar 3, 2013Hello, I've got a problem : i link a spawn with a door but after the server is restarted, the link doesn't exist. Please help me.
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Posted Mar 1, 2013It's all good Bjornke - No pressure, just get to it when you can, thank you
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Posted Mar 1, 2013Guys, I do not have a lot of time on my hands anymore. Not much at all. My apologies for such delays. I hope though to be able to update and apply bug fixes as bukkit itself updates.
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Posted Mar 1, 2013Nothing yet, but I know they are working on it!
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Posted Feb 28, 2013Any word on the ETA of an update?
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Posted Feb 25, 2013lol o man, craving me some zombie survival! hope to get back playing soon! This pluggin is BADA$$ guys....!!
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Posted Feb 24, 2013@drumming102
I'm not seeing how your response handles any of the game breaking issues I mentioned in my post. Could you please clarify.
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Posted Feb 24, 2013@EboKnight
there is a bypass for leather armor yes as the test server has a donator bypass for it. Just stop selling leather armor in the games.
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Posted Feb 24, 2013@drumming102
For the record, I know you said 90% are complaints about settings, but my issues have nothing to do with settings. And if a user logs out in game, it should capture the event and send them to where they were when they entered the game. People are losing the armor they have outside of the game, and other people are able to farm the game for armor to take out of the game into my factions portion.
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Posted Feb 24, 2013How do you set a spawn point that is permanent rather than round specific?
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Posted Feb 24, 2013AWESOME plugin guys! Thank You so much!!! - others, make sure you download the help doc from the link provided in the youtube videos. I figured out WHY I was starting a game , hitting a zombie and then being called a naughty boy, going back to spawn....If you have the "TOO MANY ITEMS" MOD installed. even if you are in Survival mode. you need to switch to Adventure mode before playing the game. otherwise it thinks you are cheating , trying to play in creative I guess.
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Posted Feb 24, 2013Disclaimer here. I don't maintain it BJ does.
If it does not load then yes you do not have the current bukkit version.
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Posted Feb 24, 2013Sorry for the bad inference. I just haven't seen any activity showing you guys are still here. My bad. I know how hard it must be to make such a great plugin and I am sorry. Btw I have downloaded the jar but it said cannot load plugin zombie survival in plugins folder. I am on vacation at the moment so I can't try to fix this I'm pretty sure that its cause I don't have the latest craft bukkit. Well now at least I know that I can rely on this plugin all I needed was a sign of some activity. Sry for the inconvenience won't happen again.
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Posted Feb 23, 2013@jackattackbusa
I do not see a SINGLE ticket from you with your "problems"