ZombieSurvival
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Survive endless waves of zombie attacks!
Based on the COD gamemode Nazi-Zombies
Official Website: www.bjornke.com
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Information:
Now you can play Call Of Duty® style Nazi Zombies in Minecraft! Includes all of the familiar features of the gamemode and more! These zombies can sniff you out from over a mile away and run faster (or slower) then you with our custom AI! Barricades, doors, mystery boxes, wolf waves, and more! Play with your friends or by yourself, it's easy to setup and easy to use!
Features:
- Multiple Games Per World (as many different games as you like in a single world file)
- Multi-World Support (Can have games in any world/nether)
- Custom Zombie AI (Zombies have infinite find/aggro radius, limited only by how many chunks loaded)
- Runner Zombies (Faster than normal)
- Zombie Spawns (set by using operator, spawns are enabled when wave number is reached)
- Zombie Difficulty Multiplier ( defined in config, controls how much health zombies get per wave)
- Zombie Damage Multiplier (defined in config, controls how much damage zombies deal per wave)
- Revive (A sign will appear where a dead comrade has fallen! Break the sign to revive him! You have 30 seconds)
- Random Skelly Waves (can be configured or disabled in config. Default 1/5 chance)
- Perks (Godmode, Instant Kill, and Fire. All last for 60 seconds)
- Random BITE Effect (Random potions applied to player on zombie attack, chance defined in config)
- Stat/Join Signs (Signs that can display player count / zombie count and if RIGHT clicked, allow player to join via sign click)
- Purchase Door Signs (can buy doors with points/economy t open)
- Death Waiting Lobbies (players go here once dead if spectating is turned off)
- Custom Limits (min/max players, max zombies at one time, max waves, allowed break/place of specific blocks during game)
- Inventory Save (Inventory is saved and replaced after a game)
- Automatically Start Game (When enough players have joined the game with /join command, start-player-count definable in config)
- Doors (set by operator, doors open once wave number is reached)
- Door to Spawn Link (Link spawns to doors so they activate when the door is purchased regardless of wave)
- Signs (can either give you item for expense of point, or heal you)
- Point System (10 points for every zombie killed)
- Economy Support (uses vault to link to most economy systems)
- Death Tax (% of bank, defined in config)
- Money per Kill (added to player account after kill, defined in config)
- Game Over or /leave Account Zeroing (defined in config)
- Spectate System (dead players can spectate the game)
- Friendly Fire Deductions (Players who strike or fire upon other players are deducted points)
- Friendly Fire Alerts (Sound is played on client side when player strikes or fire upon other players)
- Player Death Alerts (Sound is played at death location of player, white wool block flashes) Note this feature experimental
- Internal Anti-grief (if automated server, use this feature to prevent blocks from being broken)
- Items on Join (When a player joins a game, they receive items defined in the config)
- Optional Automation Feature (Defined in config, includes cooldown time between new game starts, in seconds)
- Included /vote feature (gets 2 random maps of all maps and puts them up for vote)
- Custom Zombie Drops (defined in config, includes chance for drop)
- 10th round Fire (Netherrack set on fire every 10th round, use /zsa-fire <name>)
- Version Checking (Displays in console and alerts ops that are in-game if out of date, also include /zs-version command)
- Special Action Blocks (Must be added to game with command /zsa-special)
- Yellow Wool: Double Player Velocity
- Blue Wool: Super Jump
- Light Blue Wool: Super+ Jump (Higher jump than Blue Wool)
- Orange Wool: Light's player on fire for 10 seconds
- Black Wool: Kills player
- Light Gray Wool: Sets player invisible
- Gray Wool: Invisible players back to visible
- Green Wool: Slows player slightly
Useful Pages For Admins
Video Tutorials
- Terms and Backend Configuration: http://youtu.be/U8RmAO9wqzc
- Spawn Point and Sign Config: http://youtu.be/4W0r5iJ5rGo
- Classes: http://youtu.be/JtzjfNmAVHE
Credit: stadvert
Permissions:
You do not need to define permissions for this plugin to work.
- zs.start
- zs.end
- zs.create
- zs.edit
- zs.remove
- zs.reload
- zs.version
- zs.tp
- zs.stats
- zs.help
- zs.join
- zs.leave
- zs.whisper
- zs.signs
Metrics
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org: A unique identifier, the server's version of Java, whether the server is in offline or online mode, the plugin's version, the server's version, the OS version/name and architecture, the core count for the CPU, the number of players online, the Metrics version,
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Read before posting comments
Completely new and rewritten version will come out as soon as possible, I am already working on it.
Donations:
If this plugin helps you please feel free to donate and keep this project updated. I am coding this plugin in my free time.

Click here to donate.
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Posted Feb 8, 2013can you add permissions for classes?
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Posted Feb 7, 2013Is anyone else having problems getting the automation working? I turned it on but the server isn't giving me votemap options.
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Posted Feb 7, 2013Hi all,
I made a two part video tutorial to help you with core configuration.
Feedback is greatly appreciated :)
-Stad
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Posted Feb 7, 2013@UltiamteTekkit
Config files often reset when something is typed wrong. Check your config file against the example on here and if in doubt re-install the plugin. I also have 1.4.7, world edit/ guard, essentials and vault and none of those seems to break the plugin. Not sure about multiverse, though I can't see why it would mess with the plugin.
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Posted Feb 6, 2013hey, i am having trouble with some of the features of the plugin, the magic box wont work or the signs to buy stuff. I dont know what im doing wrong, i open the box and it says that i payed for the box but i get nothing!!!!!!! Also the config seems to reset itself every once and a while. Weird. I am running 1.4.7 on bukkit. I also have multiverse, and world edit world guard and essential, also vault. Is there any chance that this is what is interfering? Please help me....other than those things, this plugin is absolutely amazing
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Posted Feb 5, 2013can you add support for snowballs? im using a custom private plugin that lets me use any item/block as gun, works fine kills zombies but you dont get points or money.
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Posted Feb 4, 2013I made a server that is all PvP with permissions and all and then I added this game and I love it, I thank u creator of this plugin for such a great game if anyone reading this ever sees me in mc say hi
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Posted Feb 4, 2013Could you explain:
Is max-points-per-kill money and exp? and are points exp?
How can players gain both Money and not keep the EXP from zombies?
Is there a way to take the $5 penalty off for hitting players?
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Posted Feb 3, 2013Zombie boxes not working here? They are blue, but dont give messages for not enough money or give items :(
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Posted Feb 2, 2013@EknineEd1385
Thanks :) For now I guess you should disable close spawning in the config. I'll fix this for 3.2 along with various other minor bugs that have been found.
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Posted Feb 2, 2013@wiinick
This used to be a feature but then I canned it because of the lack of use for it when I rewrote most of the base. Guess I'll bring it back :)
Also, the previous way it was done was just by powering a block next to or within 2 blocks of the actual spawn. I never used signs per se but will look into it.
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Posted Feb 1, 2013PLEASE please please. Make spawn signs which are activated by redstone. You see I used to use Tribu but its poorly maintained. If you look here half way through you can see why this would come in handy.
http://www.youtube.com/watch?v=Hz0wq-qvjHA
Doing this would allow PER-ROOM spawns to be activated so zombies dont get left behind. Falsebook and Zombie-survival would work nicely together.
If you do decide to take this suggestion seriously please note spawn signs need an ON/OFF sign which can be separate or toggle via redstone.
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Posted Feb 1, 2013@Bjornke
thank you so much! and one more bad glitch. when u r using nearby spawning, and a player dies, changes world, or leaves the server, the zombies sieze to spawn until that person returns to the arena. which means i have to tp them to a player in the game thats still alive. they are also still dead so they cant hit the zombies and theyre just wandering after death. and also they dont spawn in the waiting area. can u fix these? thanks again and still love the plugin :D
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Posted Feb 1, 2013Hello, I was wondering how I can get rid of "Right click a sign or type /join to join a ZombieSurvival game!" on login?
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Posted Feb 1, 2013@EknineEd1385
Thanks :) I will do just that.
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Posted Feb 1, 2013@harlequin135
You need to join the game and you can only kill the zombies that are from your game.
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Posted Jan 31, 2013@drumming102
I'm an Admin and the owner of the server so I am op'd. Is there a way to disable Perks? Also, I die and don't go to the spectator spawn I set up.
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Posted Jan 31, 2013Heey everyone! I noticed a lot of people having trouble with this plugin, so I made a tutorial. Check it out if you're having any trouble.
http://www.youtube.com/watch?v=qFKTI-ni-U0&feature=youtu.be
Its not the best, but it should help anyone who has trouble.
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Posted Jan 30, 2013@Bjornke
Nice plugin, i like it. :) Going to play around with it some! :P
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Posted Jan 30, 2013@harlequin135
No and it's because your breaking things inside of a game while it is running. You need to be op'd to do that.