ZombieSurvival
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Survive endless waves of zombie attacks!
Based on the COD gamemode Nazi-Zombies
Official Website: www.bjornke.com
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Information:
Now you can play Call Of Duty® style Nazi Zombies in Minecraft! Includes all of the familiar features of the gamemode and more! These zombies can sniff you out from over a mile away and run faster (or slower) then you with our custom AI! Barricades, doors, mystery boxes, wolf waves, and more! Play with your friends or by yourself, it's easy to setup and easy to use!
Features:
- Multiple Games Per World (as many different games as you like in a single world file)
- Multi-World Support (Can have games in any world/nether)
- Custom Zombie AI (Zombies have infinite find/aggro radius, limited only by how many chunks loaded)
- Runner Zombies (Faster than normal)
- Zombie Spawns (set by using operator, spawns are enabled when wave number is reached)
- Zombie Difficulty Multiplier ( defined in config, controls how much health zombies get per wave)
- Zombie Damage Multiplier (defined in config, controls how much damage zombies deal per wave)
- Revive (A sign will appear where a dead comrade has fallen! Break the sign to revive him! You have 30 seconds)
- Random Skelly Waves (can be configured or disabled in config. Default 1/5 chance)
- Perks (Godmode, Instant Kill, and Fire. All last for 60 seconds)
- Random BITE Effect (Random potions applied to player on zombie attack, chance defined in config)
- Stat/Join Signs (Signs that can display player count / zombie count and if RIGHT clicked, allow player to join via sign click)
- Purchase Door Signs (can buy doors with points/economy t open)
- Death Waiting Lobbies (players go here once dead if spectating is turned off)
- Custom Limits (min/max players, max zombies at one time, max waves, allowed break/place of specific blocks during game)
- Inventory Save (Inventory is saved and replaced after a game)
- Automatically Start Game (When enough players have joined the game with /join command, start-player-count definable in config)
- Doors (set by operator, doors open once wave number is reached)
- Door to Spawn Link (Link spawns to doors so they activate when the door is purchased regardless of wave)
- Signs (can either give you item for expense of point, or heal you)
- Point System (10 points for every zombie killed)
- Economy Support (uses vault to link to most economy systems)
- Death Tax (% of bank, defined in config)
- Money per Kill (added to player account after kill, defined in config)
- Game Over or /leave Account Zeroing (defined in config)
- Spectate System (dead players can spectate the game)
- Friendly Fire Deductions (Players who strike or fire upon other players are deducted points)
- Friendly Fire Alerts (Sound is played on client side when player strikes or fire upon other players)
- Player Death Alerts (Sound is played at death location of player, white wool block flashes) Note this feature experimental
- Internal Anti-grief (if automated server, use this feature to prevent blocks from being broken)
- Items on Join (When a player joins a game, they receive items defined in the config)
- Optional Automation Feature (Defined in config, includes cooldown time between new game starts, in seconds)
- Included /vote feature (gets 2 random maps of all maps and puts them up for vote)
- Custom Zombie Drops (defined in config, includes chance for drop)
- 10th round Fire (Netherrack set on fire every 10th round, use /zsa-fire <name>)
- Version Checking (Displays in console and alerts ops that are in-game if out of date, also include /zs-version command)
- Special Action Blocks (Must be added to game with command /zsa-special)
- Yellow Wool: Double Player Velocity
- Blue Wool: Super Jump
- Light Blue Wool: Super+ Jump (Higher jump than Blue Wool)
- Orange Wool: Light's player on fire for 10 seconds
- Black Wool: Kills player
- Light Gray Wool: Sets player invisible
- Gray Wool: Invisible players back to visible
- Green Wool: Slows player slightly
Useful Pages For Admins
Video Tutorials
- Terms and Backend Configuration: http://youtu.be/U8RmAO9wqzc
- Spawn Point and Sign Config: http://youtu.be/4W0r5iJ5rGo
- Classes: http://youtu.be/JtzjfNmAVHE
Credit: stadvert
Permissions:
You do not need to define permissions for this plugin to work.
- zs.start
- zs.end
- zs.create
- zs.edit
- zs.remove
- zs.reload
- zs.version
- zs.tp
- zs.stats
- zs.help
- zs.join
- zs.leave
- zs.whisper
- zs.signs
Metrics
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org: A unique identifier, the server's version of Java, whether the server is in offline or online mode, the plugin's version, the server's version, the OS version/name and architecture, the core count for the CPU, the number of players online, the Metrics version,
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Read before posting comments
Completely new and rewritten version will come out as soon as possible, I am already working on it.
Donations:
If this plugin helps you please feel free to donate and keep this project updated. I am coding this plugin in my free time.

Click here to donate.
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Posted Oct 6, 2012no basic tutorial?
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Posted Oct 6, 2012@Bjornke
could you add the feature to remove the zsa join message
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Posted Oct 6, 2012VEry Very nice. But how do i create a map. or do ineed to make a new world? or specify an area with wordedit or something?
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Posted Oct 5, 2012I was wondering if you could install a teleportation feature. Maybe as an action block that requires Points to activate? And you have to make in in a certain way or somehing? Just a suggestion. It would be really cool to have that.
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Posted Oct 5, 2012@TheFluffey
Umm Well No Its Not Because I Have Tried To Do It With Many Different Plugins. Its Not Bukkit And Its Not A Certain Plugin. The Problem Is Somwhere In The ZombieSurvival Plugin.
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Posted Oct 5, 2012I seem to be having an issue where sometimes the plugin either don't spawn the last mob and the wave wont end, or the plugin is spawning the zombeis in an inaccessible area. Is there a command to force-end a wave and get a new wave?
I think a way to either vote-skip waves (limited uses per game) or purchase wave-skips (price increases per use) would be useful, but I don't think this is normal as I seem to be the only one with the issue.
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Posted Oct 4, 2012Speaking of which bobby, can you tell me which plugin is is? I want to know if it's a plugin I have too. I can't get this plugin to work at all.
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Posted Oct 4, 2012@bobby1727mc
Like he said... The 13th plugin is probably a conflicting one.
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Posted Oct 4, 2012@bobby1727mc
Probably a conflict with the 13th plugin, and not this one.
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Posted Oct 3, 2012I would just like to thank Bjornke for making this plugin. We have had so much fun making with this plugin. But can you make it so that damage values work. We want to give different types of potions but the damage values don't work. Thanks.
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Posted Oct 3, 2012@Bjornke
Hey I Just Found A Wierd Error. The Plugin Will Enable And Start Properly When There Are Less Than 13 Plugins On The Server... As Soon As There Are 13 Plugins Then The ZombieSurvival Plugin Will Not Enable Or Start Correctly. If You Can Fix This In The Next Update Then That Would Be Awesome! Thanks.
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Posted Oct 3, 2012Well I DO have vault... Albeit a version I haven't updated in awhile. I'll see if that fixes it.
Edit: Just updated Vault and no luck... Still stops at the same point in the console.
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Posted Oct 3, 2012Heads up guys, 2.5 will be just a Bug Fix version. Looking into solving every bug so it may be a week or so till it's released but if you find something tell me! 2.5 shall be grand with as few bugs as possible!
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Posted Oct 3, 2012@bigboy2013
YOu need Vault. go download and install vault
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Posted Oct 3, 2012@bigboy2013
Sorry Its Just How I Type. I Started Doing It By Accident.
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Posted Oct 2, 2012@bobby1727mc
What Is With The Caps?
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Posted Oct 2, 2012Hey I Just Found A Wierd Error. The Plugin Will Enable And Start Properly When There Are Less Than 13 Plugins On The Server... As Soon As There Are 13 Plugins Then The ZombieSurvival Plugin Will Not Enable Or Start Correctly. If You Can Fix This In The Next Update Then That Would Be Awesome! Thanks.
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Posted Oct 2, 2012To the creator. Could you please make it so that you can configure the amount of points earned from each kill and the total amount of points someone can get. Also, is there a way to make the game last forever until the player eventually dies? If not i would appreciate it if you could add that.
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Posted Oct 2, 2012Hmmm my server can't even start up after I add this plugin... Once I restart server after adding this to plugin folders, the console stops at:
[ZombieSurvival] Using Vault for Economy Access!
Then Read Timed Out spams console after that. No errors about it or anything. I'd assume this is some kind of plugin conflict, so here are some of my plugins:
Multiverse(Core, Inventories) PlotMe WorldGuard WorldEdit RecipeManager Factions BleedingMobs SimpleSpleefEvolution GriefPrevention LogBlock MobArena NoCheatPlus NoLagg HyperEconomy DynMap Essentials(Chat, Spawn, Protect, Core) ShowCaseStandAlone EnderSpawn OtherDrops WorldBorder CasinoSlots
Do any of these seem problematic? If they don't, maybe I need to disable groups of them until I get it to work. Otherwise, I did also update to Craftbukkit 1.3.2 R-1.0.
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Posted Oct 2, 2012Just wondering if you could add something like mob arena with a command it generates a arena with everything setup