WorldEdit Selection Visualizer
WorldEditSelectionVisualizer
1.9 Compatibility
The latest download is not compatible with Minecraft/Bukkit/Spigot version 1.9 yet and I'm not sure if I want to continue development of the plugin. ZathrusWriter made an unofficial update of the plugin that seems to work fine (although I haven't tested it). You can find the download for that here.
Overview
WorldEditSelectionVisualizer (WESV) is essentially the famous WorldEditCUI mod in the form of a bukkit plugin, which means that players don't need to install anything on their client.
Features
- Spawns particles around WorldEdit selections so players can see them
- No client mod required
- Supports cuboid, sphere, ellipsoid, cylinder and polygon selections
- Use /wesv to toggle the visualizer
- Only show the selection when holding the selection item
- Configurable particle effect
- Force large particle distances to see your selection from far away (requires ProtocolLib)
- Prevent players from spawning too many particles when selecting huge regions
- Highly customizable for the performance of your server
Documentation
Detailed documentation about the available permissions and configuration options is available on the documentation page.
ProtocolLib
This plugin has optional support for ProtocolLib (Jenkins build #74+). If you want to see particles from distances > 16, you need to have it installed and enabled in the configuration (see Documentation).
Screenshots

Credits and Metrics
This plugin uses darkblade12's ParticleEffect library to spawn the particles. It also anonymously collects statistics via MCStats Plugin Metrics. You can read about the data that is being collected here. You can see the statistics here.
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Posted May 13, 2014@Stormbow
It shouldn't conflict with CUI in any way, users that have WorldEditCUI installed might just see their selection in two ways.
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Posted May 11, 2014@rojet601
If you could make this hook into one of the numerous holographic plugins out there, you could use solid lines that would be much less laggy. Short of depending on another plugin, most of those plugins are open-source, so just grab the code that you need for this and run with it. Particles are much more laggy.
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Posted May 11, 2014Just curious. This is still great. Does it override anyone that has CUI installed?
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Posted May 11, 2014@Stormbow
Unfortunately it isn't. I can only use stuff the client knows about for Bukkit plugins, and there are no built-in functions for rendering lines that can be accessed from the server.
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Posted May 11, 2014Is it possible to have the plain lines like CUI had?
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Posted May 11, 2014Please add feature to change particles to another type, like flame, thanks :)
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Posted May 9, 2014@rojet601
Ok here's how i have set it up, i'll try this and i'll let you know how it goes:
horizontalLinesForCuboid: false horizontalLinesForPolygon: false horizontalLinesForCylinder: false horizontalLinesForEllipsoid: false gapBetweenPoints: 1.0 verticalGap: 1 updateSelectionInterval: 20 updateParticlesInterval: 5 players: f5780b60-4044-45fb-b68b-38ad3594603e: true 46b29191-1fe1-46c0-b5d2-7392857c1a58: true e1d80ced-0dd0-40d3-a9a3-b2d71d04ac5e: true
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Posted May 8, 2014@CloudeLecaw
Heard of Paste??
http://dev.bukkit.org/paste/
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Posted May 8, 2014@marine_mca
Was the error an IOException? If so, you should try setting all the horizontalLines options in the config to false and/or raising the gapBetweenPoints and verticalGap values. It might be your server that can't handle the large amounts of particles.
EDIT: BTW, the server rollback is probably just from the server not stopping properly. The map gets saved in a specific interval and if you don't do /stop the last few changes can get lost.
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Posted May 7, 2014@rojet601
WorldEdit version 5.6.1 ans yes as soon as i made a selection nothing happened and i got an error/kicked. then i ckecked console and the server was offline. i had to restart server and i noticed it had also rolled back 10-15 mins.
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Posted May 7, 2014You should change it so the plugin disables it self of world edit is not present and not just crash...
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Posted May 7, 2014You sir - are my new god among men..used CUI for years and what a pain in the ass...
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Posted May 7, 2014Awesome! I always wanted this, so thanks. :)
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Posted May 7, 2014@KevinABC96
I don't think so, sorry. AFAIK VoxelSniper doesn't have an API that I could hook into.
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Posted May 7, 2014Wow it looks great..
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Posted May 7, 2014I use worldeditCUI with forge.. works perfect
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Posted May 7, 2014Congratulations dude your plugin is awesome ! :D
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Posted May 7, 2014@marine_mca
I'm really sorry that this happened, what WorldEdit version were you using and when exactly did the plugin crash? When you made a selection?
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Posted May 6, 2014As soon as i used w.e. this plugin crashed my server. be warned. Removing it from my server now. UPDATE: It also rolled back my server by 10-15 mins.
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Posted May 6, 2014This is some high-level compromising/thinking going on here.