TheWalls2
TheWalls2
Simple, player-directed plugin allowing for Walls games to be created and managed easily.
Brought here by an update notification and can't find a newer version?
Go to this Dropbox page to look for the newest version (Warning: Not approved by BukkitDev staff)
Features
- Virtual mode (disables redstone, optional time notifications, configurable time until walls drop)
- Automatic update notification (since v1.3)
- Join a queue for the next game, teleporting you to the waiting area
- Leave the queue, teleporting you back to where you were before
- Separate inventories
- Optionally join team 1–4 (will be auto sorted into a team otherwise)
- Command to start the game, activate the redstone, and teleport players to their starting positions
- Block rule-breaking (such as breaking the walls, or doing anything before the game starts)
- All dead players will respawn at their previous locations
- 1 team can win the game
- The winner will receive a configurable prize (default: 1 diamond) and be teleported back to their previous location (Supports Vault for economy)
- The world will be automatically reset to its normal state when someone wins the game or an admin uses the command '/thewalls restoreworld'
- Automatically attempt to start games 10 minutes after the server starts and every 15 minutes
Step-by-Step Guide
Commands
- /thewalls - Display TheWalls2 help
- /thewalls join - Joins the game queue
- /thewalls leave - Leaves the game queue
- /thewalls team <1–4> - Joins a team
- /thewalls start - Starts a game
- /thewalls stop - Stops a game
- /thewalls restoreworld - Restores the world
Bold - Requires OP or permission node
Aliases
/thewalls - /tw, /twalls
Permissions
Configuration
To-Do
- Concurrent games
- Team chat
- TagAPI integration
- Compasses point towards enemy players
- Localization
- Suggestions please (Post in the comments or on GitHub)
Bug Reports
Please post these on GitHub or, if that's not possible, in the comments below. Please provide (at minimum) the following information:
- What the most likely cause of the issue was (such as what you were doing at the time)
- Any errors displayed in the console (Please use pastie.org for these!)
- The version numbers of the plugin and of Craftbukkit (Don't say 'latest'!)
- Any additional information you can provide, such as potentially conflicting plugins
Need Help?
- Make sure you have read the Step-by-Step Guide
- Post a ticket on GitHub
- Post a comment on this page
- E-mail me (hoot893@gmail.com)
Servers using TheWalls2 (follow the link for information on getting your server listed)

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Posted Jan 21, 2013i have been useing your plugin ever since 1.4.6 the walls fall all wired like one side falls down the the other one stays up plz help
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Posted Jan 13, 2013@Hoot215
I downgraded it and now it works again, thanks for the help!
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Posted Jan 13, 2013@JasonLasse
Those errors are completely safe to ignore. Also, the second one wasn't for when someone died, but for when the game ended. They're just appearing because Craftbukkit made some changes in the latest version and moved a few classes around. The errors will be fixed in the next version.
You must be running the latest dev build from Dropbox. I'd recommend downgrading to v1.7.1.
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Posted Jan 13, 2013@Hoot215
And when in-game, the chat spams "Random player located". Is it supposed to do that? It doesn't say it like once or twice. It pops up every second or so.
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Posted Jan 13, 2013@Hoot215
http:pastie.org/5679464 And when someone dies: http:pastie.org/5679547
No, it's not the main world. :/
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Posted Jan 13, 2013@JasonLasse
It would help if you posted the errors that occur in the console. Also, is thewalls2 your main world? Main worlds can't be unloaded.
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Posted Jan 13, 2013@Hoot215
Just installed and tried it, and it doesn't work properly. It works fine the first time every time I start the server, but when the game has ended and it's supposed to restore the world, nothing happens. The chat says something like "restoring world", and then the red Bukkit "internal error" pops up. Also a bunch of errors in the console (http:pastie.org/5679464#5-6,16). The world is never being restored, and it can't be restored via the command either.
Each time I started the game, I've started it via the command. I've tried on 2 different servers which have different plugins installed. None of the servers manages to restore the world. Or is it supposed to take more than 10 minutes? Does it have anything to do with Autosave?
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Posted Jan 12, 2013@chopstick121
It does, yes. You may see an error when the world is being restored due to changes in Craftbukkit, but that can safely be ignored.
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Posted Jan 12, 2013is this support 1.4.6?
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Posted Jan 10, 2013@Hoot215
Hoot, it was the later, everything is 100% up and running now, just making the webpages for the game and then we'll push it live.
-Loki-
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Posted Jan 10, 2013@3dloki
Two common issues come to mind:
Other than that, I'm not sure what it could be.
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Posted Jan 9, 2013right on, was a hopeful thought lol, only other issue I'm running into is it refuses to unload and reload between games so someone has to manually stop server, delete the world files and reupload the org files.
I know it's something stupid so we'll figure it out 2morrow.
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Posted Jan 9, 2013@3dloki
Unfortunately, right now the only way to do that would be to edit the source code and compile it manually. However, localization is planned for the next version
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Posted Jan 9, 2013@Hoot, I actually did a full reinstall and it's working fine now (I won the first round too lol)
my only other question now would be is there a way I can customize any of the auto text? I'm assuming the file is in the jar somewhere but I have no clue where to look.
Was thinking of making some of the text more custom and then more dramatic near the end.
Great plugin :)
-Loki-
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Posted Jan 9, 2013@3dloki
That sounds extremely unusual. Are there any error messages in the console? And did you wait at least 15 minutes (configurable) for a game to start automatically?
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Posted Jan 9, 2013I installed both the walls2 map and the walls2 plugin on a fresh server, everything seems to be fine however...
when you log on to the server you drop in the walls2 lobby no matter how many others join or how long you wait nothing happens.
IF you manually start a game : /join you are tossed out and fall to the ground of a diff world (and almost die from the fall)
/leave takes you back to the walls 2 lobby.
any ideas?
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Posted Jan 9, 2013@Mannollo
Yes, I'm aware of this. I'll have to add a movement check in the next version. However, they shouldn't be able to get up to those walls in the first place.
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Posted Jan 9, 2013I just test it, All works fine
I just have a problems using thewalls2 map with thewalls2 plugin :
People can go through the sand walls by walking on lateral walls ...
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Posted Jan 2, 2013@Hoot215
Thanks. I found a plugin that allows me to disable world saving. Hopefully it'll work :)
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Posted Jan 2, 2013@dmulloy2
That's probably why. Some plugins don't respect when worlds have saving disabled.