Movecraft
Movecraft is back home!
Thank you all for supporting SpoutTransport. We are now finally starting to see the light at the end of an extended tunnel. With the new update looming, although still very not finished, we have merged back into the original move craft.
Please use the normal move craft page.
ci.countercraft.net is still going to provide the latest builds when we start building the new version finally.
Donations are still welcome, and the button at the top of this page will leave a much appreciated donation to the move craft project.
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Posted Apr 9, 2012@JlJlJl
Animals can be flown. Smooth movement is impossible without a client mod.
And autopilot is going to be a API module, but you can make the module for your server yourself exactly the way you want.
The latest release works for 1.2.4 I know it does.
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Posted Apr 9, 2012@AJCStriker
Thoughts on advertising was not. I wait for fixed moving animals, chests, buttons (it drop if turn ship)... Can you create autosail and autoturn (with use wheel...not sharply...smoothly turn). I made need wool for ships. Players can't to swim without wool... Next version for 1.2.4?)))
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Posted Apr 9, 2012@JlJlJl
Please refrain from advertising other plugins on this thread. For the unobservant like yourself, the autocraft developer is working on the next version of movecraft with me. Movecraft rotation works very well and chests are equally bugged in autocraft if you are not using spoutcraft. Please do not post uninformed advertising on this thread.
As to falling through crafts dying rotation, this does not happen in the next version.
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Posted Apr 9, 2012Plugin autocraft moves chests and turns ships without problems. If i turn ship, I go down... Autocraft moves player into position before turn.
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Posted Apr 9, 2012@JlJlJl
I wanted the version of craftbukkit you are using, an a list of all block types on the craft you try to create.
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Posted Apr 9, 2012@AJCStriker
I use bukkit server.
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Posted Apr 8, 2012@CenturyDuster
Try right clicking with a stick to make it move. Blocks have to be connected either diagonally or directly adjacent to be part of the same craft. Having used movecraft a lot I have never noticed an issue with detection.
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Posted Apr 8, 2012Hello! First of all I LOVE this plugin but it seems it's not working. I am using version 8.1 and their are no error messages. What's wrong is that it kinda just sits there. It does not respond to player mouse clicks, so basically you cannot fly. Also, this may be on something I'm doing wrong but the craft size detection seems a bit off. I can have a huge ship that is way over the minimum blocks and it will say it needs more blocks. I am sure this is not a problem with the blocks not being adjacent. Please help!
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Posted Apr 8, 2012@JlJlJl
Are you using the build from ci.countercraft.net
If so what version of bukkit?
And I would like a list of every block on the craft?
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Posted Apr 8, 2012Sometimes it work, but sometimes it doesn't work...
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Posted Apr 8, 201222:38:12 [SEVERE] Could not pass event PlayerCommandPreprocessEvent to MoveCraft
org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja va:303) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav a:62) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j ava:459) at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler. java:814) at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:781)
at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:764) at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:33) at net.minecraft.server.NetworkManager.b(NetworkManager.java:229) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:113) at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:7 8) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:554) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452) at net.minecraft.server.ThreadServerApplication.run(SourceFile:490) Caused by: java.lang.ArrayIndexOutOfBoundsException: 1 at com.sycoprime.movecraft.CraftBuilder.createMatrix(CraftBuilder.java:3 95) at com.sycoprime.movecraft.CraftBuilder.detect(CraftBuilder.java:668) at com.sycoprime.movecraft.MoveCraft.createCraft(MoveCraft.java:100) at com.sycoprime.movecraft.listeners.PlayerListener.processCommand(Playe rListener.java:552) at com.sycoprime.movecraft.listeners.PlayerListener.onPlayerCommandPrepr ocess(PlayerListener.java:498) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja va:301) ... 12 more 22:38:18 [SEVERE] Could not pass event PlayerCommandPreprocessEvent to MoveCraft
org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja va:303) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav a:62) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j ava:459) at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler. java:814) at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:781)
at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:764) at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:33) at net.minecraft.server.NetworkManager.b(NetworkManager.java:229) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:113) at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:7 8) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:554) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452) at net.minecraft.server.ThreadServerApplication.run(SourceFile:490) Caused by: java.lang.ArrayIndexOutOfBoundsException: 1 at com.sycoprime.movecraft.CraftBuilder.createMatrix(CraftBuilder.java:3 95) at com.sycoprime.movecraft.CraftBuilder.detect(CraftBuilder.java:668) at com.sycoprime.movecraft.MoveCraft.createCraft(MoveCraft.java:100) at com.sycoprime.movecraft.listeners.PlayerListener.processCommand(Playe rListener.java:552) at com.sycoprime.movecraft.listeners.PlayerListener.onPlayerCommandPrepr ocess(PlayerListener.java:498) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja va:301) ... 12 more
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Posted Apr 8, 2012@dec64
Yes set RequireOp to false in movecraft.xml
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Posted Apr 8, 2012@AJCStriker Does this work with PEX? I can only get access to commands when i op myself. No permission nodes, and i have given myself all of then individually, even the .info one.
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Posted Apr 8, 2012@AJCStriker
Good ! Missing more than a option cooldown and a command to move the boats automatically.
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Posted Apr 8, 2012@JlJlJl
1.2.4 does work, and cannons probably don't work in current release because inventory blocks don't work.
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Posted Apr 8, 2012What is the problem for the cannons? If the ship sails, gunpower and the aim of cannons discharged.
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Posted Apr 8, 2012@AJCStriker
Yes is it awesome ! Thanks you !
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Posted Apr 8, 20121.2.4 don't work...
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Posted Apr 8, 2012need 1.2.4 and cannons integration pleace!!!
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Posted Apr 8, 2012@thetrueprime
You can punch the door instead and it should open and not teleport you.