SkylandsPlus+
Description
This plugin will add a replacement for the default skylands world generator, the one in the game was never finished.
Stuff that this generator has that the default skylands doesn't:
- Day-night cycle
- Weather
- Normal biomes
- All mobs
- All ores
Bug Reports / Suggestions
If you find a bug, encounter a problem or have a suggestion, please fill out a ticket via the Tickets link above. I do not have the time to read through the comments section, any comment that fits the previous three categories will be ignored.
Promo Video
How do I use it ?
Don't want to watch the awesome video ? Fine, here are the basic commands.
/mv create skylands normal -g SkylandsPlus
Or a skylands style Nether like this
/mv create skylands nether -g SkylandsPlus
Or a skylands style End like this
/mv create skylands the_end -g SkylandsPlus
Other world management plugins should have similar commands, I use Multiverse on my server which is why I only provide the instructions for that. The documentation for which ever plugin you use should tell you how to do it. You can also add a world by editing the bukkit.yml file, instructions on how to do that can be found on the Bukkit wiki.
Config
prevent-sand-falling: true restrict-mob-spawning: true
prevent-sand-falling - When set to true no sand will fall in skylands worlds.
restrict-mob-spawning - When set to true the number of mobs in a single chunk will be limited to a sane amount in skylands worlds.
Contributing
Contributions to the project are very much welcome, if you have a feature that you want implemented and know a nice way to do it then consider forking the repo and submitting a pull request. These will be accepted as long as the following simple guidelines are followed.
- Do not edit the structure of the pom.xml file, feel free to add a dependency if you need it but the formatting and structure should not be changed.
- If you are exposing a new API method, add a JavaDoc comment to it, but don't over-comment internal code.
- Follow the existing code style, don't antagonise over every space though !
All dependencies that are used are now available from a public Maven repo, so you don't have to worry about building several other projects just to add a simple change any more.
Source Code
Dev Builds
Changes Since Last Release
Download
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
http://bukkit.jacekk.co.uk:8000/job/SkylandsPlus/
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Posted Feb 15, 2013@1337phreak
@andrewkm
Only CraftBukkit is supported. You can safely ignore that error though.
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Posted Feb 14, 2013@wide_load
Currently an issue with protocollib and netty. Probably not something on your end to fix but making you aware of the issue.
https://github.com/aadnk/ProtocolLib/issues/3
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Posted Feb 14, 2013I'm using the newest available version of skylandsplus, protocolLib & MCPC+, started up the server with no problems at all. I then typed in for multiverse to create a new world and it threw this error: http://pastebin.com/za7BjYMY , then did create the world. It also says similar errors every time I start the server, I know this may not be a fatal error but I do not like seeing severe errors in my console.
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Posted Feb 13, 2013@Ugpzt
Quite unlikely, you will have to define what you mean by load and provide some timing data for me to be able to look into it.
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Posted Feb 13, 2013It might be a coincident, but the new version along with ProtocolLib seem to have drastically increased my server's load? I went back to 0.14.4 and things went back to normal.
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Posted Feb 12, 2013@Jobsti2
You get that error if you have an outdated version of ProtocolLib not if you don't have it at all.
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Posted Feb 12, 2013I don't want to use the Protocollib Plugin,
but I think I have to use it?!
If fix-black-void: false and I start my Server, I get:
http://pastebin.com/tHZjGc1m
Would be nice, I SkylandsPlus works without an other plugin.
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Posted Feb 10, 2013@rakion99
Oops....that's what I get for NOT reading the instructions.
Thanks.
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Posted Feb 10, 2013@Ugpzt
@ticondrius
@devexityspace2GM
@devexityspace2GM
Yours errors is because a old protocol lib or you dont have protocol lib, im have a error but when i download protol lib 2.2.0 the plugin works sorry for my english
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Posted Feb 10, 2013@devexityspace2GM
@DarkFusioN007
@devexityspace2GM
@ticondrius
@Ugpzt
Could one of you post the error that you get ? It works fine on my test server :/
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Posted Feb 10, 2013I was running fine on 0.14.4 and CB1.4.7-R1.0, then noticed the update. Just like others, the latest update does not work with CB1.4.7-R1.0; so I had to go back to 0.14.4.
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Posted Feb 10, 2013I'm running Skylands 0.14.4 on CB 1.4.7-R1.0 and it works fine. Hadn't even realized there was an upgrade.
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Posted Feb 10, 2013@DarkFusioN007
Does anyone know if there is a fix coming soon? Or is it just not going to work on Craftbukkit?
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Posted Feb 10, 2013@devexityspace2GM
plugin ist not loading with Craftbukkit 1.4.7-R1.0
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Posted Feb 10, 2013Does not work on my CraftBukkit 1.4.7-R1.0 (Build #2624) Server. The .jar never unpacks so the generator command comes back with error:
Invalid generator! 'SkylandsPlus'. Aborting world creation.
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Posted Feb 9, 2013@seazan
The spawning mechanics of the game are designed for the normal world that has less dark areas. Enabling restrict-mob-spawning may help, you could also look for a plugin that spawns more animals.
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Posted Feb 9, 2013There's close to no friendly mobs. Only monsters everywhere. Why does this happen? I can't find food since there's no cows/pigs etc.
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Posted Feb 6, 2013For some reason, once i created my skylands in another world (using multiverse) it wont let me set the skyland world as creative. Even though I did the right command.
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Posted Feb 5, 2013Thanks alot!
Awesome plugin :-)
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Posted Feb 1, 2013@wide_load
I pm'd you the errors I couldn't fully understand it...