Ships
Ships

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Source Code - Github |
JavaDocs |
Sponge version |
Discord channel |
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Looking for Dev builds?
Dev builds give off new features and bug fixes before they are officially released, however these features and bug fixes may not have been tested as much as a release on here
Old page:
I am testing this new page out. I am aware of some parts that are missing such as ship types, but please say if there is anything that you wish to see. I plan on making a FAQ's that includes common questions such as how to change ship requirements.
If you want to see the old page, it is here
Video tutorial
Ships 6 changes
Ships has gone through many changes, Ships 6 is the latest rewrite of the plugin. The latest rewrite fixes multiple bugs found in the root of previous versions of Ships.
Features
Moving ships
As the name of the plugin suggests, you can create your own ship and move it with just a single click.
Works with all blocks
There is a fully-fledged list where you can configure every block to react differently for the ships, including being able to add a block type to interact with Ships, detect it as a collide, and even not react at all.
Teleport to ships
There have been many requests to be able to teleport to ships for not only this plugin but others like it. This feature has been added to Ships, however, if it is something you do not wish, then you can disable to command by not adding the command.
Falling Ships
Ships will fall/sink if requirements are not met, this could be done through your own interaction such as running out of fuel, or by something else such as a TNT explosion.
Ship types
| Airship | Link |
| Ship | Link |
| Marsship | Link |
| Submarine | Link |
| Plane | Link |
| Hybridship | Coming soon |
Move the ship:
In Ships, movement is done by signs. You can see all signs here
Collide types:
| Name | ID | Description |
|---|---|---|
| Detect collide | DETECT_COLLIDE | If Ships detects this block in the way of a ship moving then the ship will not move with the error of this block being in the way |
| Material | MATERIAL | Material means that you can build a ship out of this block and the Ships block detection system will detect it as part of your ship |
| Ignore | IGNORE | If Ships detects this block in the way of a ship moving then the block will break and the ship will take its place |
Permissions
| Permission node | Description |
|---|---|
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ships.cmd.info |
Allows the player to use the command '/ships info' |
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ships.cmd.blockinfo |
Allows the player to use the command '/ships blockinfo' |
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ships.cmd.shiptype.create |
Allows the player to use the command '/ships shiptype create' |
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ships.cmd.config.set |
Allows the player to use the command '/ships config set' |
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ships.cmd.config.view |
Allows the player to use the command '/ships config view' |
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ships.cmd.blocklist.set |
Allows the player to use the command '/ships blocklist set' |
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ships.cmd.blocklist.view |
Allows the player to use the command '/ships blocklist view' |
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ships.cmd.ship.track |
Allows the player to use the command '/ships ship track' |
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ships.cmd.ship.eot |
Allows the player to use the command '/ships ship eot' |
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ships.cmd.ship.crew |
Allows the player to use the command '/ships ship crew' |
| ships.move.own.ships.airship | Allows a player to move own airship |
| ships.move.own.ships.watership | Allows a player to move own ship |
| ships.move.own.ships.marsship | Allows a player to move own marsship |
| ships.move.other.ships.airship | Allows a player to move anyones airship |
| ships.make.ships.airship | Allows a player to make a airship |
| ships.remove.other |
Allows a player to destroy anyones ships sign |
Developers:
Looking for a development wiki? maven/gradle dependencies? or something else relating to ships or translate core? Take a look at the getting started wiki
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Posted Aug 21, 2013[SEVERE] Could not load 'plugins\Ships.jar' in folder 'plugins' org.bukkit.plugin.InvalidPluginException: java.lang.UnsupportedClassVersionError: Ships/Ships : Unsupported major.minor version 51.0 at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:184) at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:305) at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:230) at org.bukkit.craftbukkit.v1_6_R2.CraftServer.loadPlugins(CraftServer.java:239) at org.bukkit.craftbukkit.v1_6_R2.CraftServer.<init>(CraftServer.java:217) at net.minecraft.server.v1_6_R2.PlayerList.<init>(PlayerList.java:56) at net.minecraft.server.v1_6_R2.DedicatedPlayerList.<init>(SourceFile:11) at net.minecraft.server.v1_6_R2.DedicatedServer.init(DedicatedServer.java:106) at net.minecraft.server.v1_6_R2.MinecraftServer.run(MinecraftServer.java:391) at net.minecraft.server.v1_6_R2.ThreadServerApplication.run(SourceFile:582) Caused by: java.lang.UnsupportedClassVersionError: Ships/Ships : Unsupported major.minor version 51.0 at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClass(Unknown Source) at java.security.SecureClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.access$000(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:80) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClassInternal(Unknown Source) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:173) ... 9 more
this is my error could someone tell me what to do?
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Posted Aug 21, 2013@MoffKalast
the burners can not be disabled,
the "weekserver" thing in the config does nothing anymore
you getting spammed with errors when moving is not good :D
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Posted Aug 20, 2013I wonder what the weakserver parameter in the config does. Also where can I disable the burner for airships since the damn things set everything on fire (even with ProtectFire: true) and when I try to move an airship with a burner it does not move but spams the console with errors. The other two types of ships wirk fine though.
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Posted Aug 20, 2013@makitis
I'm having the same issue with it being "UnsupportedClassVersionError: Ships/Ships : Unsupported major.minor version 51.0"
Morlanius is simply saying to turn your server online by going to your server properties, a simple but easy fix but its unrelated to the ships error. And to paste the error to pastebin instead of pasting it as a wall of text on here.
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Posted Aug 20, 2013what do i do while changing the settings
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Posted Aug 19, 2013@makitis
you simply change that setting sin server.properties and fyi .. pastebin.com
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Posted Aug 19, 20132013-08-20 01:32:31 [INFO] Starting minecraft server version 1.6.2 2013-08-20 01:32:31 [INFO] Loading properties 2013-08-20 01:32:31 [INFO] Default game type: SURVIVAL 2013-08-20 01:32:31 [INFO] Generating keypair 2013-08-20 01:32:31 [INFO] Starting Minecraft server on *:25565 2013-08-20 01:32:32 [INFO] This server is running CraftBukkit version git-Bukkit-1.6.2-R0.1-11-g81cb6e3-b2853jnks (MC: 1.6.2) (Implementing API version 1.6.2-R0.2-SNAPSHOT) 2013-08-20 01:32:32 [SEVERE] Could not load 'plugins\Ships.jar' in folder 'plugins' org.bukkit.plugin.InvalidPluginException: java.lang.UnsupportedClassVersionError: Ships/Ships : Unsupported major.minor version 51.0 at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:184) at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:305) at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:230) at org.bukkit.craftbukkit.v1_6_R2.CraftServer.loadPlugins(CraftServer.java:239) at org.bukkit.craftbukkit.v1_6_R2.CraftServer.<init>(CraftServer.java:217) at net.minecraft.server.v1_6_R2.PlayerList.<init>(PlayerList.java:56) at net.minecraft.server.v1_6_R2.DedicatedPlayerList.<init>(SourceFile:11) at net.minecraft.server.v1_6_R2.DedicatedServer.init(DedicatedServer.java:106) at net.minecraft.server.v1_6_R2.MinecraftServer.run(MinecraftServer.java:391) at net.minecraft.server.v1_6_R2.ThreadServerApplication.run(SourceFile:582) Caused by: java.lang.UnsupportedClassVersionError: Ships/Ships : Unsupported major.minor version 51.0 at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClass(Unknown Source) at java.security.SecureClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.access$000(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:80) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClassInternal(Unknown Source) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:173) ... 9 more 2013-08-20 01:32:32 [INFO] [CrackShot] Loading CrackShot v0.96.3 2013-08-20 01:32:32 [INFO] [starwars] Loading starwars v1.8 2013-08-20 01:32:32 [INFO] [Essentials] Loading Essentials v2.11.1 2013-08-20 01:32:32 [WARNING] SERVER IS RUNNING IN OFFLINE/INSECURE MODE! 2013-08-20 01:32:32 [WARNING] The server will make no attempt to authenticate usernames. Beware. 2013-08-20 01:32:32 [WARNING] While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose. 2013-08-20 01:32:32 [WARNING] To change this, set "online-mode" to "true" in the server.properties file. 2013-08-20 01:32:32 [INFO] Preparing level "world" 2013-08-20 01:32:33 [INFO] Preparing start region for level 0 (Seed: 7473325595039678646) 2013-08-20 01:32:34 [INFO] Preparing spawn area: 33% 2013-08-20 01:32:34 [INFO] Preparing start region for level 1 (Seed: 4292362014558320080) 2013-08-20 01:32:35 [INFO] Preparing spawn area: 76% 2013-08-20 01:32:36 [INFO] Preparing start region for level 2 (Seed: 4292362014558320080) 2013-08-20 01:32:36 [INFO] [CrackShot] Enabling CrackShot v0.96.3 2013-08-20 01:32:36 [INFO] [CrackShot] Gun-mode activated. Boop! 2013-08-20 01:32:36 [INFO] [starwars] Enabling starwars v1.8 2013-08-20 01:32:36 [INFO] Starwars enabled! 2013-08-20 01:32:36 [INFO] Preparing start region for level 3 (Seed: -5382510763373927717) 2013-08-20 01:32:37 [INFO] Preparing spawn area for Tatooine, 69% 2013-08-20 01:32:38 [INFO] Preparing start region for level 4 (Seed: 8366908964330000345) 2013-08-20 01:32:39 [INFO] Preparing start region for level 5 (Seed: -825952119270789039) 2013-08-20 01:32:40 [INFO] Preparing start region for level 6 (Seed: 3430174582799215367) 2013-08-20 01:32:40 [INFO] [Essentials] Enabling Essentials v2.11.1 2013-08-20 01:32:41 [INFO] Essentials: Using config file enhanced permissions. 2013-08-20 01:32:41 [INFO] Permissions listed in as player-commands will be given to all users. 2013-08-20 01:32:41 [INFO] Server permissions file permissions.yml is empty, ignoring it 2013-08-20 01:32:41 [INFO] Done (8,564s)! For help, type "help" or "?"
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Posted Aug 19, 2013my error is that is unsupported major.minor.version 51.0
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Posted Aug 19, 2013@MoseMister
That is the stack overflow message.
It is the message when too large a craft is attempted to be piloted.
As the guy who originally posted the stack size increase, it worries me greatly that this is being handed out like candy with little regard for the implications of arbitrarily increasing stack depth.
The recursion that means you need to increase your stack depth is incredibly bad practice in java and a lot slower than for loops. By increasing you stack depth, various side effects can occur. So please before you increase your stack size to try and fix poor design, either fork this code and change the recursion method to a iteration method, or fully inform yourself about what increasing the stack depth means.
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Posted Aug 19, 2013@Kihian11
@neoteknic
it does not seem like the too big ship error, that error repeats itself
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Posted Aug 19, 2013@makitis
from the very little detail you have given me, i can only presume something else is stopping the plugin from being active.
it could be a plugin could be the craftbukkit you are using could be anything
i need more detail
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Posted Aug 19, 2013@neoteknic
what happens when you get this error
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Posted Aug 19, 2013@neoteknic there is something you can do to fix this, go to your batch file, edit the first part to look like this: -Xss3072M -Xms3072M -Xmx3072M, this fix does not work however if you are using windows XP, (not sure if their will be issues for the mac or linux versions) the Xss raises the stack limit letting you be able to build bigger ships for this plugin,
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Posted Aug 19, 2013i have an error and i cant use it in game
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Posted Aug 19, 2013Hello, there is a big bug : 2013-08-14 15:00:32 [SEVERE] Could not pass event PlayerInteractEvent to Ships v3.1.7 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.TimedRegisteredListener.callEvent(TimedRegisteredListener.java:36) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) at org.bukkit.craftbukkit.v1_6_R2.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:190) at net.minecraft.server.v1_6_R2.PlayerInteractManager.interact(PlayerInteractManager.java:373) at net.minecraft.server.v1_6_R2.PlayerConnection.a(PlayerConnection.java:628) at net.minecraft.server.v1_6_R2.Packet15Place.handle(SourceFile:58) at net.minecraft.server.v1_6_R2.NetworkManager.b(NetworkManager.java:296) at net.minecraft.server.v1_6_R2.PlayerConnection.e(PlayerConnection.java:116) at net.minecraft.server.v1_6_R2.ServerConnection.b(SourceFile:37) at net.minecraft.server.v1_6_R2.DedicatedServerConnection.b(SourceFile:30) at net.minecraft.server.v1_6_R2.MinecraftServer.t(MinecraftServer.java:590) at net.minecraft.server.v1_6_R2.DedicatedServer.t(DedicatedServer.java:226) at net.minecraft.server.v1_6_R2.MinecraftServer.s(MinecraftServer.java:486) at net.minecraft.server.v1_6_R2.MinecraftServer.run(MinecraftServer.java:419) at net.minecraft.server.v1_6_R2.ThreadServerApplication.run(SourceFile:582) Caused by: java.lang.StackOverflowError at java.util.TreeMap.getEntry(TreeMap.java:346) at java.util.TreeMap.containsKey(TreeMap.java:227) at Ships.ShipsMaping.MapingBlock(ShipsMaping.java:159) at Ships.ShipsMaping.MapingBlock(ShipsMaping.java:225)
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Posted Aug 18, 2013@firestorm_v1
hey, i sent you a pm, but it seems like you have not got it, anyway what info would you like (all of it must have a good reason for you to have)
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Posted Aug 18, 2013@Neah135
were going to need to have more detail, whats gone wrong with this plugin for you. if all of it, then it properly means your server can not see it, and if it can, it means its disabled it, and will give you a error in the console
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Posted Aug 17, 2013ITS NOT WORKING PLEASE HELP ME!!!
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Posted Aug 16, 2013@MoseMister
I have a testing instance that I could grant you access to. If you can PM me your details, I can send you the info to take a look around. If I can get this working, there are users on three servers that would be very appreciative of your efforts.
Thank you.
@charlza
I've noticed the same issue with my airships (although truthfully, I prefer the marsships, just a matter of style). I don't think the fire protection is working properly as my airship went up (in flames) once I lit the burner. My solution was to make 4 block long arms that extended the burners away from the wool envelope but I could still reach the furnaces to refuel without having to leave the deck.
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Posted Aug 15, 2013I destroyed the ship definition sign and then recreated it...the ship still burned. I created a much smaller test airship and it also burned.