Paintball War Edition

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Want to help?
Hey!
I haven't found much time to work on this project lately. If you want to contribute, the source code can be found here: https://github.com/PaintballWarEdition/PaintballLegacy
Feel free to open pull requests, but try to keep the changes per PR minimal to reduce the time required to review them. If you have larger or more complex changes in mind, feel free to contact me to discuss them before you start working on them.
We also started to move the documentation over to Github: https://github.com/PaintballWarEdition/PaintballLegacy-Wiki/wiki
But this can certainly be improved. If you want to help with the documentation, feel free to contact me and send me your Github username.
If you can contribute and maintain translations of the plugin, or have other ideas of how you could contribute, let me know as well!
Thanks.

Paintball is a fast paced and action packed multiplayer game.
In the classic TeamDeathMatch mode 2 teams compete against each other to bombard each other with snowballs. Once a player is hit, he's out and automatically leaves the arena and has to wait in the paintball lobby for his mates to finish and the next match to start. In the Paintball lobby you will meet all paintball players, choose your team and wait for enough players, or the end of the last match. When all conditions are met, a countdown starts which announces the next match.
Some license stuff:
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
You can find a basic summary of it at the bottom of this page.
Quote:Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. You don't have to dedicate a whole server or world to this plugin!

Basic-Features
Paintball is constantly expanding. There are more and more features added which have not much to do with the classic paintball game. But do not panic: According to your personal preferences you can modify or disable most things in the config.yml in the Paintball folder.
- No client or server modifications or additional plugins are required !
- Multiple Arenas: Build as many arenas as you like !
- Complete freedom on what your arena looks like! As Paintball does not care about your arenas borders, your arena can have any shape and layout, as long as it is impenetrable. Simple build some sort of wall around your arena to keep your players inside.
- Multiple Spawns: Paintball lets you define multiple spawn points for each team (red, blue, spectators) !
- Automatic-Lobby-Arena-System: The Paintball lobby will automatically rotate through all your ready arenas. No need for administrators to be online !
Limitation: Currently there can always only run one match at a time.
- Easy: No complex setup needed ! Only 4 commands and your arena is ready and added to the automatic arena rotation !
- Mechanism to strictly seperate Survival and Paintball and to prevent "cheating" in and with Paintball.
- Easy and individually adjustable small Shop, where you can buy ammunition or other special and unique "weapons", gadgets and power-ups with the Paintball-Cash earned during the matches.
- Ranking: Your players gain points to compete with each other !
- Various statistics: examples are Points, Cash, Kills, Deaths, Hits, Shots, KD, Accurancy, Teamattacks, Wins and Defeats for each player, each arena and as a whole.
- Toggleable Killfeed ! Turn it off if it spams you !
- Most stuff is configurable ! For advanced information click here.
- Much, much more!
Easy integration on every survival server!
Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. Players shall not be able to swindle items or gain other advantages over survival players through Paintball.
Here you got some sort of overview what actions are taken to protect the survival-part of the server:
People with the 'paintball.admin' permissions node can bypass some of them.
- Prevent commands that are not related to Paintball. So player can't teleport or use commands as a benefit.
- Prevent breaking and placing of blocks.
- Prevent dropping and picking up items, or dropping the armor.
- Options to let players only join with full health or hunger so they can't escape during fights.
- Options to save the players inventory when joining the lobby and restore afterwards.
- Paintball inventory is cleared when leaving the lobby.
- Turned off damage and starvation inside the lobby.
- Many things can be disabled if they create problems with your other plugins.
- Explosions do no damage to blocks.
- Only Paintball players receive the Paintball messages. Your other players will not get spammed.

Videos on Youtube!
Arena setup
German(!) introduction
A french plugin description and video can be found here:
http://minecraft.fr/paintball-war-edition/

Additional information
Hint about version checking and stats collecting:
This plugin is checking dev.bukkit.org for new updates. This can be disabled in the config with the setting "Server.Version Check".
This plugin is also doing some periodically stats tracking to mcstats.org which helps me to determine how many servers are using it. This can be disabled with the setting "Server.Metrics".
And the plugin is also sending some stats to blablubbabc.de to maybe prepare for some kind of later serverlist (a list of paintball servers). Currently those data are only stored in a non-public mysql table on my server.
- This means that this plugin is sending some general information about the minecraftserver, like: ip-adress, port, servername, slots, motd, bukkit version, if server is in onlinemode and if it has whitelist enabled.
- And some information about paintball like: how many players already played paintball there and if it is an paintball-only server (autolobby enabled) and if the server admin wants the server to be listed at some kind of public server list later, when it is finished.
→Those data are currently only send once every reload.
→ For people who don't want to share these informations with me :( → you can en- and disable this in the serverlist config (plugins/Paintball/serverlist.yml) with the setting "post enabled"
For bug reports or fixes for common problems take a look at the Issues page.
Don't spam with your error here !
For a list of ideas and suggestions take a look at the Ideas page!
Feel free to leave a message here!
(How you like it, what you like most, what you like in no way. I'm interested in your opinion!)

Donators 
A big "thank you" to everybody who is keeping my motivation up through donations!
| OklaMokla | zrocweb | Brian |
| mattmc291 | treestompz | hector22x |
| IceRhal | Lars | xprotect |
| TheOnlyRealTGS | breachSWE | forestovserver |
| jeracom | MineCrystalSpain | Urban_Professional |
| Lamont Ellingson | Meegacoolman |
If you like this plugin, don't spare the effort to
any amount that you consider reasonable and/or leave a positive comment!

Usage conditions / License
Paintball Server Plugin for Minecraft
by blablubbabc
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
Those may be updated from time to time. In summary:
- Usage of this software is on own risk. I give no warranty in any kind that this software is working as intended.
- Modifications for personal use are mostly allowed. See the license for limitations on that. (Also note that the source code isn't publically available just yet. So actual modifications might be rather tricky currently.)
- Do not redistribute or publicly upload the plugin, with or without modifications. People are supposed to always download it for themselves from this page.
- Do not use for commercial purposes! This also applies to add-ons (other plugins or services for example) which are related or used in relation to this plugin! Examples: Don't sell any in-game currency that can be used related to paintball. Don't sell access, or prioritize paying players when joining paintball or the server running paintball. Make sure that your "donors" don't get any benefits such as abilities that can be used within the matches, or otherwise in relation with paintball.
Thank you for respecting these conditions!
If you have any questions on this feel free to contact me.

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Posted Feb 16, 2013@blablubbabc
Thanks blablubbabc,
i have multiverse with the main World (pvp off), and PvP world (on).
imma test those config changes to make sure the inventories are actually saved in all cases: /pb join (from any world into the PvP world... they have different inventories, weird i know). Thanks again!
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Posted Feb 16, 2013@Europia79
1.) There is a setting for everything in the config.yml . You can disable the need for clearing the inventory by setting "Checks.inventory: false" in the config. This only removes the check, which checks if the players inventory is empty or not. It was added to protect your players inventories to get lost, because Paintball will clear it in any case, when you join the lobby. Additional you can define whether inventories should get saved and restored.
I guess you currently have both set to true. Thats why it will not let you enter with a not-empty inventory and after you cleared your inventory, it will save the empty inventory and restored it when you leave the lobby.
Set the check to false, and saving to true, should be the best for you. (yeay a rhyme!)
2.) This plugin needs pvp enabled to work. Bukkit will not fire the events I need to detect the snoball hits, if you have set pvp to false in your server properties. So to get this plugin running, you will have to enable pvp and search for other ways to stop your players fighting each other. Besides, there are plugins like Multiverse which let you create multiple worlds and let you set the pvp-setting for each world differently.
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Posted Feb 16, 2013i'm having some issues that i'm going to have to look into fixing:
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Posted Feb 16, 2013@Gamerswell
its over 10.000!!!!!!! ;D
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Posted Feb 16, 2013@blablubbabc
sorry i was in a hurry
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Posted Feb 16, 2013@Gamerswell
Please take a look at the "Known Bugs" Page if you believe there is a bug. I put some hints there, what the reasons for the common problems are. If niothing on this list helps you, please create a ticket with detailed informations.
I guess: You are using CommandSigns and/or pvp is somehow disabled.
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Posted Feb 16, 2013ive been using this plugin for a while now and ive updated it to the newest version and whenever we throw snowballs eggs whatever (permission "op" or not) they dont lose lives? whats going on?
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Posted Feb 16, 2013Great plugin! Since yesterday I have been using this on my public server. If you want to check it out Mc.Defendon.Nl :D.
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Posted Feb 15, 2013@lucasspidy
nevermind fixed it :P
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Posted Feb 15, 2013im having trouble with default player permissions
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Posted Feb 15, 2013@Luiz2e
You are probably using CommandSigns. CommandSigns is know to create problems when using together with minigames-plugins..
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Posted Feb 15, 2013@blablubbabc
Oh, Apologies, I will stop using this plugin then xD
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Posted Feb 15, 2013Hi, I've been using this plugin for about 3 weeks now and it's worked fine. Then one time I was playing I hit someone with a paintball (snowball) and when it hit them it didn't say that I hit and they didn't get teleported back to their team respawn (I set it to one life and set 3 respawns for each team). This is happening to all of the players on my server so I don't think it's a permission problem. Please Help! Thanks
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Posted Feb 15, 2013@harryjamesuk
This plugin doesn't allow benefits for donators. Read the usage conditions (the read lines above).
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Posted Feb 15, 2013@blablubbabc
So the permission on your Permissions page makes no sense?
And I wanted to use it so that Donators would get bonus features.
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Posted Feb 15, 2013@ziliang
it is "munit" spawn, just add "muntiple" spawns to your arena or lobby
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Posted Feb 15, 2013@roblikescake
Invisibility issues are a pain. They are even in the vanilla version of minecraft, cause in vanilla the chance that a situation comes up (teleporting players at the same time to the same spot) where players might get invisible for each other are small. But plugins that cause this situation all the time have a problem then. It took me a long time to find a good "workaround" for this..
In your config, do you have "TeleportFix: true" ? Also, I just took a look at the tickets of quickshop: seems that the "forge-issue" was not yet resolved by the author there cause he has no idea how to do so.
How do you get to this information?
Something else you could try: Disable the tagapi and color features, just as a try..
Also make sure that your are using the most recent version of forge. I saw a (old) bug report in the forge forum directly somewhere for entities not showing up..
But otherwise I see black for this issue.. :(
If you find any information on what the problem could be / how to fix it, let me know and I will take further steps..
Edit: After q quick conversation with the author of QuickShop it doesn't seem that our "issues" are related to each other. He is/was using nms code (minecraft internal code) inside his plugin which probably caused his issues. But as I only use methods of bukkits api I don't think there is something I can do for you..
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Posted Feb 15, 2013plz make it munti spawn
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Posted Feb 14, 2013While having Forge installed, players very often tend to somehow show as "invisible". I'm not sure how, but it does, for some odd reason. When removing Forge, players show up just fine. Any chance for Forge compatibility? The mod QuickShops had the same issue, but recently was fixed. Not sure if you could talk with him about the compatibility or not but this would be lovely as many people require Forge for their mods and would not want to have a clean minecraft.jar every time they play paintball. The plugin is absolutely lovely other than that though, keep up the work <3 Thanks, Rob
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Posted Feb 14, 2013My paintball works great with 5 arenas if anyone needs help or wants to play on some great arenas come join us. craftology.veoserv.com