Paintball War Edition

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Want to help?
Hey!
I haven't found much time to work on this project lately. If you want to contribute, the source code can be found here: https://github.com/PaintballWarEdition/PaintballLegacy
Feel free to open pull requests, but try to keep the changes per PR minimal to reduce the time required to review them. If you have larger or more complex changes in mind, feel free to contact me to discuss them before you start working on them.
We also started to move the documentation over to Github: https://github.com/PaintballWarEdition/PaintballLegacy-Wiki/wiki
But this can certainly be improved. If you want to help with the documentation, feel free to contact me and send me your Github username.
If you can contribute and maintain translations of the plugin, or have other ideas of how you could contribute, let me know as well!
Thanks.

Paintball is a fast paced and action packed multiplayer game.
In the classic TeamDeathMatch mode 2 teams compete against each other to bombard each other with snowballs. Once a player is hit, he's out and automatically leaves the arena and has to wait in the paintball lobby for his mates to finish and the next match to start. In the Paintball lobby you will meet all paintball players, choose your team and wait for enough players, or the end of the last match. When all conditions are met, a countdown starts which announces the next match.
Some license stuff:
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
You can find a basic summary of it at the bottom of this page.
Quote:Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. You don't have to dedicate a whole server or world to this plugin!

Basic-Features
Paintball is constantly expanding. There are more and more features added which have not much to do with the classic paintball game. But do not panic: According to your personal preferences you can modify or disable most things in the config.yml in the Paintball folder.
- No client or server modifications or additional plugins are required !
- Multiple Arenas: Build as many arenas as you like !
- Complete freedom on what your arena looks like! As Paintball does not care about your arenas borders, your arena can have any shape and layout, as long as it is impenetrable. Simple build some sort of wall around your arena to keep your players inside.
- Multiple Spawns: Paintball lets you define multiple spawn points for each team (red, blue, spectators) !
- Automatic-Lobby-Arena-System: The Paintball lobby will automatically rotate through all your ready arenas. No need for administrators to be online !
Limitation: Currently there can always only run one match at a time.
- Easy: No complex setup needed ! Only 4 commands and your arena is ready and added to the automatic arena rotation !
- Mechanism to strictly seperate Survival and Paintball and to prevent "cheating" in and with Paintball.
- Easy and individually adjustable small Shop, where you can buy ammunition or other special and unique "weapons", gadgets and power-ups with the Paintball-Cash earned during the matches.
- Ranking: Your players gain points to compete with each other !
- Various statistics: examples are Points, Cash, Kills, Deaths, Hits, Shots, KD, Accurancy, Teamattacks, Wins and Defeats for each player, each arena and as a whole.
- Toggleable Killfeed ! Turn it off if it spams you !
- Most stuff is configurable ! For advanced information click here.
- Much, much more!
Easy integration on every survival server!
Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. Players shall not be able to swindle items or gain other advantages over survival players through Paintball.
Here you got some sort of overview what actions are taken to protect the survival-part of the server:
People with the 'paintball.admin' permissions node can bypass some of them.
- Prevent commands that are not related to Paintball. So player can't teleport or use commands as a benefit.
- Prevent breaking and placing of blocks.
- Prevent dropping and picking up items, or dropping the armor.
- Options to let players only join with full health or hunger so they can't escape during fights.
- Options to save the players inventory when joining the lobby and restore afterwards.
- Paintball inventory is cleared when leaving the lobby.
- Turned off damage and starvation inside the lobby.
- Many things can be disabled if they create problems with your other plugins.
- Explosions do no damage to blocks.
- Only Paintball players receive the Paintball messages. Your other players will not get spammed.

Videos on Youtube!
Arena setup
German(!) introduction
A french plugin description and video can be found here:
http://minecraft.fr/paintball-war-edition/

Additional information
Hint about version checking and stats collecting:
This plugin is checking dev.bukkit.org for new updates. This can be disabled in the config with the setting "Server.Version Check".
This plugin is also doing some periodically stats tracking to mcstats.org which helps me to determine how many servers are using it. This can be disabled with the setting "Server.Metrics".
And the plugin is also sending some stats to blablubbabc.de to maybe prepare for some kind of later serverlist (a list of paintball servers). Currently those data are only stored in a non-public mysql table on my server.
- This means that this plugin is sending some general information about the minecraftserver, like: ip-adress, port, servername, slots, motd, bukkit version, if server is in onlinemode and if it has whitelist enabled.
- And some information about paintball like: how many players already played paintball there and if it is an paintball-only server (autolobby enabled) and if the server admin wants the server to be listed at some kind of public server list later, when it is finished.
→Those data are currently only send once every reload.
→ For people who don't want to share these informations with me :( → you can en- and disable this in the serverlist config (plugins/Paintball/serverlist.yml) with the setting "post enabled"
For bug reports or fixes for common problems take a look at the Issues page.
Don't spam with your error here !
For a list of ideas and suggestions take a look at the Ideas page!
Feel free to leave a message here!
(How you like it, what you like most, what you like in no way. I'm interested in your opinion!)

Donators 
A big "thank you" to everybody who is keeping my motivation up through donations!
| OklaMokla | zrocweb | Brian |
| mattmc291 | treestompz | hector22x |
| IceRhal | Lars | xprotect |
| TheOnlyRealTGS | breachSWE | forestovserver |
| jeracom | MineCrystalSpain | Urban_Professional |
| Lamont Ellingson | Meegacoolman |
If you like this plugin, don't spare the effort to
any amount that you consider reasonable and/or leave a positive comment!

Usage conditions / License
Paintball Server Plugin for Minecraft
by blablubbabc
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
Those may be updated from time to time. In summary:
- Usage of this software is on own risk. I give no warranty in any kind that this software is working as intended.
- Modifications for personal use are mostly allowed. See the license for limitations on that. (Also note that the source code isn't publically available just yet. So actual modifications might be rather tricky currently.)
- Do not redistribute or publicly upload the plugin, with or without modifications. People are supposed to always download it for themselves from this page.
- Do not use for commercial purposes! This also applies to add-ons (other plugins or services for example) which are related or used in relation to this plugin! Examples: Don't sell any in-game currency that can be used related to paintball. Don't sell access, or prioritize paying players when joining paintball or the server running paintball. Make sure that your "donors" don't get any benefits such as abilities that can be used within the matches, or otherwise in relation with paintball.
Thank you for respecting these conditions!
If you have any questions on this feel free to contact me.

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Posted Feb 23, 2013@Blablubbabc "Do not replace the default translation, but create a new file and change your config.yml to load that file instead ("Language: plPL" or however you called your file..) . Paintball will always load the default file first, for the case that it can't use your custom translation.."
I am not understand, or it's not working, Could you help me ?
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Posted Feb 23, 2013@MrSamCraft
Why ? I guess this would reduce the abilities players have in-game. Maybe I want players to be able to break blocks in the future for example to build their defence structures etc.
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Posted Feb 23, 2013@blablubbabc
Could you also make the in game, gaemode Adventure mode?
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Posted Feb 23, 2013@blablubbabc
yaaaay! :3
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Posted Feb 23, 2013@MrSamCraft
Planned
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Posted Feb 23, 2013Could you a rank system, where you get rank like [Default]name then [Noob]name then [Pro]name etc
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Posted Feb 22, 2013@buttatron2000
Another difficutly would be to rollback special things like signs, torches, etc..So I will very probably not implement something like this by myself. This doesn't worth it. But what I can think of, is to probably add support for "rollbacking" to saved schematics. But for big arenas this could probably lag...
So for now this is on the ideas page, but not really a priotrity.. :(
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Posted Feb 22, 2013Y not just make it a optional add on? like a extra jar file that enables it or just a option in the config. mine will not be any where near my spawn for rollbacks so I will be fine myself
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Posted Feb 21, 2013Map destruction is difficuly, cause bombs can land outside the arena without that i am able to detect this. Edit: I am able to detect and rollbvack this, but it could destroy something you wouldn't want to be destryoble..
Different gamemodes are planned.
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Posted Feb 21, 2013Great!!! :D
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Posted Feb 21, 2013How is it with somethin like CTF ? :D ... Would be a nice update ^^
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Posted Feb 21, 2013@buttatron2000
you think about stuff like map destruction? so something like buildings that can go Boom :), and after the match is over it rollbacks the map to its normal style.
hm... good Idea! :) But if its possible or not, i can't say... gonna ask blablubb ASAP^^
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Posted Feb 20, 2013Hey just a thought, but have you ever thought of adding roll backs? I mean I know it would be kind of weird but you could do so many new things with it. You could make a easter egg in one map where water floods it if you do a certain thing then, when the match ends. it goes back to what it was before the flood. i know this might be hard but I think more people would love it for this.
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Posted Feb 20, 2013@forfiterX
Do not replace the default translation, but create a new file and change your config.yml to load that file instead ("Language: plPL" or however you called your file..) . Paintball will always load the default file first, for the case that it can't use your custom translation..
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Posted Feb 20, 2013Hey. I'm Having a problem. When i put in the translation by me replacing the original one and then start the server it resets the translation and it is still english. My Translation :
(PL) http://pastebin.com/EQ9w2cmG
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Posted Feb 20, 2013@deleted_9707340
You got a message.
@anthonyarturo
Take a closer look. You can find the right permission-node on the command & permissions-page. Maybe you are confused, because not every command has it's own permission. There are 3 sets of commands, and each of these sets got its own permission. You would want to give your players the "paintball.general" permission. This will let them use all basic commands they need.
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Posted Feb 20, 2013@anthonyarturo
just think a bit with logic :).
there are only these permissions.
/pb join and /pb stats and also /pb help are using the "general" ( pb.general ) permission :)
hope you understand it :). If not, feel free to PM me.
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Posted Feb 20, 2013Yo! Blablubbabc I love your paintball plugin! It is very evident to me that you have one of the best well coded plugins out there currently! I was wondering since I can't find any information about this anywhere : if you'd make a video or guide on how you code the fences that appear for the player when calling an airstrike and how you make them dissapear etc!! It would be absolutely fantastic if you we're to get back to me. However I do understand if you want to keep this information concealed. Thankyou for reading this request - creepers84 p.s: don't feel obliged to expose any information about how you coded this plugin as I understand that the license you have chosen for your plugin states that it is purely your own work :D
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Posted Feb 19, 2013@Bradszone
Take a look at the command and FAQ pages. To get paintball working, you set a lobby spawn somehwere ( in your paintball world if wanted) and you set up an arena (create one and add red, blue, spec spawns). You can find the commands for these steps at the commands & permissions page and some tips on the FAQ page.
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Posted Feb 19, 2013Hey blablubbabc, I was wondering if you could possibly get on my server and help me set this thing up for me, I don't know how to make it so that when you join a team and the match starts, you get tp'ed to another world to paintball other people.
-Bradszone