Orebfuscator
Orebfuscator - Anti X-RAY:
For all releases of 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x: Version 4.4.3
Now with support for CraftBukkit 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x!
This plugin is used to counter X-RAY Client mods.
It modifies data that are sent to clients to hide blocks of your choice, such as Ore, chests, dungeons, etc.
It does not manipulate blocks in the world file, thus is safe to use.
ProximityHider is a feature that hides chests that are far from players.
As of 4.3.3, Proximity Hider has been enhanced to use line-of-sight checks, not just proximity! Upgrade today.
Configuration Guide
https://github.com/lishid/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator
https://github.com/lishid/Orebfuscator/wiki/Configuration-File
FAQ
https://github.com/lishid/Orebfuscator/wiki/FAQ
DOWNLOAD
Please read compatibility information before downloading as not all releases work with all versions of CraftBukkit.
Latest version should be on BukkitDev, or as a release on the Github page: https://github.com/lishid/Orebfuscator/releases
Please also download ProtocolLib and install it in the plugins folder.
- Is compatible only with version 4.0.0 or newer.
- For 1.9.4 support, you must use build 277 or newer of Protocollib 4.0
- For 1.10 support, you must use build 293 or newer of Protocollib 4.0
- For 1.11 support, please use latest stable builds of ProtocolLib for 1.11.
- For 1.12 support, please use ProtocolLib 4.3.0 or newer.
- For 1.13 support, please use ProtocolLib 4.4.0 or newer.
- Download link: https://www.spigotmc.org/resources/protocollib.1997/
- Legacy Link: http://dev.bukkit.org/server-mods/protocollib/
Features
- Advanced algorithm that hides ore, chest and and anything you specify in the configuration
- Spout compatible, but optional
- No modifications to CraftBukkit.jar is needed
- Customize the blocks you want to hide
- HIDES DUNGEONS and other blocks that are in the dark
- Different hiding mode, or scrambling.
- Extensive configuration. Change updating methods depending on your bandwidth and processing speed.
- Hide hidden chests and furnaces until a player is close to it.
- Hide hidden chests and furnaces until a player can see it.
Usage
Install:
- Copy "orebfuscator-4.4.3.jar" to your plugins folder
- If you're upgrading from Orebfuscator.jar, move the contents of the "Orebfuscator3" folder to the "Orebfuscator4" folder
- Restart your server.
Configuration
See this: https://github.com/lishid/Orebfuscator/wiki
Commands
See this: https://github.com/lishid/Orebfuscator/wiki
Permissions
See this: https://github.com/lishid/Orebfuscator/wiki
Source Code
Here you go! (Hosted on Github) - please post issues and requests for help there
Metrics
- This plugin utilizes Hidendra's plugin metrics system, which means that anonymous information of your OS and setup will be collected and sent to mcstats.org
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Thanks!
- Aleksey_Terzi, single-handedly updating to CraftBukkit 1.9, 1.11, and 1.12!
- DevotedMC for taking over management of the project
- AFFORESS, major help on code optimization and spout support!
- Lishid, for years(!) of maintaining this plugin, and MarioG1 for recent patch support
- raphfrk, helped with packet processing
- Many donators!
Bugs
- See the issues page for any outstanding problems.
TODO
- A command that generates the world cache for the existing chunks.
Changelog
Version 4.4.3
- Support for Minecraft 1.13.2 latest builds (CraftBukkit/Spigot/etc)
Version 4.4.2
- Fixes for reported issues during use -- please update
Version 4.4.1
- Support for Minecraft 1.13 and 1.13x (CraftBukkit/Spigot/etc)
- Some enhancements under the covers, including better support for tile entity hiding and state management
Version 4.3.3
- Includes fixes for portions of #164
- NEW FEATURE: Gaze based proximity hiding. If you can't see it due to blocks in the way, it stays proximity hid, regardless of your physical closeness! For full details, read here: PR#16
- New example configs! Find them here: https://github.com/lishid/Orebfuscator/tree/master/Plugin/src/main/resources/resources
Version 4.3.0
- Support for Minecraft 1.12 (CraftBukkit/Spigot/etc)
Version 4.2.1
- #135 : Resolved issue that plugin doesn't work unless you delete the config and force reload and clear cache after startup
Version 4.2.0
- Support for Minecraft 1.11 (CraftBukkit/Spigot/etc)
- Remove ChunkReloader due to performance issues at scale.
- Addressed #66. Limit Cache retention configuration options added.
- Proximity Hider blocks are by default orebfuscated, if both are active.
- Implemented #62. Per World Configuration -- have unique configurations per world.
- Addressed DevotedMC#8. Allow for unique proximity Y height per material hidden.
- Fixed #113. Item frames sometime disappeared.
- Fixed #124. Glitches when used FastAsyncWorldEdit.
- Fixed #125. Prevent obfuscation for NPC, for ex. NPC from plugin Citizens.
- Fixed #128. EntityChangeBlockEvent was not causing block updates.
Version 4.1.4
- Fixing ChunkLoader error: https://github.com/lishid/Orebfuscator/issues/110
- Improving performance of ChunkReloader
Version 4.1.2
- It is now possible to use Worlds list either as blacklist (i.e. all worlds are subject for obfuscation excluding listed) or as whitelist (i.e. only listed worlds are subject for obfuscation)
- Fixed bug with using ProximityHider and Signs. It is now possible to add WALL_SIGN and SIGN_POST to ProximityHider obfuscation.
- Updated wiki so commands and configuration pages are matching to the current Orebfuscator.
Version 4.1.1
- Various Small fixes
- Fix which might resolves problem described in https://github.com/lishid/Orebfuscator/issues/100
- Config file now supports block names additionally to IDs
Version 4.1.0
- Support for CB 1.10 - thanks Asgarioth!
Version 4.0.14
- Single jar supports all releases of 1.9.x now!
- Some chunk reload issues are corrected (on teleport, etc.)
Version 4.0.12.1
- Add support for 1.9.4 - this release does not support prior versions.
Version 4.0.12
- Fixed entity list reload issue
Version 4.0.11
- Fixed failure to deobfuscate along chunk boundaries under specific conditions.
Version 4.0.10
- Fixed crash for PaperSpigot servers
Version 4.0.9
- Fixed crash when chunk section (16 x 16 x 16) has more than 127 different block types
- Implemented different "transparent block" lists for Engine Mode 1 and Engine Mode 2. For now only difference is with lava block, for mode 1 it is non-transparent, for mode 2 it is transparent.
- Implemented possibility to specify which blocks are transparent and not in the config file, sections: TransparentBlocks and NonTransparentBlocks.
- Fix which may have solved java.util.ConcurrentModificationException
- Fix for phantom blocks (visible after chunk reloaded) when player is digging straight line on the chunk border.
Version 4.0.7-beta
- Corrected transparent block list. For example, lava blocks marked as transparent and therefore adjacent blocks are not obfuscating anymore
- Improved performance of ProximityHider function
Version 4.0.5-alpha
- Fixes teleport / join in the End causing client-side crashes.
- Fixes failure to deobfuscate immediately on join.
Version 4.0.3-alpha
- Updated to MC1.9.
Full release notes: In Github Release
Version 3.0.5
- Updated to MC1.8.3.
Full history: https:github.com/lishd/Orebfuscator/wiki/Version-History
A quick donation is always appreciated :D
Devoted Patreon or General Inquiry
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Posted Dec 3, 2012Just released 1.7.6. This should fix memory leaks (Assuming I didn't cause more memory leaks while doing so :P)
https://dl.dropbox.com/u/18947504/Orebfuscator/Permalink/Orebfuscator.jar
@ha11oga11o
Fixed in 1.7.6
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Posted Dec 3, 2012With version 1.7.5 im getting this:
https://dl.dropbox.com/u/31483374/crash-2012-12-03_23.33.49-server.txt
On bukkit 1.4.5
Is it mine mistake, or something?
Cheers!
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Posted Dec 3, 2012@archlinux
The sign error is not caused by orebfuscator anymore. It should be purely because of Minecraft's implementation and it would appear if the exact situation would be replicated.
I.e. player A logs in next to player B, Player B puts a sign and saves the text, Player A gets a sign error.
Orebfuscator now uses minecraft's default packet sending order, which means it cannot be the cause of sign errors.
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Posted Dec 3, 2012Tested this build: https://dl.dropbox.com/u/18947504/Orebfuscator/Permalink/Orebfuscator.jar
The old Sign error keep appearing some times.
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Posted Dec 3, 2012@lishid
I'm still traveling for funeral stuff - just wanted to say thanks for putting so much time into this even though you may not run a large server - any good server uses Oreb.
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Posted Dec 3, 2012@alanthya
Well I did made a small mistake earlier that made the server continuously eat resource when packets are processed... just fixed that in the version like half an hour ago?
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Posted Dec 3, 2012Hitting 100% Im running 8gb server is crashing...
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Posted Dec 3, 2012Just got home and switched to the one you just posted. The last one I had in ate up 100% of my server memory. The machine has 32gb, but java is only allocated 16gb. I will keep you posted how this one performs. Thanks for being a boss developer.
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Posted Dec 3, 2012@alanthya
I'm using that latest version I just posted, which does not go more than 900MB at all (for me on a local test server)
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Posted Dec 3, 2012@alanthya
What about this... https://dl.dropbox.com/u/18947504/Orebfuscator/Permalink/Orebfuscator.jar
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Posted Dec 3, 2012Here's the dropbox you posted for the latest version to reduce bandwidth. 32 GB server @ 85% memory usage. https://dl.dropbox.com/u/18947504/Orebfuscator.jar
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Posted Dec 3, 2012@lishid
This version is leaking memory like a sieve. :(
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Posted Dec 3, 2012@Robert107
I'm actually in charge of implementing Orebfuscator directly into Spigot in the near future! This will make a much optimized anti-xray for Spigot.
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Posted Dec 3, 2012@lishid
Hey! Your plugin it's working with this server version?
http://www.spigotmc.org/threads/asynchronous-chunk-loading-redux.82/
http://ci.md-5.net/view/Spigot/job/Spigot-Testing/
You should check it out! Since you reworked your algorithm you can make it compatible with that too, so we can benefit more of async tasks. Also, this change will be pushed into CB code when it's ready.
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Posted Dec 3, 2012@Nickbbeezy
Just did my part integrating with NoLagg, waiting on nolagg to update to integrate with orebfuscator equally.
Starting with this version. (experimental 1.7.5)
https://dl.dropbox.com/u/18947504/Orebfuscator.jar
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Posted Dec 3, 2012@Nickbbeezy
Nolagg's OFC support will be coming. BergerKiller is working on it.
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Posted Dec 3, 2012@lishid
If this is the version you gave me on irc, I think it may have a memory leak. All my memory was used up and I've reverted to an older version.
I'll let you know if it was something else.
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Posted Dec 3, 2012Looks like Nolagg & OFC again: http://pastebin.com/WNnjfW2L
CB Build #2503 1.4.5-R0.3
OFC: https://dl.dropbox.com/u/18947504/Orebfuscator.jar
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Posted Dec 3, 2012I have some ideas to improve the xray in the nether. Can you add different random block define lists for each map type? Because diamond ores in the nether or nether ores on the normal map are useless and decrease the performance (better compression rate with less random blocks)
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Posted Dec 3, 2012Oh guys, I managed to get the compression of the packet to a better level, without taking much CPU.
This means reduced bandwidth for all you people out there!
https://dl.dropbox.com/u/18947504/Orebfuscator.jar