Orebfuscator
Orebfuscator - Anti X-RAY:
For all releases of 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x: Version 4.4.3
Now with support for CraftBukkit 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x!
This plugin is used to counter X-RAY Client mods.
It modifies data that are sent to clients to hide blocks of your choice, such as Ore, chests, dungeons, etc.
It does not manipulate blocks in the world file, thus is safe to use.
ProximityHider is a feature that hides chests that are far from players.
As of 4.3.3, Proximity Hider has been enhanced to use line-of-sight checks, not just proximity! Upgrade today.
Configuration Guide
https://github.com/lishid/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator
https://github.com/lishid/Orebfuscator/wiki/Configuration-File
FAQ
https://github.com/lishid/Orebfuscator/wiki/FAQ
DOWNLOAD
Please read compatibility information before downloading as not all releases work with all versions of CraftBukkit.
Latest version should be on BukkitDev, or as a release on the Github page: https://github.com/lishid/Orebfuscator/releases
Please also download ProtocolLib and install it in the plugins folder.
- Is compatible only with version 4.0.0 or newer.
- For 1.9.4 support, you must use build 277 or newer of Protocollib 4.0
- For 1.10 support, you must use build 293 or newer of Protocollib 4.0
- For 1.11 support, please use latest stable builds of ProtocolLib for 1.11.
- For 1.12 support, please use ProtocolLib 4.3.0 or newer.
- For 1.13 support, please use ProtocolLib 4.4.0 or newer.
- Download link: https://www.spigotmc.org/resources/protocollib.1997/
- Legacy Link: http://dev.bukkit.org/server-mods/protocollib/
Features
- Advanced algorithm that hides ore, chest and and anything you specify in the configuration
- Spout compatible, but optional
- No modifications to CraftBukkit.jar is needed
- Customize the blocks you want to hide
- HIDES DUNGEONS and other blocks that are in the dark
- Different hiding mode, or scrambling.
- Extensive configuration. Change updating methods depending on your bandwidth and processing speed.
- Hide hidden chests and furnaces until a player is close to it.
- Hide hidden chests and furnaces until a player can see it.
Usage
Install:
- Copy "orebfuscator-4.4.3.jar" to your plugins folder
- If you're upgrading from Orebfuscator.jar, move the contents of the "Orebfuscator3" folder to the "Orebfuscator4" folder
- Restart your server.
Configuration
See this: https://github.com/lishid/Orebfuscator/wiki
Commands
See this: https://github.com/lishid/Orebfuscator/wiki
Permissions
See this: https://github.com/lishid/Orebfuscator/wiki
Source Code
Here you go! (Hosted on Github) - please post issues and requests for help there
Metrics
- This plugin utilizes Hidendra's plugin metrics system, which means that anonymous information of your OS and setup will be collected and sent to mcstats.org
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Thanks!
- Aleksey_Terzi, single-handedly updating to CraftBukkit 1.9, 1.11, and 1.12!
- DevotedMC for taking over management of the project
- AFFORESS, major help on code optimization and spout support!
- Lishid, for years(!) of maintaining this plugin, and MarioG1 for recent patch support
- raphfrk, helped with packet processing
- Many donators!
Bugs
- See the issues page for any outstanding problems.
TODO
- A command that generates the world cache for the existing chunks.
Changelog
Version 4.4.3
- Support for Minecraft 1.13.2 latest builds (CraftBukkit/Spigot/etc)
Version 4.4.2
- Fixes for reported issues during use -- please update
Version 4.4.1
- Support for Minecraft 1.13 and 1.13x (CraftBukkit/Spigot/etc)
- Some enhancements under the covers, including better support for tile entity hiding and state management
Version 4.3.3
- Includes fixes for portions of #164
- NEW FEATURE: Gaze based proximity hiding. If you can't see it due to blocks in the way, it stays proximity hid, regardless of your physical closeness! For full details, read here: PR#16
- New example configs! Find them here: https://github.com/lishid/Orebfuscator/tree/master/Plugin/src/main/resources/resources
Version 4.3.0
- Support for Minecraft 1.12 (CraftBukkit/Spigot/etc)
Version 4.2.1
- #135 : Resolved issue that plugin doesn't work unless you delete the config and force reload and clear cache after startup
Version 4.2.0
- Support for Minecraft 1.11 (CraftBukkit/Spigot/etc)
- Remove ChunkReloader due to performance issues at scale.
- Addressed #66. Limit Cache retention configuration options added.
- Proximity Hider blocks are by default orebfuscated, if both are active.
- Implemented #62. Per World Configuration -- have unique configurations per world.
- Addressed DevotedMC#8. Allow for unique proximity Y height per material hidden.
- Fixed #113. Item frames sometime disappeared.
- Fixed #124. Glitches when used FastAsyncWorldEdit.
- Fixed #125. Prevent obfuscation for NPC, for ex. NPC from plugin Citizens.
- Fixed #128. EntityChangeBlockEvent was not causing block updates.
Version 4.1.4
- Fixing ChunkLoader error: https://github.com/lishid/Orebfuscator/issues/110
- Improving performance of ChunkReloader
Version 4.1.2
- It is now possible to use Worlds list either as blacklist (i.e. all worlds are subject for obfuscation excluding listed) or as whitelist (i.e. only listed worlds are subject for obfuscation)
- Fixed bug with using ProximityHider and Signs. It is now possible to add WALL_SIGN and SIGN_POST to ProximityHider obfuscation.
- Updated wiki so commands and configuration pages are matching to the current Orebfuscator.
Version 4.1.1
- Various Small fixes
- Fix which might resolves problem described in https://github.com/lishid/Orebfuscator/issues/100
- Config file now supports block names additionally to IDs
Version 4.1.0
- Support for CB 1.10 - thanks Asgarioth!
Version 4.0.14
- Single jar supports all releases of 1.9.x now!
- Some chunk reload issues are corrected (on teleport, etc.)
Version 4.0.12.1
- Add support for 1.9.4 - this release does not support prior versions.
Version 4.0.12
- Fixed entity list reload issue
Version 4.0.11
- Fixed failure to deobfuscate along chunk boundaries under specific conditions.
Version 4.0.10
- Fixed crash for PaperSpigot servers
Version 4.0.9
- Fixed crash when chunk section (16 x 16 x 16) has more than 127 different block types
- Implemented different "transparent block" lists for Engine Mode 1 and Engine Mode 2. For now only difference is with lava block, for mode 1 it is non-transparent, for mode 2 it is transparent.
- Implemented possibility to specify which blocks are transparent and not in the config file, sections: TransparentBlocks and NonTransparentBlocks.
- Fix which may have solved java.util.ConcurrentModificationException
- Fix for phantom blocks (visible after chunk reloaded) when player is digging straight line on the chunk border.
Version 4.0.7-beta
- Corrected transparent block list. For example, lava blocks marked as transparent and therefore adjacent blocks are not obfuscating anymore
- Improved performance of ProximityHider function
Version 4.0.5-alpha
- Fixes teleport / join in the End causing client-side crashes.
- Fixes failure to deobfuscate immediately on join.
Version 4.0.3-alpha
- Updated to MC1.9.
Full release notes: In Github Release
Version 3.0.5
- Updated to MC1.8.3.
Full history: https:github.com/lishd/Orebfuscator/wiki/Version-History
A quick donation is always appreciated :D
Devoted Patreon or General Inquiry
-
View User Profile
-
Send Message
Posted Jul 3, 2012uh, after 2 days of "normality" with 1.5.1 , orebfuscatore restarted to mutate chest into stone till you click on it.. I've purge cache and restarted bukkit but nothing changed :-( Why after 2 days?!
-
View User Profile
-
Send Message
Posted Jul 3, 2012@lishid
Only height-linked value in the config is for the ProximityHider, I was talking about regular obfuscation (EngineMode 2)
-
View User Profile
-
Send Message
Posted Jul 3, 2012@SuperSpyTX
Does that actually fix the problem? It was like that since proximityHider was first implemented, and most people didn't complain too much back then...
-
View User Profile
-
Send Message
Posted Jul 3, 2012@lishid
https://github.com/lishd/Orebfuscator/pull/24
-
View User Profile
-
Send Message
Posted Jul 3, 2012@Grimm321
Weird... that seems to be good enough... Could you have a look with NoLagg Examine?
@SuperSpyTX
Thanks. It's rare another dev would look at my project with me since it's so twisted... The only other time was the developer of NoLagg...
-
View User Profile
-
Send Message
Posted Jul 3, 2012@SuperSpyTX
Yes, I do.
-
View User Profile
-
Send Message
Posted Jul 3, 2012@Grimm321
Do you have the cache on?
@lishid
I'll investigate and do a Pull Request on GitHub once I got it to work. I think I might know what it is.
http://pastebin.com/50H7hfNv
-
View User Profile
-
Send Message
Posted Jul 3, 2012@lishid
1
- EngineMode: 2 UpdateRadius: 2 InitialRadius: 1 ProcessingThreads: 3
-
View User Profile
-
Send Message
Posted Jul 3, 2012@Grimm321
Huh... That is really weird. What is your InitialRadius on Orebfuscator?
-
View User Profile
-
Send Message
Posted Jul 3, 2012@lishid
I actually have it very low, at 4.
-
View User Profile
-
Send Message
Posted Jul 3, 2012@Grimm321
Usually it should only use CPU for a short period every time a player logs in.
What is your view-distance? Reducing it down from 10 to 6 should change a lot. If it's not enough, you could go even lower. This is the best way to reduce CPU AFAIK since it also reduces calculations done on entities and chunk updates.
-
View User Profile
-
Send Message
Posted Jul 3, 2012@lishid
Without OFC, process usage is around 45-60%, with OFC, it is 90% and spikes up to 100%, causing lag for a few seconds. This happens every 10-20 seconds.
-
View User Profile
-
Send Message
Posted Jul 3, 2012@Grimm321
Wait... What's the problem here? Are people complaining about lag?
-
View User Profile
-
Send Message
Posted Jul 3, 2012@lishid
Remover is to clear the entities in the world. I removed the spout plugin, restarted the server, still the same.
-
View User Profile
-
Send Message
Posted Jul 3, 2012@Grimm321
What is Remover? And try removing Spout.
-
View User Profile
-
Send Message
Posted Jul 3, 2012@lishid
I usually have 40+ people on, at least. Not sure if any of my plugins may conflict with OFC.
MultiWorld 3.3.0 GroupManager 1.9 Minequery 1.5 NoCheatPlus 3.6.1 AntiBot 2.8 SpamGuard 0.5 Spout 1110 Remover 2.0 Backup 1.8.9 Vault 1.2.16-b184 MagicBookshelf 0.7 AuthMe 2.6.5 Permissions 3.1.6 MasterPromote 1.3.5 Lockette 1.6 ScheduledAnnouncer2 Votifier 1.8 MobArena 0.94.4.52 Essentials Jobs 2.8.3 Orebfuscator 1.5.1 WorldEdit 5.3 EssentialsSpawn BlockHat 1.1 VanishNoPacket 3.10 LogBlock 1.52 LWC 4.2.1 WorldGuard
-
View User Profile
-
Send Message
Posted Jul 3, 2012@Grimm321
That should be fine... Orebfuscator can run at least 30-60 people on that with no lag at all.... Do you have anything that might interfere with Orebfuscator?
@SuperSpyTX
Still?! Ok I'll investigate...
Btw, can you give me a copy of your config? Thanks
-
View User Profile
-
Send Message
Posted Jul 3, 2012@lishid
I have fully restarted my server. CPU usage is still the same. My server runs on a Intel® Xeon® Processor E3-1230 (8M Cache, 3.20 GHz), 4 cores. In config - ProcessingThreads: 3
-
View User Profile
-
Send Message
Posted Jul 3, 2012@lishid
1.5.1
-
View User Profile
-
Send Message
Posted Jul 3, 2012@SuperSpyTX
Version of orebfuscator?