Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Nov 30, 2013@lme999
The developer is still somewhat active, they're currently working on multiverse-3 *The last commit was a month ago* but it seems this is what they're working on currently (Maybe, they were waiting for 1.7.2 to release)
https://github.com/Multiverse/Multiverse-3
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Posted Nov 30, 2013how to create an empty world?
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Posted Nov 30, 2013How do we know they will update this? They haven't updated anything since September 1st, and that was only a dev build on Jenkins. There hasn't been a full release since 1.4, and I haven't seen any posts from the author saying they are still maintaining this. This might end up being the update where I switch to Multi-World.
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Posted Nov 30, 2013@Davisdragon
Bukkit just updated to 1.7.2 about 4 hours ago. It takes time for them to update stuff. Also, I guessed that it wouldn't work, because with the 1.7 update, Mojang changed 220,000 some lines of code, which the Bukkit developers then had to rewrite for Bukkit. You're lucky that some plugins even do work after this update! Give it a few days or weeks. They will update this.
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Posted Nov 30, 2013Well It seems yesterday they released bukkit 1.7.2 dev and if you update and you have multiverse enabled when you do multiverse doesn't work and crashes your server to you disable it can you guys please make a 1.7.2 version of multiverse due since now I cant get to some of my worlds.
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Posted Nov 29, 2013Hi i use it for a while now but i just realize that if i copy a world form my single player world which i didin't even touch it after i import that, the chuck is makeing the world like cubeworld (most of the chunks not in the correct order).
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Posted Nov 29, 2013how do i get rid of world[BossOwner]TheMCmap and change it to [BossOwner]TheMCmap
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Posted Nov 28, 2013The plugin still works in 1.6.4, but it needs better compatibility with horses. In my superflat creative plots world, there are horses everywhere, and as far as I know there is no way to disable horse spawning. Not even in the dev builds.
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Posted Nov 27, 2013@TWSSYesterday
http://pastebin.com/uS7G7cSC I think it says that I need more ram allocated..? Everything was loading fine until the 10th world was being loaded, where it was stuck at 89% and then the message above appeared. It could be that I need more ram, as I have like 20 plugins, and I've been starting and stopping the servers 20 times also. I'm not sure what it means.
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Posted Nov 27, 2013I don't know why, but whenever I make a new world and copy and paste a chunk from another world into the new one, it always crashes whenever the server restarts. For example:
World1
> copy 1 chunk, expand vert> /mv create world2 normal -t flat> /mv tp world2> paste> restart server> "Multiverse-Core could not be loaded!" (or something like that) I don't know why that happens, help would be greatly appreciated!-
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Posted Nov 25, 2013@ThoLav Thanks alot man! :)
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Posted Nov 25, 2013@martin2506
Yes it works flawless with 1.6.4 CB and Spigot.
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Posted Nov 25, 2013Hi, i just wanted to know if it works for 1.6.4? its says the version is 1.4.5 but does it work still?
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Posted Nov 24, 2013@TWSSYesterday okay, but is there something for user created portals and auto regen portals like strongholds?
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Posted Nov 24, 2013I have been wondering, if you have a PVP world and a Survival world and offcouse 2 nethers and 2 ends. Is there a option in MV to connect only 1 end and nether to the 1 overworld and 1 end and nether to the other?
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Posted Nov 23, 2013is there any way to generate amplified worlds with this? I doubt it but i've been waiting for it since they announced 1.7 would have amplified worlds. REALLY need it for my server
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Posted Nov 23, 2013Is there still development going on with this or what? I remember seeing a GitHub repo for MV 3, but that hasn't been updated in a long time. This page also looks neglected. Should I attempt to report my issues or move on to another plugin?
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Posted Nov 19, 2013Will you update this plugin already omfg.
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Posted Nov 19, 2013Can MV use hyperconomy (via Vault?) now that Hyperconomy has its own internal economy system?
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Posted Nov 18, 2013When I turn on my server, it loads everything then it completely stops and leaves the command prompt open when it loads my worlds. I can't connect to my server either and I can't see any errors either. Here is my server log: http://pastebin.com/bEtCDfdP