Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Nov 19, 2012When the server restarts any nether world gets regened into the Overworld. I am using 2.5 b636. I have no other plugins that modify any world type properties.
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Posted Nov 18, 2012When i made a new world it made it but it didint make the end and world how do i fix that and make it?
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Posted Nov 18, 2012How do I allow players to set multiple homes with multiverse, so they can have one home per world or world set?
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Posted Nov 18, 2012@zacka123321
Go to config.yml file and type:
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Posted Nov 18, 2012@zacka123321
In the config
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Posted Nov 17, 2012Respond after death in our pvp world doesn't brings them to the spawn of that world, but a different place in that world. I set the /mv set spawn and still spawning that off grid location not too far from the set spawn location.
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Posted Nov 17, 2012Can someone tell me how to get it to not show the name of the world next to a persons chat?
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Posted Nov 17, 2012I have found a way to make a portal without screwing up and making 2 portal like a dumbass 1 do /mv 5 if u installed multiverse AND multiverse portals it should say some where = /mvp create (name) (DESTIANTION) 2 make a nether portal but do not light it 3 to test this out do /mv create test 4 after the word is complete if u have world edit do /wand and get one wand 4 left click one corner of the portal and right click the other corner on the bottom 5 do /mvp create test1 test
NOTE= the name of the portal is test1 and it does not send you to another portal, instead it sends you o the spawn of the world named "test"
LOOK HERE= /mvp create (name) (destination) test1 test the portal is test and the spawn of the world test is basically the other side of the portal
i rest my case try for yourself
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Posted Nov 17, 2012I keep getting this error on start-up.
I've let chunkster run over the map several times and even regenerated it from scratch several times, but the error keeps reoccuring on every start-up :(
Dose anyone know how how to fix this???
(I'm using the latest 1.4.2 Betta-release of Bukkit)
Edit: For some reason, dispite not beeing loaded on start up, i can then load the world via the load command from my client. But when I try to load it from the console it produces an error and dosn't work...
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Posted Nov 17, 2012is there a way to remove the [world] for the name of all players i dont like it
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Posted Nov 16, 2012@Blaikie
only way I've found to link nether to other worlds is with their nether portals add-on. You should be able to link it once then it should link all of the others. I've never done with with lots of portals before but it should work.
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Posted Nov 15, 2012Large Biomes disabled? :'( I wanna create a large biome map!!
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Posted Nov 15, 2012A nether world keeps reverting back to normal and screwing up generation! No errors or anything.
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Posted Nov 15, 2012@JustinFatalx
I'm havin the same issue. Dunno whats up. I know its annoyin though.
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Posted Nov 14, 2012I'm trying to have 2 copies of a world, one survival and one creative. I got the creative one generated and set up, but when I copied the world folder, renamed it, and tried to import it, I get a message saying it failed. Have any idea why?
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Posted Nov 14, 2012It has not been fixed i new latest dev build pls fix it
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Posted Nov 14, 2012[SEVERE] [MULTIVERSE-CORE] Lost reference to bukkit world 'world'
This happens when I unload the specified world and then i cant load again and i gives a big error
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Posted Nov 14, 2012Hello,
I would like to know if this plugin is 1.4 compatible. Eventough it is for 1.3. Please respond to this.
Thanks
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Posted Nov 14, 2012One of my worlds keeps unloading when the server restarts and then I have to load it back again each time and reset the modified parameters.
I am on 1.4.2 Bukkit 2 RB and using your latest dev build.
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Posted Nov 14, 2012why is it saying lost reference to world when i unload and i cant reload it