Movecraft
NOW MOVED TO SPIGOTMC, CHECK HERE FOR NEWER VERSIONS:
https://www.spigotmc.org/resources/movecraft.31321/

A Brief Description
Movecraft is a plugin that has been designed to give purpose to those extremely large (and awesome) oceans as well as to simply give the option to Sail, Drive, or Pilot amazing Ships, Creations, or Zeppelins. It allows the player and/or players to craft Vessels out of blocks that can be piloted and thus moved. Hence the name MoveCraft.
Credit
Movecraft was first created by Yogoda for hMod.
Movecraft 3 is a complete recode. It's only similarity to the Movecraft of Yogada is it's name.
Documentation, Tutorials, Quick Start Guide, and Demo Videos
For documentation and information, use this link:
http://www.planetminecraft.com/mod/movecraft-reloaded---loraxe42s-fork/
Also the builds on that site are more up to date than the builds on this site, so download the latest version there. Please be aware the builds on that site have not been checked by the dev.bukkit.org staff, so use at your own risk.
Here is a brief summary of Movecraft features covered on that site:
Control Method Options
- Sign and Pilot Tool
- Sign only
- Direct Control (the players movements control the craft)
- Misc Commands - /manoverboard, /release, etc
- Remote Signs to remotely activate command signs from other parts of the ship (Turn turrets, launch torpedoes, etc)
Craft Options
- Basic craft configuration options including size, speed, allowed block types, required blocks, etc
- Customizable Cruise Control to keep the craft moving forward
- Customizable Fuel Burning behavior
- Customizable sinking/crashing behavior including smoke, explosion on impact, and uncontrollable dives
- Restricting motion to horizontal or vertical planes
- Customizable "Hover" land contour following behavior for cars and surface vehicles
- Optional craft teleportation
- Require water contact for sailing ships and water craft
- Crafts that explode when they collide with things for ramming or torpedoes
- Repair signs to repair your ship, requires mats, and can require a fee
Server Options
- Customizable Pilot Tool for craft control (or you can disable it to force sign only movement)
- Man Overboard timeout to allow anyone who falls out of a craft to get back in it
- Configurable WorldGuard protection against moving into forbidden areas or sinking over protected areas
Permissions
Movecraft uses the following permissions:
movecraft.<craft name>.pilot
movecraft.<craft name>.move
movecraft.<craft name>.rotate
movecraft.<craft name>.repair
For example, if you have a craft named "Airship", you would need movecraft.Airship.pilot, movecraft.Airship.move, and movecraft.Airship.rotate in order to completely use it.
There is also:
movecraft.<craft name>.create - only required if RequireCreatePerm is set to true in config.yml
movecraft.cruisesign - only required if RequireCreatePerm is set to true in config.yml
movecraft.commands - grants access to /pilot, /cruise, /release, /rotateleft, /rotateright, /craftreport
You can also control these granularly with:
movecraft.commands.release
movecraft.commands.pilot
movecraft.commands.rotateleft
movecraft.commands.rotateright
movecraft.commands.cruise
movecraft.commands.craftreport
Dependencies
Movecraft does not require any other plugin to function, however certain features require additional plugins:
WorldEdit (>6.0) - For repair system
Vault - For payment system
In addition, the following plugins are supported for compatibility:
Cannons - Cannons will move with a piloted craft
WorldGuard - Region protection
Most common permission plugins - Assign permissions to various craft features
madrealms.net
MadRealms is the home server of Movecraft, and we welcome any player looking for a good movecraft experience to our main server : MadRealms : The Skyland Pirates.
Join today at madrealms.net
Statistics <> This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier
The server's version of Java
Whether the server is in offline or online mode
The plugin's version
The server's version
The OS version/name and architecture
The core count for the CPU
The number of players online
The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true. <>
-
Donations
Donations go towards funding movecraft's development.

Source Code
Source Code is hosted on GitHub and commits are built by Jenkins CI. The Jenkins is not currently publicly accessible.
Builds are regularly posted to BukkitDev from our CI System.
Localisation
Localisation is fully integrated into Movecraft 3. Locale can be set inside the config.yml.
Due to a bug in GetLocalisations software, language packs are not currently available for download. We apologise for the delay and are working to get them uploaded to BukkitDev ASAP.
Submit a translation to your language at: http://www.getlocalization.com/movecraft/
Troubleshooting, Error Reporting
Please use this site to report errors and for troubleshooting assistance: https://github.com/msummers123/Movecraft-3/issues

-
View User Profile
-
Send Message
Posted Sep 17, 2012Can you update to 1.3, or is the plugin abandoned?
-
View User Profile
-
Send Message
Posted Sep 17, 2012@erisawesome
and please fix the bug that u fell off the craft
-
View User Profile
-
Send Message
Posted Sep 16, 2012Hey guys
Is it possible at all to make it, so if there is water on the craft anywhere it doesn't duplicate the water behind the craft? Trying to put some TNT cannons onboard :P
-
View User Profile
-
Send Message
Posted Sep 15, 2012@AJCStriker
ok :(
-
View User Profile
-
Send Message
Posted Sep 15, 2012@erisawesome
If it is actually throwing an error, I probably have time to patch it together again.
If it isn't then I simply don't have time for features / new releases atm.
-
View User Profile
-
Send Message
Posted Sep 15, 2012If you find any time, can you please UPDATE!!!!!
-
View User Profile
-
Send Message
Posted Sep 11, 2012@AJCStriker
alright. i really cant say i blame you.. im just overly excited to see what new things you have come up with for the newer plugin...
-
View User Profile
-
Send Message
Posted Sep 11, 2012@ace_334
I am incredibly busy IRL this month, and just haven't had any coding time.
Sorry for the repeated and extended delays, but real life has to take priority for me, this is after all a hobby.
-
View User Profile
-
Send Message
Posted Sep 10, 2012@AJCStriker
what happened to this... you haven't even updated the news since then......... = post alpha soon please
-
View User Profile
-
Send Message
Posted Sep 6, 2012Gotcha; thank you for the info. Really excited to see it in action!
-
View User Profile
-
Send Message
Posted Sep 6, 2012@Seoxiwleto
Map corruption is the biggest possible one. It could also pull nasty tricks with another plugin and cause something to go wrong there.
Chests work fine, with a few issues in rotation, while movement on crafts is a bit glitchy.
-
View User Profile
-
Send Message
Posted Sep 5, 2012Really excited for the alpha;
You say to be careful when using it and really only to use it on dedicated test servers; What are the potential side-effects if it screws up? I know that we don't know what we don't know - that's the point of an alpha - but I've been really excited for chests since May when this was last updated/etc, and am really looking forward to all these features that movecraft has lacked (movement on craft in motion, etc) I'd be willing to put up with bugs in order to better movecraft and for the base functionality.
Would it be worth doing? We're not a huge server, just five or so friends and I, so it's not like some kind of failure'd result in downtown new york exploding.
-
View User Profile
-
Send Message
Posted Sep 5, 2012<<reply 920246="">>
Aaaah! It works with a stick :P
I used to use just my hand thats why haha..
Sorry about that. I confirm it works with 1.3.2 on my bukkit server :D
-
View User Profile
-
Send Message
Posted Sep 5, 2012Flaming removed.
Guys, keep it civil.
-
View User Profile
-
Send Message
Posted Sep 4, 2012soooo whats the news on the next release???? you said it was functional..i again dont want to sound rude. i just want an eta on when
-
View User Profile
-
Send Message
Posted Sep 3, 2012what are the vessle types
-
View User Profile
-
Send Message
Posted Sep 3, 2012I haven't had any problems with 1.3.2 so far, except for buttons (they break during turns) and signs (they stay put in turns but still drop a sign which cannot be picked up.)
-
View User Profile
-
Send Message
Posted Sep 3, 2012@7007King0770
Yes it has a full permission suite?
-
View User Profile
-
Send Message
Posted Sep 3, 2012Has permissions support been implemented yet? If not how far till it is? I always enjoyed Movecraft, but without a permissions support it's useless to me. I need to be able to separate who has what vehicles some way.
-
View User Profile
-
Send Message
Posted Sep 1, 2012Is the new version on GitHub yet? Would love to beta test this baby on my server and maybe throw some pull requests your guys way.