Movecraft
NOW MOVED TO SPIGOTMC, CHECK HERE FOR NEWER VERSIONS:
https://www.spigotmc.org/resources/movecraft.31321/

A Brief Description
Movecraft is a plugin that has been designed to give purpose to those extremely large (and awesome) oceans as well as to simply give the option to Sail, Drive, or Pilot amazing Ships, Creations, or Zeppelins. It allows the player and/or players to craft Vessels out of blocks that can be piloted and thus moved. Hence the name MoveCraft.
Credit
Movecraft was first created by Yogoda for hMod.
Movecraft 3 is a complete recode. It's only similarity to the Movecraft of Yogada is it's name.
Documentation, Tutorials, Quick Start Guide, and Demo Videos
For documentation and information, use this link:
http://www.planetminecraft.com/mod/movecraft-reloaded---loraxe42s-fork/
Also the builds on that site are more up to date than the builds on this site, so download the latest version there. Please be aware the builds on that site have not been checked by the dev.bukkit.org staff, so use at your own risk.
Here is a brief summary of Movecraft features covered on that site:
Control Method Options
- Sign and Pilot Tool
- Sign only
- Direct Control (the players movements control the craft)
- Misc Commands - /manoverboard, /release, etc
- Remote Signs to remotely activate command signs from other parts of the ship (Turn turrets, launch torpedoes, etc)
Craft Options
- Basic craft configuration options including size, speed, allowed block types, required blocks, etc
- Customizable Cruise Control to keep the craft moving forward
- Customizable Fuel Burning behavior
- Customizable sinking/crashing behavior including smoke, explosion on impact, and uncontrollable dives
- Restricting motion to horizontal or vertical planes
- Customizable "Hover" land contour following behavior for cars and surface vehicles
- Optional craft teleportation
- Require water contact for sailing ships and water craft
- Crafts that explode when they collide with things for ramming or torpedoes
- Repair signs to repair your ship, requires mats, and can require a fee
Server Options
- Customizable Pilot Tool for craft control (or you can disable it to force sign only movement)
- Man Overboard timeout to allow anyone who falls out of a craft to get back in it
- Configurable WorldGuard protection against moving into forbidden areas or sinking over protected areas
Permissions
Movecraft uses the following permissions:
movecraft.<craft name>.pilot
movecraft.<craft name>.move
movecraft.<craft name>.rotate
movecraft.<craft name>.repair
For example, if you have a craft named "Airship", you would need movecraft.Airship.pilot, movecraft.Airship.move, and movecraft.Airship.rotate in order to completely use it.
There is also:
movecraft.<craft name>.create - only required if RequireCreatePerm is set to true in config.yml
movecraft.cruisesign - only required if RequireCreatePerm is set to true in config.yml
movecraft.commands - grants access to /pilot, /cruise, /release, /rotateleft, /rotateright, /craftreport
You can also control these granularly with:
movecraft.commands.release
movecraft.commands.pilot
movecraft.commands.rotateleft
movecraft.commands.rotateright
movecraft.commands.cruise
movecraft.commands.craftreport
Dependencies
Movecraft does not require any other plugin to function, however certain features require additional plugins:
WorldEdit (>6.0) - For repair system
Vault - For payment system
In addition, the following plugins are supported for compatibility:
Cannons - Cannons will move with a piloted craft
WorldGuard - Region protection
Most common permission plugins - Assign permissions to various craft features
madrealms.net
MadRealms is the home server of Movecraft, and we welcome any player looking for a good movecraft experience to our main server : MadRealms : The Skyland Pirates.
Join today at madrealms.net
Statistics <> This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier
The server's version of Java
Whether the server is in offline or online mode
The plugin's version
The server's version
The OS version/name and architecture
The core count for the CPU
The number of players online
The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true. <>
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Donations
Donations go towards funding movecraft's development.

Source Code
Source Code is hosted on GitHub and commits are built by Jenkins CI. The Jenkins is not currently publicly accessible.
Builds are regularly posted to BukkitDev from our CI System.
Localisation
Localisation is fully integrated into Movecraft 3. Locale can be set inside the config.yml.
Due to a bug in GetLocalisations software, language packs are not currently available for download. We apologise for the delay and are working to get them uploaded to BukkitDev ASAP.
Submit a translation to your language at: http://www.getlocalization.com/movecraft/
Troubleshooting, Error Reporting
Please use this site to report errors and for troubleshooting assistance: https://github.com/msummers123/Movecraft-3/issues

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Posted Jun 17, 2012@HerrGohlem
The new one will hopefully be hitting beta on Jenkins on Wednesday evening.
Unfortunately I have exams until tuesday afternoon, but after that there is very little left to do. If you want I can send you a demo build just so you have an idea of whats going on. (If you get a demo build, do not complain about it, it is guaranteed to be bugged.)
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Posted Jun 17, 2012Hello
How is the Status of Movecraft when will come the Release or a Beta
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Posted Jun 17, 2012@TheLordofNyrin
What commands are you using.
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Posted Jun 17, 2012@Yuyuimg1
a) right click with a stick to move.
B) config is called movecraft.xml
C) set RequireStick or something like that to false, then right clicking with any item will work.
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Posted Jun 16, 2012It installed OK without any errors but when i try to start using commands none of them work. it tells me "unknown command" on all commands except for drive commands where it tells me it cant find the craft i told it to drive/sail. anyone know whats wrong?
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Posted Jun 16, 2012Everything seems to work with movecraft, but when I try to move any type of vessel with the item, nothing happens. /vessel turn works, just that it won't move, any help? Also, it hasn't written a config.
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Posted Jun 15, 2012@AJCStriker
Ok, thanks for answer. Good continuation ! ;)
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Posted Jun 14, 2012@Valentiniuss
First of all, permissions works perfectly. If you are having trouble doing it because of XML errors, then either contact VariousArtist, or simply lookup how XML works.
Second, chunk movement is no way related to us. We don't touch it in the released build, and in every test of both new and old we have run it has never occurred.
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Posted Jun 14, 2012Hello.
Always without solution for permissions...
But, I have a comment -> Since movecraft is installed, I have CHUNK MOVEMENT ont the map ! I don't know if that's, but I think...
Thanks for reading. Good evening.
Valentiniuss
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Posted Jun 14, 2012@Dark513
Please read the news posts.
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Posted Jun 14, 2012It's great but lots of turning issues like the beds, buttons get screwed up and need to be in the middle to avoid falling. When will it be fixed?
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Posted Jun 13, 2012@AJCStriker
If I restart, same thing
> file reset !Before reload or restart I have : 003 <CraftReleaseDelay>15</CraftReleaseDelay> <RequireOP>false</RequireOP> <!
Do you find this config file strange and confusing? This guy made this nifty GUI editor for it. Get it here: http://bit.ly/ewPebA--> </MoveCraft-Configuration>After reload or restart I have : 003 <CraftReleaseDelay>15</CraftReleaseDelay> <!
Do you find this config file strange and confusing? This guy made this nifty GUI editor for it. Get it here: http://bit.ly/ewPebA--> </MoveCraft-Configuration>And when I restart, I have an error in console :
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Posted Jun 12, 2012@Valentiniuss
Server Restart, also what do you mean the config is reset?
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Posted Jun 12, 2012@AJCStriker
I'm sorry... I spam comment page... If I can't reload movecraft, modification is not taken into account :/ I don't understand "
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Posted Jun 12, 2012@Valentiniuss
Do not use the reload command with move craft. It will break.
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Posted Jun 12, 2012@AJCStriker
Oh yes ! I'm stupid... Thanks ! But... When I reload Movecraft, the config XML file is reset.
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Posted Jun 12, 2012@Valentiniuss
<RequireOP>false</RequireOP>
Its XML, a bit uncommon around bukkit.
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Posted Jun 12, 2012@AJCStriker
Thanks for your answer ! Your fast answer :)
In my Movecraft.xml I have just: 003 <CraftReleaseDelay>15</CraftReleaseDelay> <!
Do you find this config file strange and confusing? This guy made this nifty GUI editor for it. Get it here: http://bit.ly/ewPebA--> </MoveCraft-Configuration>I tried to put 'RequireOP: false' and 'RequireOP: disable' but when I reloaded, my modifications was erased :/ (My fault... I don't know the good code).
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Posted Jun 12, 2012@Valentiniuss
Movecraft has a full permission set with everything except the wildcard. Please disable RequireOP in movecraft.xml, then simply set up the permissions http://dev.bukkit.org/server-mods/spout-transport/pages/movecraft-permissions/
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Posted Jun 12, 2012Sorry, but I'm very angry ! (and sorry for my bad english langage...).
This plugin is awesome, and run with no problem ! :D BUT, after change permission plugins lot of few (bukkitpermission, permissionsEX, bpermission...), and reconfigure all them... I understand that movecraft is just for OP player ?! Permissions movecraft.ship doesn't exist ! No permissions ? How ?! Why ?
If I want players can sail ship, I must do OP all player ?! It's impossible...
I'm sad :'( Please... help me ! Save me ! My players have been waiting too long :/
Thanks you for read.
Cordially, Valentiniuss (Admin on 'MineDeCrayon')