Monster Apocalypse
Monster Apocalypse Version 19.6
Version 19.6 is only supported on Minecraft 1.11.0+. Please visit the Spigot page for support.
Support for new versions of Monster Apocalypse have been moved to Spigot, find more info and downloads here. https://www.spigotmc.org/resources/monster-apocalypse.12122/



Welcome to the ultimate monster hell. I have brought together everything anyone everyone could ever want to do with monsters into one completely hellbent plugin. Use at your own risk.
Warning - Zombie digging is destructive, if you turn it on and configure it, please backup your worlds.
Plugin has been thoroughly tested as working properly, if you have trouble please report it so I can make it work for a wider range of setups!
PLEASE USE CRAFTBUKKIT 1.11 (R1) for version 19.6. Only Spigot supports this build. No other builds will work with this version.
Monster apocalypse is copyright by the individual aliased on this site as blainicus, all rights reserved. You are free to use it commercially, as long as you do not sell the plugin itself unmodified, and do not claim ownership. Source code is included for self-modification. I am not liable for monetary or other damages caused by using or modding this plugin.
Donate
Monster Apocalypse was created by one man, working full time continually for several months during early development. Please donate if you would like to see more features or new plugin releases, or just feel like my time is worth your gratitude.
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS
Features
- Complete control of all monster power- health, damage, item drops, burning in sunlight, explosion radius, immunity to specific damage types, even spawn rates!
- INSTANT setup options!
- Consume the world in darkness - Always night mode, and bonus spawns!
- Action RPG Mode - Make combat more exciting!
- Incredible new abilities - Mobs can explode on death, spawn allies, kill torches, attack from miles away at high velocity, bombard bases with exploding arrows, and even claw and scratch their way into your home!
- Zombies can dig through anything based on YOUR settings, and no server lag! Fear the Apocalypse as they pound away at your walls!
- Monsters can be set to nerdpole and airbridge, like players on the hunt!
- Skeletons can be set to turn into quake pro snipers, shooting accurately from FAR in the distance!
- Nightmare Mode for the ultimate increasing challenge!
- FULL World-Guard region support, works even when worldguard regions isn't!
- Total natural spawn rewrite, available to change your world drastically and retain that vanilla feel.
- Multi-world support - Will only run on worlds YOU select!
- Mega-aggro system - Mobs can smell you from miles away and attack!
- Spawn Points - Set up virtual spawners with custom timers!
- True damage - Allow mobs to pierce that pesky diamond armor!
- Wolf and PigZombie aggressiveness control.
- Control which blocks mobs spawn on.
- Permissions nodes to make certain players immune to monster aggro and damage.
Video
Warning, videos below contain mild mature language.
http://www.youtube.com/watch?v=rHwaBpXT8vo
http://www.youtube.com/watch?v=SwRKtiQ3aLM
http://www.youtube.com/watch?v=iwLW0YtUXZc
http://www.youtube.com/watch?v=y3JjjCYv4sk
http://www.youtube.com/watch?v=estgRv4ZnLY
http://www.youtube.com/watch?v=1P5NNDAU3AA
Download Version 19.6!
Version 19.6 is out!
It will appear here once it's approved:
http://dev.bukkit.org/server-mods/monster-apocalypse/files/
If you need it earlier than this (it can take up to 5 days), send me a private message.
Thanks for the support! If you like what I've done with this version, feel free to donate. https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS
Version 19.6 notes:
- Updated to Minecraft/Spigot 1.11.0
- Version dependent on Spigot 1.11.0.
- Please view the supported release page here: https://www.spigotmc.org/resources/monster-apocalypse.12122/
Config
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/config/
(Is partially updated)
You will need to reference craftbukkit enums for drops and block attacking to work, failure to use valid enums could potentially break your plugin. You can find them here:
https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
You may want to play with Spawn Points, you can find the info here:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/spawn-points/
If you wish to develop your own plugin with my health API, check this page:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/health-api/
For Nightmare Mode, check here:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/nightmare-mode/
Need multiple configs?
- Note: This is outdated and may not work.
How to set up multiple installations, for different custom difficulties on multiple worlds:
- Copy the MA jar and rename it.
- Rename the plugin inside plugin.yml of the second copy (within the jar), and remove the commands section.
- Disable registering the /MA command in the second copy's config.
- Double check that you have no world names overlapping between the two configs, and that your bonus and naturalistic spawns are restricted to the right worlds.
You now have two separate installations.
Related/Similar Plugins
Fear the Darkness: Adds an element of terror to dark areas of minecraft!
http://dev.bukkit.org/server-mods/fear-darkness/
Simple Starvation: For when you really want to emphasize long term survival!
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Posted Jan 30, 2013what is the difference between bonus spawning and naturalistic bonus spawning?
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Posted Jan 30, 2013@blainicus
With same config, everything works fine with 10.x and 1.4.6 R0.3 when switching to 11.x and 1.4.7 R0.1 mega aggro and mass aggro speed is not working
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Posted Jan 30, 2013@predawnia @TommehRRR
I've played with mega-aggro working on this version.
Also, your mega-aggro range is extremely low.
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Posted Jan 30, 2013@predawnia
Same, i don't think it works in this version.
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Posted Jan 30, 2013I am using 1.4.7-R0.1 and MA 11.1 and experiencing Mega aggro and Mass aggro run speed not functioning for zombies. Anyone seen this problem?
This is my config: http://pastie.org/5958309
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Posted Jan 30, 2013I cant get this plugin to work put can someone send me a config that only spawns hordes of zombies? i am wanting to create a zombie survival map with lots of zombies
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Posted Jan 29, 2013sorry, I needed to be more specific. I meant what the actual permission was (ex. ma.deaggro or monsterapocalypse.deaggro).
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Posted Jan 29, 2013Lol this is by far one of my favorite plugins. Nothing quite shocks a player like a chicken wiping out everything in a 50 block radius upon death xD.
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Posted Jan 29, 2013@blainicus
Thats strange then, my bonus spawns would mess up everything, even in correct formatting.
It would lead to a wiped config, which i do back up.
What could have caused the config wipe, if you know?
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Posted Jan 29, 2013@Superspier
No.
@Rorazoro
Disables mobs choosing a player as a target for mega-aggro and super arrows.
@OriginalMadman
I'm still having issues with spawn proportions myself. I'll fix that for good with the next update. If your proportions are not formatted correctly, it will default to an equal chance to spawn each mob type.
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Posted Jan 29, 2013@blainicus
I think I might have figured something out.
It seems MA is stable for me now (just tested active usage for several hours, exactly the same config). A lot of other plugins have upgraded recently and I changed things up a bit so I can't be sure of it, but I think possibly ExtraHardMode might have not been playing nice with MA. I will investigate further and try them together again.
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Posted Jan 29, 2013@OriginalMadman
From what happened to me (previos versions, not sure about this one) is the config wiping, spawning becomes irradical, or the opposite - no spawns.
becuase its at the beginning of the config it will mess up anything after.
If you have world guard it might be that, i had errors like that before.
Also, if you use multiworld try adding it as a softdepend.
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Posted Jan 29, 2013@blainicus
I never do reloads, only proper restarts. I can't find any config issues myself. I find it hard to believe it would be a multiverse problem? Everything works fine for a while (couple of hours), then borks out like the posted error log.
If there aren't any things that is undocumented but not working in my config (went over it several times) - I can't really see it being anything else but an issue with this plugin.
On another note: How absolute is that it must be 100.1% on the spawning totals? What happens if it is 100.0% or 100.2% or 105% etc?
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Posted Jan 29, 2013I would still like to know what the deaggro permission is and if it works with other permission plugins.
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Posted Jan 29, 2013@Jacold
From what i noticed mobs will only pick up items when the custom spawning is disabled, it is a shame, i don't know if blain will fix it.
if you want to obtain heads or custom drops i suggest
Eco Creature - i was able to get enchanted drops, too.
http://dev.bukkit.org/server-mods/ecocreature/
Also, your bonus spawns add up to 95%, it needs to be 100.1%
And with mine the wither skeletons or npc's arent met, either.
Lets ask blain ;)
@Jacold
Just set up corpse piling and have mobs build there.
MUAHAHAHAHA
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Posted Jan 29, 2013Hello. Is there a way to disable the increased monster health/damage in Mob Arenas? Thank you.
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Posted Jan 28, 2013I want zombies to break doors only but how would I write that under breakable blocks? I've written: WOODEN_DOOR:12. Also, I've set Zombie damage to 3 but set the game difficulty to hard which puts mob damage to 6. So which one wins? 3 or 6 or will it be 9? Finally, my config file reset and I don't know why. I saved it, did the plugin just get updated?
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Posted Jan 28, 2013So... How it appears...
I have now 20 ghasts, few zombies, skeletons, spiders, creepers, and pig zombies, 1-2 blazes and 0 (zero) wither skeletons. It's only my misunderstanding of this plugin? Btw: in config there is no witch, pig zombies run without swords, mobs don't pickup items, there's no way to obtain heads and there's no way to meet wither skeleton, wither, witch and npc zombie. You want to fix this? And if I can please - easier-to-understand config. Example config with explainations is still too hard to understand.
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Posted Jan 28, 2013But its not working for group permissions. It has only worked for op so far.
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Posted Jan 28, 2013@Rorazoro
Yep, you're using it right.