MobHealth
MobHealth
Simple damage reporting. When you hit a mob, MobHealth tells you how much damage you did and how much health it has left: in chat, on the action bar, on the mob's name tag, as a boss bar, as a floating damage number, or as a health bar hovering over the mob. Any combination, and nothing for players to install.
MobHealth 11 is the classic plugin rebuilt around the NeoForge version's feature set, and it runs on every server line from Beta 1.7.3 to 26.3. Pick the file for your server:
+bukkit1.13-26.3: Spigot and Paper, 1.13 through 26.3+bukkit1.8-1.12: 1.8 through 1.12.2+bukkit1.7: CraftBukkit / Spigot 1.7.2 through 1.7.10+beta1.7.3: Beta 1.7.3 (CraftBukkit #1060, Poseidon, UberBukkit, Canyon)
Display modes
| Mode | Needs |
|---|---|
Chat: Zombie [||||||||||] 14/20 (-6) |
any server |
| Action bar: the same readout above the hotbar | 1.8+ |
| Nameplate: a coloured bar on the mob's name tag | 1.7+ |
| Boss bar: the widget at the top of the screen | 1.9+ |
| Damage indicators: red numbers that pop off the mob and rise | 1.8+ |
| Graphical: a floating bar riding above the mob | 1.19.4+ |
Bars go green → yellow → red as health drops. MobHealth says at startup which enabled modes your server cannot show, so nothing fails quietly.
Options
- Show for hostile, neutral and passive mobs, players and bosses separately, with per-mob
overrides (
minecraft:villager=false). - Only the attacker sees it, or everyone nearby.
- Bar length, glyphs, numbers as
14/20or70%, how long bars linger, how long after a kill. /mobhealth togglelets each player mute it;mobhealth.seelets you hide it from a rank.- The config has the same keys as the NeoForge mod, so one set of docs covers both.
Commands and permissions
/mobhealth reload (mobhealth.reload, op) · /mobhealth toggle [on|off] [player]
(mobhealth.toggle, everyone; mobhealth.toggle.others, op) · mobhealth.see (everyone)
Source and issues
https://github.com/Sablednah/MobHealth. The NeoForge version is a separate project, MobHealth ReForged.
Video
See MobHealth in action here…
Thanks to WoopaGaming for the video.

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Posted Jul 24, 2012@UltrafaceGuy
Yeah - it does a != check not > - and i don't change the released version number until i notice bukkit has aproved the upload ;)
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Posted Jul 24, 2012@UltrafaceGuy
LOL.
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Posted Jul 24, 201216:39:11 CONSOLE: [WARNING] [MobHealth] 4.8.6 is available. You're using 4.8.7 16:39:11 CONSOLE: [WARNING] [MobHealth] http://dev.bukkit.org/server-mods/mobhealth/
I lol'd.
:D
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Posted Jul 24, 2012@Shankemdirty
It's scrolled to page 2 now - but yeah - the latest verion is marked .5 when its meant to be .6
Just ignore the notice. Or if its causing issues - open up the .jar and edit plugin.yml inside - first line is the version.
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Posted Jul 24, 2012@PIPOKID
Not easily - I can with Spout - but I'm not going to write more spout features untill 1.4/api is out and I know how to suport Official API / Bukkit and Spout
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Posted Jul 24, 2012@midnightfang22
Yeah - MA still reports weird health levels for mobs in worlds it doesn't control. It's fine now for worlds in the list - but i need to hack in to check if the world is in MA's list.
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Posted Jul 24, 2012i downloaded v4.8.6 and it still says update now your version is 4.8.5 download v4.8.6 i downloaded v4.8.6 two times in a row and still says i got v4.8.5
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Posted Jul 21, 2012Is MobHealth updated for the monster apocalypse update? For some reason this plugin isn't working since I updated both of them except for the world that I enabled the monster apocalypse in. Any idea as to why this is happening?
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Posted Jul 21, 2012@SableDnah
Thanks for keeping up updated. Mobs and Mobhealth together are the best for any rpg server. Donations incoming. keep up the great work
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Posted Jul 20, 2012@SableDnah
That would be lovely, thanks so much! And it's all good, I realize it takes time to develop these things and it's tough keeping up with other plugins! Keep up the good work :)
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Posted Jul 20, 2012@Tehkiah
Yeah - that happens when I'm out of sync with the latest mobs. He's working hard on it - and i'm following behind patching my suport to work with it. Should be fixed (again) this w/e. This bear with us as i try to keep up ;).
To help - i#ll list the version of Mobs that i've tested each MonHealth release with so you know what "should" work ;)
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Posted Jul 20, 2012Recomended heroes, mobs 35dev, and latest mobhealth. i get this http://dev.bukkit.org/paste/5834/
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Posted Jul 20, 2012@SableDnah
It seems as though the new dev builds of Mobs conflicts with the current build of MobHealth. Mobhealth registers the damage from the last hit and gives a killed notification, but doesn't give any other damage notifications at this time.
Anyway, also wanted to say thanks for a totally awesome plugin! It's great!
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Posted Jul 20, 2012@SableDnah:
I don't know if you can do this or not, but it would be nice to have an option where we could choose to have displayed above the head of the monsters/players/animals the amount of hearts left.
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Posted Jul 19, 2012@SableDnah: I don't know if you accept enhancement ideas, or if this has already been suggested, so I apologize for the unsolicited request.
It would be nice to add some customization to the messages that are displayed. Several of my players have lamented that while they love the idea of the plugin, they think the message display is too verbose. It would be nice to be able to format the output to allow custom messages. For my users, I think the preferred format would be something very simple like:
<monster name> <damage amount> damage. (<remain health>/<max health>)
Edit: I write all that, and then I found out that you already do that in the lang file. I'm a bright one.
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Posted Jul 19, 2012sorry about the 4.8.6 version bug guys-.7 with Monster Apoc fixes will be out soon and will make sure i get the verion code right this time!
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Posted Jul 19, 2012me too
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Posted Jul 17, 2012@Chemical_Datas
Yep.
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Posted Jul 17, 2012Anyone else getting the message to download the 4.8.6 version after you just dowloaded it?
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Posted Jul 12, 2012Just wondering if you could take a look at this. happens with the plugin Mobs
http://dev.bukkit.org/paste/5783/