MobHealth
MobHealth
Simple damage reporting. When you hit a mob, MobHealth tells you how much damage you did and how much health it has left: in chat, on the action bar, on the mob's name tag, as a boss bar, as a floating damage number, or as a health bar hovering over the mob. Any combination, and nothing for players to install.
MobHealth 11 is the classic plugin rebuilt around the NeoForge version's feature set, and it runs on every server line from Beta 1.7.3 to 26.3. Pick the file for your server:
+bukkit1.13-26.3: Spigot and Paper, 1.13 through 26.3+bukkit1.8-1.12: 1.8 through 1.12.2+bukkit1.7: CraftBukkit / Spigot 1.7.2 through 1.7.10+beta1.7.3: Beta 1.7.3 (CraftBukkit #1060, Poseidon, UberBukkit, Canyon)
Display modes
| Mode | Needs |
|---|---|
Chat: Zombie [||||||||||] 14/20 (-6) |
any server |
| Action bar: the same readout above the hotbar | 1.8+ |
| Nameplate: a coloured bar on the mob's name tag | 1.7+ |
| Boss bar: the widget at the top of the screen | 1.9+ |
| Damage indicators: red numbers that pop off the mob and rise | 1.8+ |
| Graphical: a floating bar riding above the mob | 1.19.4+ |
Bars go green → yellow → red as health drops. MobHealth says at startup which enabled modes your server cannot show, so nothing fails quietly.
Options
- Show for hostile, neutral and passive mobs, players and bosses separately, with per-mob
overrides (
minecraft:villager=false). - Only the attacker sees it, or everyone nearby.
- Bar length, glyphs, numbers as
14/20or70%, how long bars linger, how long after a kill. /mobhealth togglelets each player mute it;mobhealth.seelets you hide it from a rank.- The config has the same keys as the NeoForge mod, so one set of docs covers both.
Commands and permissions
/mobhealth reload (mobhealth.reload, op) · /mobhealth toggle [on|off] [player]
(mobhealth.toggle, everyone; mobhealth.toggle.others, op) · mobhealth.see (everyone)
Source and issues
https://github.com/Sablednah/MobHealth. The NeoForge version is a separate project, MobHealth ReForged.
Video
See MobHealth in action here…
Thanks to WoopaGaming for the video.

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Posted Mar 9, 2016@SableDnah
Any updates on this? Sorry to bother if you are busy.
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Posted Mar 6, 2016@SmallSansSerif
Yeah - the Action bar disables if the NMS versions don't match. 1.9 support is in progress :)
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Posted Mar 6, 2016Can you update or rebuild for 1.9? It seems to have broken the Action Bar messages which we use.
Thanks!
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Posted Aug 9, 2015@awswolf1
Disable player health, That uses a scoreboard too so disabling it will stop it conflicting with SkillAPI :)
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Posted Aug 9, 2015Can you add support to the plugin SkillAPI please? Because it has a scoreboard and it doesn't show when I use Mobhealth. Besides that, amazing plugin!
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Posted Jul 26, 2015@HSIkMy
Display of info under a player name is handled by scoreboard objectives. I use a score board cause that's the only way to display in information on a player.
If youve diabled playe rhealth then mobhealth is not useing the board space any more, and something else is clashing.
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Posted Jul 26, 2015@Chris_lions
Soory can't do that, Mobs dont have an under the name scrore only players.
There not even a newline to force it onto another line.
Should be able to remove the colon tho i'll look at adding an option
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Posted Jul 25, 2015@SableDnah
Why does it use a scoreboard? For storing data a HashMap would be enough. Also the scoreboards still disappear after turning off player health.
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Posted Jul 24, 2015@SableDnah
I was wondering if it was possible to move the health representation under the mob name? Also is it possible to remove the semi colon that is separating the name from the health?
Thanks.
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Posted Jul 19, 2015@HSIkMy
Yeah, bukkit can only show one scoreboard per player.
Disable player health, as that's the bit that uses a scoreboard, and MobHealth we diable use when its diabled in config.
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Posted Jul 19, 2015With this plugin installed, as soon as you take damage scoreboards disappear. This applies on Mob-Arena and BattleArena scoreboards - 2 minigame plugins that my server is using.
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Posted Jul 19, 2015@KiritoTheSwordsman
It sounds like you have a conflicting scoreboard :/ It should show all the time! I'll see if i can adjust the order.
As for colour - ive not put any colour processing on the lables. - try using the MC colour code ( § ) instead of & and see if that works. Meanwhile i'll add &X codes to next version.
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Posted Jul 19, 2015I was wondering if there is a way to color the Health message above players heads? Went into the lang file and tried to use a color code there and didn't work. Also can I make it so it is always displaying? I have configured the config as much as I can however whenever the only time you see the health of a player is when THEY hit you. I would like it so you can always see it. Thanks
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Posted Jul 6, 2015Another awesome plugin. This is just what I needed. Thanks
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Posted Jun 30, 2015@EzrealHD
I thought I had, best go fix that!
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Posted Jun 16, 2015Add a message for Doney for chat :P
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Posted Mar 20, 2015@thegtz
Mobhealth supports a lot of custom mob plugins and since we got setMaxHealth added to bukkit - 99% of custom mob plugins work with mobhealth fine ;)
As for the newline I'm sorry to say its not supported. There's no newline character I can use to force a new line, and there is only one area to display info - in the mobs custom name. So without client mods its not workable.
If there was a way I'd do it in a heartbeat :)
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Posted Mar 20, 2015Do you think its possible to add a feature for us to edit the way the health bar is displayed on a mob?
As I would like the mob name to be on top and health bar under it.
MOB
[||||||||||]
Also is it possible to add my own custom mobs or only default minecraft mobs are supported?
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Posted Mar 9, 2015@LethalWrath @griffenx
Thanks griffenx
Yes LethalWrath, you can, just look in the config - and also in the comment directly bellow yours!
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Posted Mar 9, 2015@LethalWrath
yes, try looking in the config