MobHealth
MobHealth
Simple damage reporting. When you hit a mob, MobHealth tells you how much damage you did and how much health it has left: in chat, on the action bar, on the mob's name tag, as a boss bar, as a floating damage number, or as a health bar hovering over the mob. Any combination, and nothing for players to install.
MobHealth 11 is the classic plugin rebuilt around the NeoForge version's feature set, and it runs on every server line from Beta 1.7.3 to 26.3. Pick the file for your server:
+bukkit1.13-26.3: Spigot and Paper, 1.13 through 26.3+bukkit1.8-1.12: 1.8 through 1.12.2+bukkit1.7: CraftBukkit / Spigot 1.7.2 through 1.7.10+beta1.7.3: Beta 1.7.3 (CraftBukkit #1060, Poseidon, UberBukkit, Canyon)
Display modes
| Mode | Needs |
|---|---|
Chat: Zombie [||||||||||] 14/20 (-6) |
any server |
| Action bar: the same readout above the hotbar | 1.8+ |
| Nameplate: a coloured bar on the mob's name tag | 1.7+ |
| Boss bar: the widget at the top of the screen | 1.9+ |
| Damage indicators: red numbers that pop off the mob and rise | 1.8+ |
| Graphical: a floating bar riding above the mob | 1.19.4+ |
Bars go green → yellow → red as health drops. MobHealth says at startup which enabled modes your server cannot show, so nothing fails quietly.
Options
- Show for hostile, neutral and passive mobs, players and bosses separately, with per-mob
overrides (
minecraft:villager=false). - Only the attacker sees it, or everyone nearby.
- Bar length, glyphs, numbers as
14/20or70%, how long bars linger, how long after a kill. /mobhealth togglelets each player mute it;mobhealth.seelets you hide it from a rank.- The config has the same keys as the NeoForge mod, so one set of docs covers both.
Commands and permissions
/mobhealth reload (mobhealth.reload, op) · /mobhealth toggle [on|off] [player]
(mobhealth.toggle, everyone; mobhealth.toggle.others, op) · mobhealth.see (everyone)
Source and issues
https://github.com/Sablednah/MobHealth. The NeoForge version is a separate project, MobHealth ReForged.
Video
See MobHealth in action here…
Thanks to WoopaGaming for the video.

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Posted Feb 13, 2015Great plugin! The only thing is that when I use this plugin, /scoreboard commands don't work or show up. Is there any way to enable scoreboard with this plugin?
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Posted Feb 2, 2015Is it possible to disable the chat messages that show when you hit a mob or player? I want to only have the health shown above the mobs head.
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Posted Dec 15, 2014@wax5871551
Most of the gui options require client mods. Spout or SimpleNotice, both of which will be a struggle.
If you want Just the HealthBars and not the damage reporting then set...
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Posted Dec 15, 2014I want to MobHeath no chatGUI , what use the config? Because the chatbox will be cover!
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Posted Nov 18, 2014Info: Works well with MythicMobs generated creatures (Outcoming damage to mobs and names are fine - didnt test with incoming)
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Posted Sep 8, 2014Working fine with Spigot Server 1.7.10... nice plugin!! Thanks!!
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Posted Jul 24, 2014Can the latest build work on cb1.7.2-r0.3?
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Posted Jun 10, 2014@markGod
You'd need to turn of the player health to disable MobHealth's scoreboard. Each player can only have one scoreboard at a time :/
I'm gonna add an explicit flag to disable scoreboards on the next release just to make it clearer.
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Posted Jun 10, 2014Is this compatible with scoreboardstats plugin?
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Posted Jun 10, 2014Does this plugin is compatible with scoreboardstats(http://www.curse.com/bukkit-plugins/minecraft/scoreboardstats) plugin?
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Posted May 24, 2014@SpankyMcFlappers
Which stats plugin do you use?
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Posted May 23, 2014I am running into an issue. I have a scoreboard plugin that I use for stats. When the scoreboard loads up it cancels out the health bar on everything. I know this is a conflict with most plugins but I was wondering if there was a way to fix it. If there is I would love to know :D
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Posted May 16, 2014@griffenx
Yeah - I found it and just pushed out v8.2.0.
Turns out it was the opposite - something within Bukkit was adding &f (white colour) to the start causing it to clip the name. *Should* be all sorted now in v8.2.0 when Bukkit approve it let me know how it goes.
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Posted May 16, 2014@SableDnah
It happens with all damage types for me. Players can just punch a zombie a few times and its nametag will be completely empty.
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Posted May 16, 2014@griffenx
I've noticed this myself - damage effects like poison and fire seem to cause it. I'm mid debugging it now for the 1.7.9-r0.1 release.
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Posted May 16, 2014I've been having an interesting problem with this plugin for a while now for many mobs, when they take damage, instead of decreasing their health bar, the plugin instead just chops characters off of the end of their name, until their name is completely blank. It's frustrating, and seems to work with invincible mobs, such as pets, player horses, and NPC's. Any idea what could be causing this?
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Posted May 14, 2014@pepper82
Did you edit the healthBarCharacter in lang.yml? whilst it was running?
Can you raise a ticket with versions and contents of your lang.yml please.
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Posted May 14, 2014@Aarthek
Thats right. That will prevent Villager Healthbars
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Posted May 14, 2014Reload command not working for me:
"Invalid healhtbar type"
when doing:
/mobhealth reload
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Posted May 12, 2014K so I have in my config file:
hideBarForVillager: true forceBarHide: - EnderDragon - Horse - Wither
That's all I need to do right?