MobHealth
MobHealth
Simple damage reporting. When you hit a mob, MobHealth tells you how much damage you did and how much health it has left: in chat, on the action bar, on the mob's name tag, as a boss bar, as a floating damage number, or as a health bar hovering over the mob. Any combination, and nothing for players to install.
MobHealth 11 is the classic plugin rebuilt around the NeoForge version's feature set, and it runs on every server line from Beta 1.7.3 to 26.3. Pick the file for your server:
+bukkit1.13-26.3: Spigot and Paper, 1.13 through 26.3+bukkit1.8-1.12: 1.8 through 1.12.2+bukkit1.7: CraftBukkit / Spigot 1.7.2 through 1.7.10+beta1.7.3: Beta 1.7.3 (CraftBukkit #1060, Poseidon, UberBukkit, Canyon)
Display modes
| Mode | Needs |
|---|---|
Chat: Zombie [||||||||||] 14/20 (-6) |
any server |
| Action bar: the same readout above the hotbar | 1.8+ |
| Nameplate: a coloured bar on the mob's name tag | 1.7+ |
| Boss bar: the widget at the top of the screen | 1.9+ |
| Damage indicators: red numbers that pop off the mob and rise | 1.8+ |
| Graphical: a floating bar riding above the mob | 1.19.4+ |
Bars go green → yellow → red as health drops. MobHealth says at startup which enabled modes your server cannot show, so nothing fails quietly.
Options
- Show for hostile, neutral and passive mobs, players and bosses separately, with per-mob
overrides (
minecraft:villager=false). - Only the attacker sees it, or everyone nearby.
- Bar length, glyphs, numbers as
14/20or70%, how long bars linger, how long after a kill. /mobhealth togglelets each player mute it;mobhealth.seelets you hide it from a rank.- The config has the same keys as the NeoForge mod, so one set of docs covers both.
Commands and permissions
/mobhealth reload (mobhealth.reload, op) · /mobhealth toggle [on|off] [player]
(mobhealth.toggle, everyone; mobhealth.toggle.others, op) · mobhealth.see (everyone)
Source and issues
https://github.com/Sablednah/MobHealth. The NeoForge version is a separate project, MobHealth ReForged.
Video
See MobHealth in action here…
Thanks to WoopaGaming for the video.

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Posted Jun 16, 2012@G4meM0ment
Should be fixed now in 4.8.2 - let me know how it goes :)
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Posted Jun 16, 2012@x3nec
Yeah I'm working with Mobs developer to sort this :)
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Posted Jun 15, 2012I don't know why but, normal mobs show as normal yet mobs spawned from the Mobs plugin do not show health at all?
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Posted Jun 11, 2012@SableDnah
It was harmtouch or fireball.
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Posted Jun 6, 2012<<reply 741624="">>
That looks like Heroes (SkillMessageScheduler is my heroes skill manager).
What skill where you using at the time?
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Posted Jun 5, 2012StackTrace:
Appears in mobarena.
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Posted Jun 1, 2012Can this work with Mobstat? this would be a perfect fit if it does?
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Posted May 28, 2012Still loving this plugin, great work!
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Posted May 26, 2012<<reply 667604="">>
I de believe it working in general with MobDamage now.. at least the basic configurations I've tried work fine since I played about with event priorities.
Give it a whirl and let me know how it goes? If you hit problems raise a ticket and send me your MobDamage config :)
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Posted May 26, 2012<<reply 720809="">>
I can do that with spout - but with the unknown future of Spout and Minecraft API - I'm not gonna spend a lot of time on Spout only features...
That said if its quick and easy (and I think it is) I'll see what I can squeeze in.
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Posted May 23, 2012Could the RPG notification be like, damage above the heads like in Hack Slash Mine? You know what I mean, not just static text on the screen, but actual text like nameplate, moving with the entity.
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Posted Apr 29, 2012This plug-in is great
I like it very much!! :)
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Posted Apr 24, 2012@SableDnah
Thank you , maybe its there some mistake in config , ill check one more time tomorrow , if its going to work im gonna tell you ;)
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Posted Apr 24, 2012@Croppiatus Have moved this to a ticket so I can follow it up easier ;)
http://dev.bukkit.org/server-mods/mobhealth/tickets/13-hi-there-i-have-a-problem-i-have-changed-the-co/
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Posted Apr 24, 2012@SableDnah
i have latest versions of listed clients
just copyed from config.I hope you can read something from it :D:D
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Posted Apr 24, 2012@Croppiatus Can you pastebin your current config? Also what version of Bukkit, SpoutPlugin and SpoutCraft do you have (The RPG notification requires SpoutPlugin+SpoutCraft Client).
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Posted Apr 24, 2012Hi there i have a problem.I have changed the config file - rpg to true an im still getting the health status in chat.... If you could send me here the correct config file i would be glad :)
TY
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Posted Apr 22, 2012@SableDnah
Nice to see you've added that on-screen number notification :P
Did you ever get a chance to look at ModDamage?
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Posted Apr 14, 2012-
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Posted Apr 10, 2012@diannetea I've got basic tamed entity support in place now - testing and will release later today. Also has persistent toggle status too.