InfiniteClaims
InfiniteClaims is a plot management plugin made easy. Paired with the InfinitePlots world generator, and the WorldEdit/WorldGuard API's, InfiniteClaims aims to make creative or competitive worlds easier for server administrators everywhere.
Notice!
InfiniteClaims is being discontinued. This is happening due to myself and wide_load (developer of InfinitePlots) working to combine InfinitePlots and InfiniteClaims into one plugin. We will be merging into a new updated version of InfinitePlots so that you don't have to download a whole new plugin, but just an update to one, and delete the other.
A lot of the features from InfiniteClaims will be carried over, and some features you guys have wanted for a while have already been implemented within the Alpha version of the new InfinitePlots.
Due to this, there will be no further releases of InfiniteClaims after the 2.1.3 beta release. I will be focusing on the new and better plugin, so no bug fixes will be released. I will try to provide support during this time for issues with the plugin, just so that you can still function until the new plugin, but generally if 2.1.3 is having an issue but 2.1.2 wasn't.. then I would recommend you stick with the 2.1.2 release.
Once the new plugin is released I will provide support on the InfinitePlots ticket system and comments on how to convert the plots from this plugin to the InfinitePlots system, as well as outlining how to convert the plots on this page as well. Thanks for all the support and I hope you stick with me during the merger, cause I promise you'll love the new plots system :)
Features
- Plots are automatically sized to fill the whole (physical) plot. This is based off the InfinitePlots size, and can vary between worlds. These plots extend from one block above bedrock, to the world height limit.
- Automatic or manual plot creation. If allowed the first time they enter a InfinitePlots world the player will have a plot automatically created. Or as an alternative you can force users to read some rules near spawn, and then use a command to manual create a plot.
- Plot teleportation: Your own plot, another players plot, a plot in another world, the options are limitless (actually they are limited)
- Easy member management! Easily add members to a plot to help you build, and then remove them when you're done. Tired of your friends messing up your plot? Remove them all and build alone!
- Quick plot regeneration if you ever want to start from scratch! After much delay, plot reseting is finally available!
- Plot identification done simple…Signs! You can place signs on the entrance, corners, or both of each plot. You can also change the colors of the sign text, or the plot owner message.
- And more!
Install
Installation is easy! Just add the InfiniteClaims.jar file to the same plugin folder that InfinitePlots.jar, WorldGuard.jar, and WorldEdit.jar are in and restart your server.
WARNING: If you do not have WorldGuard, InfinitePlots, or WorldEdit installed, InfiniteClaims will not start. After this a InfiniteClaims folder should be available containing config.yml. If you would like to see an extended explanation of what the config.yml file contains follow this link:
Configuration & Permissions Explained.
If you like to live life on the edge then make sure the following value matches what is in your InfinitePlots config.yml or you'll notice issue's with plot teleportation and sign placement.
plots:
height: 20
Finally if you would like to prevent players from building or breaking blocks on the pathways between each plot, run the following command in your plot world(s):
# Thats two _'s with no space inbetween, should be able to copy and paste the command
/rg flag __global__ build deny
Commands
Please go to this page for a complete breakdown of
commands
Permissions
Below is a list of all possible permissions. At the moment permissions have only been tested with PermissionsEx.
- iclaims.* - Parent node of all InfiniteClaims permissions
- iclaims.help - Granted by default
- iclaims.plot.* - Parent node of all plot permissions
- iclaims.plot.auto - Allows for automatic plot assignment. To prevent automatic plot assignment, do not give this permission to players.
- iclaims.plot.tp - Allows you to teleport to your plot, or another players plot from any world.
- iclaims.plot.new - Allows you to claim a new plot, if you have not already reached the maximum number of plots allowed.
- iclaims.plot.list - Allows you to see a list of all your plots.
- iclaims.plot.info - Allows you to get information about your plot,
- iclaims.plot.manage.* - Grants access to all plot management commands
- iclaims.plot.manage.addmember - Allows you to add a player to your plot, so that they can help you build.
- iclaims.plot.manage.removemember - Allows you to remove players from your plot, so that they cannot build/destroy blocks on your plot.
- iclaims.plot.manage.reset - Allows you to reset your own plot, removing anything built on it.
- iclaims.plot.manage.remove - Allows you to delete your own plot, removing everything built, and your right to build on it.
- iclaims.plot.admin.* - Grants all access to plot administration commands.
- iclaims.plot.admin.info - Allows you to use the Admin Info command.
- iclaims.plot.admin.remove - Allows you to remove other players plots, removing anything they built and their build rights on that plot.
- iclaims.plot.admin.removemember - Allows you to remove members from any players plot.
- iclaims.plot.admin.addmember - Allows you to add members from any players plot.
For more detailed examples of permissions and their respective commands, visit the
commands page.
GroupManager Compatibility
So I finally did some testing with GroupManager and discovered that by itself, InfiniteClaims does not work with GroupManager. But there is a way to make it work, if you run the EssentialsGroupBridge that comes packaged with EssentialsGroupManager, than everything works fine. Sorry if this resolution doesn't work for everyone but I am not going to rework permission checks just for one Permissions plugin.
Notice for MultiWorld User
As of InfiniteClaims version 2.1.0 MultiWorld is still not supported, and will not work. I am continuing to work on resolving this issue, and besides bug fixes, will mainly be working on this issue for the next release. At the moment getting InfiniteClaims to work with MultiWorld honestly breaks a ton of things and almost requires a complete rewrite of InfiniteClaims, please be patient with me as I work on this issue, and maybe even ask the MultiWorld dev to speak to me about a possible solution.
Bug Reports / Suggestions
If you find a bug, encounter a problem or have a suggestion, please fill out a ticket via the Tickets link above. I will do my best to keep up with the comments section, but tickets would be the best way to go.
The link above will direct you to an external ticket system. When submitting a ticket please try to make sure the target version lines up with the version you are running. You can get this by running the command
/version InfiniteClaims from the console.
Note: I recommend that you sign up for an account on the new ticket site, that way you can receive emails when there are updates on your issues you submit.
Metrics
As of version 2.1.0, InfiniteClaims collects data using the same Metrics API much like Essentials and many more plugins. If you would like to opt-out you can do so by modifying the opt-out value to true, in the
plugins/Metrics/config.yml file. Though I would like to ask you not to because the information I gather, from the plugins usage helps me judge where it's being used the most (so I can focus localization efforts there), how many plots the plugin is generating to know how well the plugin is performing, and some other curiosity-sakes pieces of info (such as what the claims worlds are named, which is currently not pulling data properly). If you have an questions about InfiniteClaims metrics usage, or suggestions of other things I could try to gather please don't hesitate to ask.
Important Links
If you need to report a bug/issue and have server logs please use a paste server like pastie or pastebin. I will provide the links below to make it easier but for now on if you post server logs in the comments I will ignore it.
Notice!
As of Nov. 12th, 2012 I will no longer be taking, assisting, or acknowledging bugs or issue/help request in the comments section of this page. I would like to keep the comment section clean with only questions about InfiniteClaims, as in how to use it, and other things like that. If you have a issue that you think is small then you can ask for help but I
withhold the right to delete comments if you ignore this, and especially if you paste console output in your comment. If you have an idea for InfiniteClaims please use the tickets system, and create a New Feature issue.
Donate!
Did you know that my coding operation is powered by tons of cute kittens? Well now you do! And they need lots of food! So if you like what myself and my cute kitten coding army have done so far, give the donate button a click and it will be much appreciated!
Special Thanks
Thanks to Flapcraft, Steamhead_Gaming, LulzSek, tmad40blue, FernFerret (helped with commands), hskrasek, and most of all wide_load cause without his InfinitePlots plugin, this all wouldn't have come to fruition.
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Posted Apr 7, 2012Ok, I have been using the Plugin on my server now for a few hours and I love it! But, is there a way I can change the plot names before they are made like if someone new joins instead it being called "plotusername14" like just there username and a number or something?
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Posted Apr 7, 2012@UsefulPawn
I think you can fix this by using this command:
/rg flag _ _global_ _ build deny
You will have to remove the spaces from between the _
This command also protects the roads. Hope this helps :)
Reference: http://dev.bukkit.org/server-mods/infiniteclaims/pages/installing-configuring/
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Posted Apr 7, 2012Hi, first off, I love this plugin. I just have one problem... although yes, it claims the plot of land properly for each player, but players can build in unclaimed plots as well. Is there any way I can go about fixing this so people can only build in their specific claimed plot, not unclaimed ones as well?
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Posted Apr 7, 2012How do I make it so it auto claims plot for other players? It autoclaimed one for me as soon as I went into the world but it is not doing it for my players. I added both the nodes to all the groups that said were required for users to have. Any help?
EDIT: Figured it out!
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Posted Apr 6, 2012I would love for you to add a way for players to wipe their plot clean. Since i have a creative server of course people always build with diamond and gold first, and it seems almost a 24/7 job to wipe their plots clean. Something like this would make me really happy, and get me some sleep! Thanks for all the hardwork so far, i really appreciate it!
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Posted Apr 6, 2012@heatseekerbunge
Me and my community are eagerly waiting for the release. Take your time to ensure no bugs! =)
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Posted Apr 6, 2012@heatseekerbunge
Sorry can't look through the whole comments page, but I was wondering if in an upcoming version you are going to implement a custom home command so it wouldn't interfere with the home the people have set now. Is that possible? Thank you. Love your plugin :)
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Posted Apr 5, 2012so updates on the next update?
progress, release date?
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Posted Apr 4, 2012@sillyrosster
Besides possibly a new config with a few more options for customization, and having to change permissions nodes, you shouldnt have to write a program or anything like that. The goal is to make this as simple as possible.
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Posted Apr 3, 2012Hooray! Can't wait!
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Posted Apr 3, 2012You are a god! This is exactly what I need! I'll definitely be getting this!
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Posted Apr 2, 2012@heatseekerbunge
So, what can I expect in the next update? I have about 2k plots/homes and I just want to know if I will need to write a program to convert them.
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Posted Apr 2, 2012I am about to be on Easter break starting Wednesday, once that happens I will have more time for a bunch of nonschool related programming, specifically this plugin. Thank you everyone for your patient and I aim to have less time between updates once version 2 is out, especially if a bug is found(but I am taking my time to try and eliminate all/most bugs before release).
I will say though..signs are working again! :D and im trying to find a way to retroactively add signs for people like me who have almost 1K plots already claimed lol.
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Posted Apr 2, 2012@joshwenke
Sadly with the current implementation the only way to stop that from happening, is to disable homes all together, I feel like setting the command to sethome plot and home plot might work but besides that I have no current fix for you.
I can say that in the next version this will no longer be an issue as you will no longer need a home there, and can use /myplot to get back to your plot, if you have permission, etc. etc.
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Posted Apr 2, 2012This plugin overrides my Essential's /home command, any way around that? When people enter the creative world their home gets reset. When I try changing the command in the config file it never seems to work. Any ideas?
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Posted Apr 1, 2012@Relok
If you want you can message me a timeframe of when youll be on, and I'll jump on the server to see if I can help you debug this.
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Posted Apr 1, 2012@sillyrosster
Yep, did all the things.
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Posted Mar 31, 2012@Relok
Did you set the WorldGuard region claim limit high enough?
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Posted Mar 29, 2012Somehow it still dosnt work for me, even after I did everything you said. They got the commands, I did the worldguard things but still, it dosnt work. Can you maybe make a vid tut or normal tut? with pics? I would really help me.
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Posted Mar 28, 2012@heatseekerbunge
It's all good. Thanks for the plugin =)