InfiniteClaims
InfiniteClaims is a plot management plugin made easy. Paired with the InfinitePlots world generator, and the WorldEdit/WorldGuard API's, InfiniteClaims aims to make creative or competitive worlds easier for server administrators everywhere.
Notice!
InfiniteClaims is being discontinued. This is happening due to myself and wide_load (developer of InfinitePlots) working to combine InfinitePlots and InfiniteClaims into one plugin. We will be merging into a new updated version of InfinitePlots so that you don't have to download a whole new plugin, but just an update to one, and delete the other.
A lot of the features from InfiniteClaims will be carried over, and some features you guys have wanted for a while have already been implemented within the Alpha version of the new InfinitePlots.
Due to this, there will be no further releases of InfiniteClaims after the 2.1.3 beta release. I will be focusing on the new and better plugin, so no bug fixes will be released. I will try to provide support during this time for issues with the plugin, just so that you can still function until the new plugin, but generally if 2.1.3 is having an issue but 2.1.2 wasn't.. then I would recommend you stick with the 2.1.2 release.
Once the new plugin is released I will provide support on the InfinitePlots ticket system and comments on how to convert the plots from this plugin to the InfinitePlots system, as well as outlining how to convert the plots on this page as well. Thanks for all the support and I hope you stick with me during the merger, cause I promise you'll love the new plots system :)
Features
- Plots are automatically sized to fill the whole (physical) plot. This is based off the InfinitePlots size, and can vary between worlds. These plots extend from one block above bedrock, to the world height limit.
- Automatic or manual plot creation. If allowed the first time they enter a InfinitePlots world the player will have a plot automatically created. Or as an alternative you can force users to read some rules near spawn, and then use a command to manual create a plot.
- Plot teleportation: Your own plot, another players plot, a plot in another world, the options are limitless (actually they are limited)
- Easy member management! Easily add members to a plot to help you build, and then remove them when you're done. Tired of your friends messing up your plot? Remove them all and build alone!
- Quick plot regeneration if you ever want to start from scratch! After much delay, plot reseting is finally available!
- Plot identification done simple…Signs! You can place signs on the entrance, corners, or both of each plot. You can also change the colors of the sign text, or the plot owner message.
- And more!
Install
Installation is easy! Just add the InfiniteClaims.jar file to the same plugin folder that InfinitePlots.jar, WorldGuard.jar, and WorldEdit.jar are in and restart your server.
WARNING: If you do not have WorldGuard, InfinitePlots, or WorldEdit installed, InfiniteClaims will not start. After this a InfiniteClaims folder should be available containing config.yml. If you would like to see an extended explanation of what the config.yml file contains follow this link:
Configuration & Permissions Explained.
If you like to live life on the edge then make sure the following value matches what is in your InfinitePlots config.yml or you'll notice issue's with plot teleportation and sign placement.
plots:
height: 20
Finally if you would like to prevent players from building or breaking blocks on the pathways between each plot, run the following command in your plot world(s):
# Thats two _'s with no space inbetween, should be able to copy and paste the command
/rg flag __global__ build deny
Commands
Please go to this page for a complete breakdown of
commands
Permissions
Below is a list of all possible permissions. At the moment permissions have only been tested with PermissionsEx.
- iclaims.* - Parent node of all InfiniteClaims permissions
- iclaims.help - Granted by default
- iclaims.plot.* - Parent node of all plot permissions
- iclaims.plot.auto - Allows for automatic plot assignment. To prevent automatic plot assignment, do not give this permission to players.
- iclaims.plot.tp - Allows you to teleport to your plot, or another players plot from any world.
- iclaims.plot.new - Allows you to claim a new plot, if you have not already reached the maximum number of plots allowed.
- iclaims.plot.list - Allows you to see a list of all your plots.
- iclaims.plot.info - Allows you to get information about your plot,
- iclaims.plot.manage.* - Grants access to all plot management commands
- iclaims.plot.manage.addmember - Allows you to add a player to your plot, so that they can help you build.
- iclaims.plot.manage.removemember - Allows you to remove players from your plot, so that they cannot build/destroy blocks on your plot.
- iclaims.plot.manage.reset - Allows you to reset your own plot, removing anything built on it.
- iclaims.plot.manage.remove - Allows you to delete your own plot, removing everything built, and your right to build on it.
- iclaims.plot.admin.* - Grants all access to plot administration commands.
- iclaims.plot.admin.info - Allows you to use the Admin Info command.
- iclaims.plot.admin.remove - Allows you to remove other players plots, removing anything they built and their build rights on that plot.
- iclaims.plot.admin.removemember - Allows you to remove members from any players plot.
- iclaims.plot.admin.addmember - Allows you to add members from any players plot.
For more detailed examples of permissions and their respective commands, visit the
commands page.
GroupManager Compatibility
So I finally did some testing with GroupManager and discovered that by itself, InfiniteClaims does not work with GroupManager. But there is a way to make it work, if you run the EssentialsGroupBridge that comes packaged with EssentialsGroupManager, than everything works fine. Sorry if this resolution doesn't work for everyone but I am not going to rework permission checks just for one Permissions plugin.
Notice for MultiWorld User
As of InfiniteClaims version 2.1.0 MultiWorld is still not supported, and will not work. I am continuing to work on resolving this issue, and besides bug fixes, will mainly be working on this issue for the next release. At the moment getting InfiniteClaims to work with MultiWorld honestly breaks a ton of things and almost requires a complete rewrite of InfiniteClaims, please be patient with me as I work on this issue, and maybe even ask the MultiWorld dev to speak to me about a possible solution.
Bug Reports / Suggestions
If you find a bug, encounter a problem or have a suggestion, please fill out a ticket via the Tickets link above. I will do my best to keep up with the comments section, but tickets would be the best way to go.
The link above will direct you to an external ticket system. When submitting a ticket please try to make sure the target version lines up with the version you are running. You can get this by running the command
/version InfiniteClaims from the console.
Note: I recommend that you sign up for an account on the new ticket site, that way you can receive emails when there are updates on your issues you submit.
Metrics
As of version 2.1.0, InfiniteClaims collects data using the same Metrics API much like Essentials and many more plugins. If you would like to opt-out you can do so by modifying the opt-out value to true, in the
plugins/Metrics/config.yml file. Though I would like to ask you not to because the information I gather, from the plugins usage helps me judge where it's being used the most (so I can focus localization efforts there), how many plots the plugin is generating to know how well the plugin is performing, and some other curiosity-sakes pieces of info (such as what the claims worlds are named, which is currently not pulling data properly). If you have an questions about InfiniteClaims metrics usage, or suggestions of other things I could try to gather please don't hesitate to ask.
Important Links
If you need to report a bug/issue and have server logs please use a paste server like pastie or pastebin. I will provide the links below to make it easier but for now on if you post server logs in the comments I will ignore it.
Notice!
As of Nov. 12th, 2012 I will no longer be taking, assisting, or acknowledging bugs or issue/help request in the comments section of this page. I would like to keep the comment section clean with only questions about InfiniteClaims, as in how to use it, and other things like that. If you have a issue that you think is small then you can ask for help but I
withhold the right to delete comments if you ignore this, and especially if you paste console output in your comment. If you have an idea for InfiniteClaims please use the tickets system, and create a New Feature issue.
Donate!
Did you know that my coding operation is powered by tons of cute kittens? Well now you do! And they need lots of food! So if you like what myself and my cute kitten coding army have done so far, give the donate button a click and it will be much appreciated!
Special Thanks
Thanks to Flapcraft, Steamhead_Gaming, LulzSek, tmad40blue, FernFerret (helped with commands), hskrasek, and most of all wide_load cause without his InfinitePlots plugin, this all wouldn't have come to fruition.
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Posted Apr 18, 2012Just a simple and probably stupid question. Does it support Multiverse? I guess so... when InfinitePlots are actually MV based.
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Posted Apr 18, 2012@StuckingFoned I am currently working on a way to where instead of using the /home system this plugin will gain its own command to go to your own plot and others aswell.
As of this time though we don't plan on allowing multiple plots with this plugin, for a multitude of reasons, but it is something to think about in future releases. In the mean time you could always give them really big plots :P
@fugue2005
I'm glad the alpha is working well then, I have made some further improvements that I will be testing soon, may even call for some volunteers to help me test later this week.
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Posted Apr 18, 2012@heatseekerbunge
the max claim volume was set, still wasn't working.
the alpha is working perfectly.
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Posted Apr 17, 2012Yeah either that or make a command for the plugin to teleport to the region. I have a question, how is the location decided to create the player's region because from what i have seen it is random. How come the player spawns underground for the first time when they enter the world. And 1 last question, is it possible to get more than 1 region created per player? I love this plugin as it eliminates a lot of creating regions for me, i've been looking for a plugin like this for a while. Thanks.
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Posted Apr 17, 2012Hi, instead of using a player's home (since most servers only allow 1 home) could you implement a way to use worldguard's region teleport flag?
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Posted Apr 16, 2012@fugue2005
That permission is for the new version of InfiniteClaims, if you are trying to run the Alpha Build of Version 2 on your main server, I would highly recommend against that.
If you are having an issue with nonop's getting plots, make sure your WorldEdit/WorldGuard mac claim volume, is set correctly.
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Posted Apr 16, 2012are there any permissions specifically for this plugin? i've added all of the worldedit, worldguard, multiverse and essentials home permissions that i've found here, and this still only works for ops.
let me clarify. i set myself as non op in the "member group" where i've put all of the permissions listed, i can run all of the select, region claim, and sethome commands manually. however if i am not an op this plugin isn't doing anything.
ahh, nvm found it by opening your plugin.yml - infiniteclaims.auto
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Posted Apr 12, 2012@Flapcraft
It takes some time for the Bukkit team to accept file uploads. It's up now :)
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Posted Apr 12, 2012@heatseekerbunge and i am still not able to see it :D am i that stupid or what?
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Posted Apr 12, 2012I have uploaded the version 2.0 Alpha, there are not a ton of things to test but anything helps. And atleast proves I am working on things! Lol :P Please read the Changelog
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Posted Apr 11, 2012@Flapcraft
Yes, and that is because I havent uploaded it yet :P I will try to upload it before bed, so that by sometime tomorrow it'll be approved and show up on the page.
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Posted Apr 11, 2012@heatseekerbunge
with here you mean this page? cause i can't se it listed as an alpha build.
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Posted Apr 11, 2012@bubblyhobo
it is already available....... try to read commands below or this:http://dev.bukkit.org/server-mods/infiniteclaims/pages/installing-configuring/
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Posted Apr 11, 2012OK, i have a problem. I want my plot world to be on creative mode, as their are no trees, or other resources for players to build with, But players then have the ability to destroy the paths and unowned plots easily. So, i want to know, in a future update can you make the whole world protected, and then just have the plots be children of a parent, where people can build in only their plots.
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Posted Apr 10, 2012@Flapcraft
It'll be available here listed as an alpha build. I need to clean up the code abit before I upload it, but since I just got from Easter break im trying to get thing resituated homework wise for college...and once again try and fail to maintain some sort of sleep schedule lol.
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Posted Apr 10, 2012@heatseekerbunge
and were can i download the alpha build.......?
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Posted Apr 9, 2012Hey guys I dont want you to think that the plugin has gone by the way side. I am still working on things but as I have stated before, I am in college so I cannot work on this for like 9 straight hours and finish it instantly.
I will say that I am close to the point of putting out a sort of Alpha version to let some people test it, if you want to, just to squash potential bugs while I keep working on the final release.
@JohnKapsis
No its not discontinued
@EnforcerHD I am thinking of a different way to do the plot naming(obviously no way to retroactively change all the old ones, especially if your like me and have close to 2000 plots), I am open to suggestions but right now the naming is how it is, to keep it from potentially having two plots named the same exact thing.
I will be working on the plugin this week, hopefully can finally get past my current hiccups and get the new permissions working, and the new plot storage system, that hopefully makes my life easier for making a /myplot command, working
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Posted Apr 9, 2012@JohnKapsis
What gives you that idea?
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Posted Apr 9, 2012Is this discontinued?
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Posted Apr 7, 2012Now the plugin stopped assigning plots to people x,x
How did you fix that on your server EnforcerHD?