Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
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Posted Apr 8, 2013Got a problem: My players can't type in the server_ip:8123 to see the map. It just says "Your search did not match any documents" Any idea why?
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Posted Apr 8, 2013Hello! I have an annoying problem, some black spots appear in jungle biome... I've already tried to rerender exact region, but it didn't help. Any suggestions?
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Posted Apr 8, 2013I am not liking the 1.6 update, no coordinates or link button. :\
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Posted Apr 8, 2013Hi, I have a problem. Please help. I can't seem to use my scroll wheel to zoom and can't seem to drag-to-pan either. Everyone else using my map can, but I can't. Any idea why?
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Posted Apr 7, 2013@Lorenzorota
Do you have any idea how much RES you need for that to work for a big map?
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Posted Apr 7, 2013I had a really cool request... However I'm pretty sure this requires a lot of work, so it won't really be possible. But erm, if you could implement some java, or any language that allows OOP, so you could add a streetview option, which would basically render the blocks in 3D. It's just an idea :)
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Posted Apr 6, 2013is there a way to set a password for the dynmap?
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Posted Apr 6, 2013Hi there, I have got a small problem: on my server, the chat works only one-way, the messages from the web get postet ingame without problem, but nothing wirtten in the ingamechat appears in the webchat, not even those send by the command /dynmap sendtoweb get through...
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Posted Apr 6, 2013From today dynmap started to crash server. Wanted to ask, is it known bug or just me? And do latest dynmap needs any reconfigure? Switched from v1.6-alpha-3 to R: v1.6 and sa,e problem, having Dynmap-Towny installed. Severe yelling on dynmap. thx.
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Posted Apr 6, 2013Hi
We have dynmap installed but we have a hosting with small space of disk. I want to ask if i move the part of ''web hosting'' of dynmap, if will create the most part of the archives there and will take just small space in the game hosting.
Thanks :D
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Posted Apr 6, 2013Thanks for the 1.6 update, it works great on CB 1.5.1-R0.2
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Posted Apr 5, 2013When I start my server up the whole site's just pitch black (I don't even have the left-side menu nor the right-side menu). I have also ran "/dynmap fullrender" on the server. What might be wrong? :O
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Posted Apr 5, 2013Hello! Is it possible to turn off players on the dynmap at night time?
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Posted Apr 4, 2013Is there any documentation on how to use 1.5 texture packs? After wondering why it was ignoring it, I noticed it is still trying to read terrain.png. If I remove terrain.png and /dynmap reload, I get a lot of console errors, so does 1.6-alpha3 really support 1.5 packs or is there a config option I'm missing?
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Posted Apr 4, 2013Quartz ist not rendering :(
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Posted Apr 4, 2013Alpha-3, disconnect all players every 3-10 minutes
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Posted Apr 3, 2013ye alpha-1 work stable alpha-3 error
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Posted Apr 3, 2013I think iv fixed most of the problems but when i type localhast:8123 its just a black screen with the players faces and a zoom in and zoom out button - no map. Iv tried /dynmap render and /dynmap fullrender but it isnt working.
please reply asap
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Posted Apr 3, 2013Hey... if I have a server with a different port, for example my server has 25655 as a port, so when I connect to it on Minecraft I type (server IP):25655
So what can I do to use Dynmap?
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Posted Apr 2, 2013Anyway to have my map zoomed out when i load the page. Like have it zoomed out more?