Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
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Posted Apr 26, 2012What should I do? I have changed the port to 8129 8181. I don't know why its like this:
Directory: /
tiles/ 4096 bytes Apr 26, 2012 12:44:56 PM
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Posted Apr 26, 2012Still awaiting a reply...
jenks1999 2 days, 19 hours ago
just to inform you the new dynmap version once you log in shows {"result":"success"} and you need to shut down the browser and reopen to get mini map, please advise me on a correction or a fix for this thanks. :)
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Posted Apr 25, 2012Quite a number of issue questions revolve the default port of 8123. There can only be ONE user using port 8123 on any given hosting server. At The Web Gamer, we recommend that the default port never be used, but changed to 8+ the last 3 numbers of your Minecraft server port. If you are at port 25565, I would set your DynMap to 8565. Follow this rule, and no one will even conflict with your DynMap deployment.
Same thing applies to some of you posting that you have been running 8123 for a while with no problems, now it is no longer working or is showing someone else s map... Just like you, someone else has installed DynMap and left it at the default port. Just change it to 8+ the last three numbers of your Minecraft port and call it fixed.
Free live help: teamspeak.thewebgamer.net:9988 or SKYPE: support.thewebgamer.net Someone is normally around to assist.
-PsyberTech
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Posted Apr 25, 2012Is it/can it be made possible to hide a particular permissions group from Live map.
Either that or have a permission to hide on join and show on join.
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Posted Apr 25, 2012@dynamicdude
That did it, thanking you! :D
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Posted Apr 25, 2012@dynamicdude
Problem, i do this myip:8123 and this shows up
Directory: / tiles/ 4096 bytes Apr 24, 2012 12:47:55 PM
whats wrong
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Posted Apr 25, 2012Problem, i do this myip:8123 and this shows up
Directory: / tiles/ 4096 bytes Apr 24, 2012 12:47:55 PM
whats wrong
my map does not show on MYIP:8123
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Posted Apr 25, 2012@RyuuzakiMasato7
if your using a hosting company then im guessing you on a shared box so simple to fix just change the port from 8123 to 8129 or something like that you will find the port in dynmap config.
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Posted Apr 25, 2012Problem, i do this myip:8123 and this shows up
Directory: / tiles/ 4096 bytes Apr 24, 2012 12:47:55 PM
whats wrong
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Posted Apr 25, 2012Hope you guys can help me - I've been running dynmap on my server for ages now, no issues whatsover. This is my map address: http://85.236.100.50:8123/
The problem is: That's NOT my server! It was showing fine last night, but when I checked it today this random other server is being shown instead. My server is called Cosplay Scotland, and that's the main world that should be showing up on my map. Nothing has changed, the IP address I've linked is definitely the IP of my server - which otherwise is still working fine.
Very confused, does anyone know what's going on?
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Posted Apr 24, 2012how about updating your github wiki to let server admins know what each txt file does and what each node inside those files do, I mean I've looked at your faq quite a few times and I still don't know what many of the nodes in the various txt files do
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Posted Apr 24, 2012Is there a way to save the map as single image file, please?
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Posted Apr 24, 2012@killer798
It should be http://188.165.56.65:8123/ but apprently you're not forwarding the port. -> Check your firewall :)
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Posted Apr 24, 2012The IP of my Server is 188.165.56.65:39000. How can I access the dynmap ?
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Posted Apr 24, 2012Somehow I'm getting lots of 404's although I rendered my world completely. (/dynmap fullrender world). Actually I can't see any missing tiles... Map url: http://bit.ly/Ida9CR
The only thing I changed in dynmap's config was, that I switched from lowres to highres...
I'm using the integrated webserver + nginx's reverse proxy (:8123 to :80). Here's my rather simple nginx config: http://pastebin.com/JQJEMM5f Any ideas of what I'm missing?
Edit: Looks like all instances throw 404's if you zoom out... that should be really fixed.
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Posted Apr 24, 2012@Karenthian
A quick fix for this solution is:
The core.yml should look something like the following, depending on your current version: version: "0.36.2-1070" authors: [FrozenCow, mikeprimm]
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Posted Apr 23, 2012@DJ_Amos123
u must put only ur IP in the adress field. also : 176.31.239.3 connect via browser : 176.31.239.3:8123
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Posted Apr 23, 2012@Karenthian
Same problem with ALL Versions... :/ Pls fix it.
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Posted Apr 23, 2012I've been trying to render my full map, and even though it 'completes' 100%, the majority of the 'tiles' are transparent nothingness. Help?
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Posted Apr 23, 2012Hmm, what do i need to put into the address bar when my IP is,
176.31.239.3:25646
I have to have the Port because it's a Dedicated server.