Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
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Posted Apr 21, 2012@Kommy000
I don't see anything in regards to height in the configuration.txt
I even let it generate a new one. :/
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Posted Apr 21, 2012@imaxorz
I had the same thing. If you kept the old config file, look for the height setting. It is probably still 128, just change it to the new one
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Posted Apr 21, 2012Anybody knows how to disable showing players just on one world map?? I know I can do the whitelist thing but it does it for all worlds. I just want to have no players shown on one of our 6 worlds
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Posted Apr 21, 2012Can I use this to just generate a map of my world one time, so I can have a look at it? I don't need all the interaction stuff. I just want a map of my world.
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Posted Apr 21, 2012@wzehrung
well if ya find a fix let me know :)
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Posted Apr 20, 2012Does the new version not support the new height limit, or am I missing something?
My maps render upto 128 and that's it.
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Posted Apr 19, 2012@dynamicdude
I have the exact same issue. Using latest Dynmap build.
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Posted Apr 19, 2012ok im havin a small problem with web chat if anyone can help
chat from web to server works fine but anything anyone says in the server does not show on the website the only thing that shows is joins and quits and what ever is said via the website, chat that is said on the server never seems to be shown on the webchat. i have gone through all the settins and everything looks fine.
can anyone help please..
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Posted Apr 19, 2012@freshpine99
change the port in the config file to say 8182 or what ever
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Posted Apr 18, 2012How can I get this working? I get the plugin working and everything, but when I go to http://localhost:8123/ it says "Could not retrieve configuration: Not Found". I am on a Mac, what is going wrong?
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Posted Apr 18, 2012HELP! I managed to get the plugin working, I put my ip in and the port (8123) and it shows someone elses server! Can someone please help? :(
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Posted Apr 17, 2012Can dynmap be setup in such a way to save the maps to a remote location?
I'd like Dynmap to only handle generating and uploading tiles and my website (separate server) take on the bandwidth requirements of running the actual Dynmap *map*. So all my game server has to handle is generating tiles and sending them to the webserver.
The end result would be less overall bandwidth consumed by the game server.
Can this be done? Maybe even with a clever work around like putting the tiles folder in a unprotected folder CH'ed to 777?
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Posted Apr 17, 2012@goosoodude
NEVERMIND!! The .zip didn't extract right!
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Posted Apr 17, 2012I keep getting errors like the sk89q.txt was not found. When I go to my browser I just get a: Directory: / The map does not show up. only files!
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Posted Apr 17, 2012Which shader is this: http://95.166.74.207:8123/# (sorry it's slow)
I really like it compared to all the defaults available: https://github.com/webbukkit/dynmap/wiki/Color-Schemes
I know it's not a custom or anything, as both it from one of my old servers. The scheme doesn't seem to be available in the installation of Dynmap.
EDIT: I can see it's also the colours in the screenshot on this page.
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Posted Apr 16, 2012Hello, I installed dynmap on my server today and it is working great when viewed on a PC on a desktop browser, but when I try to view the map on my iPad I just get a black screen? I checked another dynmap on my iPad and that loaded and worked fine, is there an option that I need to enable to get the map working on mobile devices or is this a problem with my setup/hosting? Thanks
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Posted Apr 16, 2012@Superkuuk
Yes it is. I've been running Bukkit 1.2.5 for a while now and DynMap is working wonderfully
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Posted Apr 16, 2012@Pythros
Do you know how to fix it???
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Posted Apr 16, 2012Is this mod compatible with bukkit 1.2.5?
I mean, does the dynmap 1.2.4 version work with bukkit 1.2.5?
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Posted Apr 16, 2012@Pythros yes I am using vanish.