Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
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Posted May 27, 2014Hello, another server and I share the same IP and both use Dynmap. How do I fix this?
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Posted May 27, 2014Could this plugin be added to the addons list? http://dev.bukkit.org/bukkit-plugins/dynmapplotme/
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Posted May 27, 2014@wolftone1916
i am assuming you are using shared hosting. Someone is hosting a dynmap on that port with your host's box. You'll have to get a port from your hoster. I suggest contacting their support team. :)
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Posted May 26, 2014Is it possible you could have the plugin not print to console every single render, and just print to it's own logs? It fills the servers log files with unneeded information.
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Posted May 19, 2014@MrJellycakeGaming
http://dev.bukkit.org/bukkit-plugins/dynmap/pages/faq/ read the FAQ ...
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Posted May 18, 2014How can I remove the options to view caves on the dynmap? I don't want people to see them on my server.
Thanks maxipan
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Posted May 18, 2014Not sure what I'm doing wrong, but the plugin when putting my servers ip in loads someone else's dynmap. My server ip is s25.hosthorde.com:25911. When I put it in as s25.hosthorde.com:8123 it loads some other servers dynmap. Am I doing something wrong?
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Posted May 17, 2014any way to "un-register" a player? we had a situation where we had to ban a person from the server, and they took to dynmap webchat to continue the rage....had to go in and manually remove their hash key from the authorizations file to finally shut them out. I cant find an in-game command to do this?
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Posted May 11, 2014why is this plugin 3.5 mb? i haven't seen a plugin that big before? its fine i guess but will it slow my server down?
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Posted May 8, 2014Another add-on for your list (should you choose to add it):
http://dev.bukkit.org/bukkit-plugins/dynmap-tardis/
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Posted May 7, 2014How I can disable any world on dynmap
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Posted May 5, 2014@Sintares
There are world selectors at the right side of the site.
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Posted May 1, 2014Anyone had trouble with Dynmap working on 1.7.9? I duplicated my server to test the update process and Dynmap didn't boot, would it conflict with IIS?
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Posted Apr 29, 2014Hi, This is Awesome plugin, I used it on my server and it shows all worlds. it just took a while to render everything , but it's super amazing! I've also set it up on my website so it looks really cool and Awesome! Great Job mikeprimm and FrozenCow2!
you can see my server dynmap here: http://fancycraftserver.net/map
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Posted Apr 28, 2014This plugin is extremely useful if you have a large world map, want a world map for your RPG, MMO, or Role Play server. This plugin is also good for servers that run a planet earth replica map.
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Posted Apr 28, 2014Hi, I've installed Dynmap on my server (spigot) and got it to work on the test but now that I've reset the world, the dynmap still shows the test world. I've reinstalled the plugin and restarted the server, but to no avail. I've reloaded the web page as well. map is at 198.50.215.101:8123
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Posted Apr 28, 2014I have a question..
I am using the Dynmap-WorldGuard Add-On to make plots visible on the map, however, if you switch over to isometric view, the plots are shown mid-air instead of the ground level.
This appears to be the case because my default world height is y = 20, but Dynmap renders at y = 65
How do I fix this?
Oh.. and this is how it looks like: http://abload.de/img/blablablah57ycu.png
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Posted Apr 26, 2014@vollmilch45
So you did fullrender... Try doing it again or go on the server where the dark spots appear on the map. Sometimes they aren't completely rendered. If not use dev of dynmap.
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Posted Apr 24, 2014@Hihakoert
you need to open the port dynmap is running on. the default port is 8123
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Posted Apr 24, 2014Hi guys!
I have a question about the plugin. I can't connect to the dynmap web browser. My server is running on a 24/7 hosted website.
I hope you guys can explain me how to connect to the dynmap! Many thanks :D!