Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
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Posted Mar 28, 2014Is it possible to have dynmap purge some tiles that it has previously rendered? I use world border to keep my world round but sometimes there are bugs that cause somebody to appear outside the border which causes terrain to generated. I can delete these chunks with the world border plugin but have no way to delete the rendered tiles.
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Posted Mar 28, 2014How to fix the memory leak Dynmap?
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Posted Mar 28, 2014I saw some dynmap having their player's names and groups colored, how is it possible? Exemple: http://server.mineventures.co.uk:8123/
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Posted Mar 27, 2014When we run our server IP in it http://198.24.175.58:8123/ we get a different server than our own. Why might this be happening?
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Posted Mar 27, 2014getting this error on console ERROR]: [dynmap] Error writing hash file - plugins/dynmap/web/tiles/plot64_4/t_0_1.hash - plugins/dynmap/web/tiles/plot64_4/t_0_1.hash (Permission denied)
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Posted Mar 27, 2014Dynmap cause memory leak on my server :: 4 GB total / 860.46 MB free
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Posted Mar 26, 2014@chewsterchew2001
To fix that, go into the configuration file for the plugin and find the port section, then change it and try to find one that is not being used. Then people will go to http://serverip:port/ If you can find a port that is not being used, then you will connect to your server site.
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Posted Mar 26, 2014I have tried to set Dynmap for the last hour or two. I have looked all over the internet for help. I have changed the port so many times now along with me reloading Dynmap . All I get is a white page. No tiles loading even though I can see on my Minecraft that Dynmap is rendering them. I am on MCProHosting as well. I have looked all over there for a answer so now I am trying here.
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Posted Mar 25, 2014That's not my server though, mine specificly has the :25868 port, ita someone elses server.
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Posted Mar 24, 2014@chewsterchew2001
Instead of typing 184.173.73.151:25868:8123 into your browser, try typing:
http://184.173.73.151:8123/
That works, I can see your server map if you click on that.
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Posted Mar 24, 2014How can I add a port? I'm trying to put in 184.173.73.151:25868:8123 and it's saying no google searches are found?
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Posted Mar 23, 2014Function Request.
1. render base on region setting for example x1 : 0 z1 : 0 x2 : 100 z2 : 100
than tile for 50,50 is rendered but 200,200 is never rendered with any activities there it is very useful to servers using "border" fuctions such as world bodrer plugin's one
2. command to delete tiles for non-exist region. dynmap don't have function to recognize manual deleting of chunk. but deleting all tiles and fullrender again is very unefficient job.
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Posted Mar 23, 2014Good evening Everyone!
I have just simple question - how can I make it so dynamp will update only once a day? I don't want to update it everytime player place a block... it would be really resource consuming, because I have big and many maps.
Or: Is there any other plugin which renders map but something like StaticMap ? (if you know what I mean).
OR: Is there any plugin which can execute command once a day, so I can easily setup to full render once a day?
Thanks in advance
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Posted Mar 23, 2014Is it possible to show the moon phase in dynmap? It would be great if the icon on the digital clock and weather would show the correct icon for the current moon phase.
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Posted Mar 16, 2014Hey Guys,
First off, great plugin. Wow. Honestly. But I have a quick question. Now that I have put in http://piggy-pvp.us.to:8123/ and connected, how do I make it so that the map is not just black? Thanks.
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Posted Mar 14, 2014@serfma
You could create an index for yourdomain.com/dynmap
and put <iframe src="http://youripaddress:8123/" width="800" height="600" />
on it (i would change the size a bit to fit the full page)
assuming you have hosting and a domainname
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Posted Mar 14, 2014Hey, I am having problems getting my passcode to work. I use Fragnet as my servers host. I have enabled the login and I am able to reach the log in page for DYNMAP. Everytime I have used the command /dynmap webregister and received the code and placed that code in the DYNMAP web registration screen it returns the message "Registration failed (bad passcode?)"
I have tried using my console to get a registration code and tried in game. Not really sure what to do from here. Any help is appreciated. Thanks!
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Posted Mar 12, 2014Can I host the dynmap on a different computer from my minecraft server? How?
Thanks.
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Posted Mar 11, 2014Latest Spigot + latest dynmap = some markers (like essentials spawn, simple region market, worldborder etc.) not shown on the map.
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Posted Mar 11, 2014Can someone post a simple script that could be placed on my webserver's index page (or elsewhere) to show just a live chat? I have dynmap working correctly but it would be cool to have live view, only chat window (maybe 468x60) on frontpage. My webserver and Minecraft are hosted in same computer but separately. Thanks...