DisguiseCraft
Tired of backwards EnderDragons? Upward looking chickens? Or some of the other bugs in MobDisguise? Ready to try something brand new? With DisguiseCraft we are taking a brand new approach on mob/player disguises by taking advantage of the advanced features released in the 1.1-R4 build of CraftBukkit!
Features:
- Disguise as any mob
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Also unnatural slime/magmacube sizes: bigger, massive, godzilla
- You can also set the disguise on fire and hold blocks as an Enderman
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Disguise as any player, including their skin, cape, and in-chat name
- The item you are holding and arm swings are shown
- Disguise as certain objects
- This includes the vehicles: boat, minecart, poweredminecart, storageminecart
- And the blocks: endercrystal, fallingblock (different materials)
- No Spout necessary! Disguised players' names are not shown in SpoutCraft (This is because the disguised player's packets are not sent to other clients)
- No Backwards EnderDragon! No messed up chicken head!
- Permissions support (All popular permissions systems)
- Multi-world permissions are supported
- Granular player-disguise nodes
- The player list doesn't show players who are disguised in your world
- The ability to see through disguises is given with a permission node (disguisecraft.seer)
- Disguises can fool mobs too! (disguisecraft.notarget & disguisecraft.notarget.strict)
- Item-pickup can be disabled while wearing a disguise
- You can disguise or undisguise other players
- You can keep your disguise even after log out (Activate in the config)
- Utilizes the Plugin Metrics service
- All of the commands have tab completion
- Developer API to allow for plugin integration
Commands:
Legend: <required> [optional]
- /d or /dis or /disguise [mobname/materialname] - Disguise as a mob or falling block of a given material (If no mob is given, the available disguises are listed) {also gives current disguise}
- /d baby [mobname] - Disguise as a baby mob (If no mob is given, the current disguise is used)
- /d <color> [sheep/wolf] - Disguise as a colored sheep or a wolf with a colored collar
- /d charged creeper - Disguise as a charged creeper
- /d <tiny/small/big/bigger/massive/godzilla> [slime/magmacube] - Disguise as a specifically-sized slime or magmacube
- /d <tamed/aggressive> [wolf] - Disguise as a tamed or aggressive wolf
- /d <tabby/tuxedo/siamese> [ocelot] - Disguise as a tabby, tuxedo, or siamese cat
- /d <saddled> [pig] - Disguise as a saddled pig
- /d <donkey/mule/undead/skeletal> [horse] - Disguise as a horse type
- /d <librarian/priest/blacksmith/butcher/generic> [villager] - Disguise as a villager with an occupation
- /d infected [zombie] - Disguise as a villager zombie
- /d wither skeleton - Disguise as a wither skeleton
- /d hold <block name/id #> - Hold blocks as an Enderman
- /d <burning> [mobname] - Disguise as a burning form of any mob
- /d player <playername> - Disguise as a player
- /d <nopickup/np> - Disable item pickup
- /d <blocklock/bl> - Locks your disguise to the center of the block you're in
- /d <noarmor/bl> - Makes your armor not show on your disguise
- /d <send/s> <playername/*> - Send your disguise to another player (or everybody)
- /u or /undis or /undisguise [playername/*] - Undisguise yourself or another player (or everybody)
These commands can all also be run from the console. You just need to specify the player name right after the /d or /u.
Permission Nodes:
Defaulted group in parenthesis (Note: Defaults are overriden by the '*' permission)
- disguisecraft.* - Has all DisguiseCraft privileges (Nobody)
- disguisecraft.other.* - Can use any of the disguise commands affecting others (Op)
- disguisecraft.other.disguise - Can disguise other players
- disguisecraft.other.undisguise - Can undisguise other players
- disguisecraft.seer - Can see nametags through disguises (Nobody)
- disguisecraft.notarget - Is not targeted by mobs while disguised as one (Everybody)
- disguisecraft.notarget.strict - Not targeted even after attacking the mob (Op)
- disguisecraft.player.* - Can disguise as any player (Op)
- disguisecraft.player.<playername> - Can disguise as the specified player
- disguisecraft.mob.* - Can disguise as any mob (Op)
- disguisecraft.mob.<mobname> - Can disguise as the specified mob
- disguisecraft.mob.<mobname>.baby - Can disguise as baby form
- disguisecraft.mob.sheep.color.* - Can disguise as a sheep of any color
- disguisecraft.mob.creeper.charged - Can disguise as a charged creeper
- disguisecraft.mob.<slime/magmacube>.size.* - Can disguise as any size slime or magmacube
- disguisecraft.mob.wolf.<tamed/aggressive> - Can disguise as either a tamed or aggressive wolf
- disguisecraft.mob.wolf.collar.* - Can disguise as a wolf with a colored collar
- disguisecraft.mob.ocelot.cat.* - Can disguise as any type cat
- disguisecraft.mob.pig.saddled - Can disguise as a saddled pig
- disguisecraft.mob.enderman.hold - Can hold blocks as an Enderman
- disguisecraft.mob.horse.type.* - Can be any horse type
- disguisecraft.mob.villager.occupation.* - Can disguise as a villager of any occupation
- disguisecraft.mob.zombie.infected. - Can disguise as an infected zombie (zombie villager)
- disguisecraft.mob.skeleton.wither - Can disguise as a wither skeleton
- disguisecraft.object.* - Can disguise as any object
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.object.vehicle.<vehiclename> - Can disguise as the specified vehicle
- disguisecraft.object.block.* - Can disguise as any block entity
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.block.fallingblock.material - Can disguise as a FallingBlock of any material
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.burning - Can have burning disguises
- disguisecraft.nopickup - Can use the "/d nopickup" command
- disguisecraft.blocklock - Can use the "/d blocklock" command
- disguisecraft.noarmor - Can use the "/d noarmor" command
How to use:
- Put Disguisecraft and http://www.spigotmc.org/resources/protocollib.1997/ in your plugins folder
- Restart your server
- Disguise! (e.g. /disguise Creeper)
- Run around scaring your friendssssssssssssss
Video:
Useful Links
Planned or ToDo <== Put suggestion comments over here!
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Dev Builds (Jenkins) <== Contains the latest DisguiseCraft builds!
JavaDocs and Source Code
Plugins Utilizing the API:
- Mortuus Terra - A Post-Nuclear Zombie Apocalypse
- FleetingDisguises - Disguise time-limits and cool-downs
- DisguiseTester - An advanced entity metadata research tool
- MobDisguisePVPControl - Adds PVP-related disguise handling
- Be Herobrine - Makes the Herobrine disguise more intense
- SimplyVanish - The first invisibility plugin compatible with DisguiseCraft
- FactionsPlus - Undisguise upon entering territories
- CloneCover - Hide in a crowd where everybody looks alike
- CommandPoints MobDisguise Bridge - Let regular users disguise in moderation
- Armor Abilities - Use armor to disguise as a creeper and explode upon death
- Pony Pack - Enter the changelings
- PropHunt - Hide 'n Seek Revolutionized
- Infected - If you liked COD Zombies, you'll love this
- PVPPack - Your new solution to fair combat
- Dwarves vs Zombies - A DvZ plugin in the works
- Ultimate Herobrine - The legend continues
- MobHunting - Disguising is dangerous business
How to negate the disguisecraft.seer node with PermissionsEx
Or, how to make it so that you don't see the nametag of the person inside of the disguise!
- Open up your permissions.yml file
- Add the permission node "-disguisecraft.seer" to the group that is seeing the double disguises!
- Do /pex reload ingame.
Example pex file:
admin: options: rank: '1' permissions: - -disguisecraft.seer - '*'
Project Page Notices: (Please Read)
- Be sure to read our Frequently Asked Questions section.
- Report errors using the ticket system and be sure that you are using this plugin with the CraftBukkit build that it supports. Any error reported in the comment area may be deleted and ignored. Also make sure to check your tickets often and report in when a build or release has fixed the issue.
- We will only release for stable CraftBukkit builds. Do not report errors when using our plugin with a build it was not listed to support. Because we need to recompile for each specific build, you will only ever see versions for CraftBukkit Dev builds in our jenkins.
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Posted Apr 1, 2013question, I want to give donators the permission to disguice as baby mobs. But when I want to do that, I have to give all the mobtypes that can be a baby. Is there a permission for all baby types, or do you have a list of mobs that can be /d baby?
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Posted Apr 1, 2013@Michiweber I have the same problem. I need help Or do we need to install protocollib?
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Posted Apr 1, 2013Is it possible to, when using enderdragons, give the user a certain name on the health bar? Using the new NBT-name-tags it's possible, but could this feature be implemented?
Also, could it be possible for players, disguised as an enderdragon for example, are able to see the enderdragon they're disguised to? (As well as themselves of course)
And finally, Enderdragon disguises are invulnerable for swords. Is this possible to be fixed?
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Posted Apr 1, 2013this is so cool but when i try to install it it doesn't work please help
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Posted Apr 1, 2013ok. can i get a link?
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Posted Mar 31, 2013@gostove01
DisguiseCraft has been updated for MC 1.5.1 for a good while now. You just need to get it from the Jenkins. (Our upload is still being approved)
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Posted Mar 31, 2013omg plzzz update for MC 1.5.1
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Posted Mar 31, 2013Mine will not work i have ProtocolLib is there any plugins it's not compatible with?
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Posted Mar 31, 2013eeeeeeeeeeeeeeeeeeeeppppppppppppppppppppppppppiiiiiiiiiiiiiiiiiiiiccccccccccccccccccccc
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Posted Mar 31, 2013My server says Couldt load DisguiseCraft?
How to fix
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Posted Mar 31, 2013Is this being updated for the most recent dev build as some reason it won't work on there atm.
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Posted Mar 31, 2013i can see a lot of of you guys are gettinf confused and need help with this so all i can say is read the commands again and/or watch the video here and there is problems with it like the heads can move but still you'll probley no more if you watch the video and try reading the whole thing and i understand theres a few bugs but on the other hand i find it good
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Posted Mar 31, 2013Thanks for the notice Devil_boy, most people change to another plugin if they cant find an up to date version. I did not see the dev link :p , so i disabled your plugin untill it was updated. Gonna test the dev build now :)
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Posted Mar 31, 2013@TheCrazyCrafter5
The reason I had to put out a rough release is because people don't seem to realize that DisguiseCraft has been compatible with MC 1.5.1 within the first hours of it being available. People just need to do the extra work of downloading the latest dev build from our Jenkins.
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Posted Mar 30, 2013This isnt working for 1.5.1?
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Posted Mar 30, 2013Looking forward to the update, because I've been really needing this plugin and it's not yet compatible with 1.5.1
Your plugin is epic, so keep up the good work!
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Posted Mar 30, 2013In order to reduce the amount of tickets and get testing back on track, I've released a rough version of DisguiseCraft for MC 1.5.1.
DisguiseCraft v4.6 now uses mob nametags to handle the "disguisecraft.seer" permission node. There is still no way to see who is wearing object disguises. (This is still in development)
Spigot compatibility will be worked out after we get things moving again.
MCPC+ support will come after/during Spigot compatibility.
We hope that many of you will use DisguiseCraft v4.6 and make thorough support tickets in order to help deal with the bugs that we've encountered while adding new features or dealing with Minecraft updates.
@WhiffleX
Just do: /d <blockname>
The resulting disguise is a FallingBlock entity.
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Posted Mar 30, 2013Hi, I used Disguisecraft before on a 1.4.7 server with no problems, but when I updated to Craftbukkit 1.5.1-R0.1 (Build #02717) with the newest version of Disguisecraft, and I get this error in the console when I try to run the server:
00:27:08 [INFO] This server is running CraftBukkit version git-Bukkit-1.4.7-R1.0 -75-g7f25632-b2717jnks (MC: 1.5.1) (Implementing API version 1.5.1-R0.1-SNAPSHOT ) 00:27:08 [SEVERE] Could not load 'plugins\DisguiseCraft.jar' in folder 'plugins'
org.bukkit.plugin.InvalidPluginException: java.lang.NoClassDefFoundError: net/mi necraft/server/v1_5_R1/Packet at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.j ava:184) at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager. java:305) at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager .java:230) at org.bukkit.craftbukkit.v1_5_R2.CraftServer.loadPlugins(CraftServer.ja va:239) at org.bukkit.craftbukkit.v1_5_R2.CraftServer.<init>(CraftServer.java:21 7) at net.minecraft.server.v1_5_R2.PlayerList.<init>(PlayerList.java:55) at net.minecraft.server.v1_5_R2.DedicatedPlayerList.<init>(SourceFile:11 ) at net.minecraft.server.v1_5_R2.DedicatedServer.init(DedicatedServer.jav a:105) at net.minecraft.server.v1_5_R2.MinecraftServer.run(MinecraftServer.java :379) at net.minecraft.server.v1_5_R2.ThreadServerApplication.run(SourceFile:5 73) Caused by: java.lang.NoClassDefFoundError: net/minecraft/server/v1_5_R1/Packet at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.j ava:173) ... 9 more Caused by: java.lang.ClassNotFoundException: net.minecraft.server.v1_5_R1.Packet
at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader .java:70) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader. java:53) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 12 more
Any help would be greatly appreciated.
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Posted Mar 30, 2013Hey there, I just downloaded the new version of DisguiseCraft (4.5) but it just doesn't seem to wanna enable itself. This is the error I receive when starting the server, appreciate it if anyone knows what's up?
Thanks! :)
2013-03-29 04:34:01 [SEVERE] Could not load 'plugins\DisguiseCraft.jar' in folder 'plugins'
org.bukkit.plugin.InvalidPluginException: java.lang.NoClassDefFoundError: net/minecraft/server/v1_5_R1/Packet
at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:184)
at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:305)
at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:230)
at org.bukkit.craftbukkit.v1_5_R2.CraftServer.loadPlugins(CraftServer.java:239)
at org.bukkit.craftbukkit.v1_5_R2.CraftServer.<init>(CraftServer.java:217)
at net.minecraft.server.v1_5_R2.PlayerList.<init>(PlayerList.java:55)
at net.minecraft.server.v1_5_R2.DedicatedPlayerList.<init>(SourceFile:11)
at net.minecraft.server.v1_5_R2.DedicatedServer.init(DedicatedServer.java:105)
at net.minecraft.server.v1_5_R2.MinecraftServer.run(MinecraftServer.java:379)
at net.minecraft.server.v1_5_R2.ThreadServerApplication.run(SourceFile:573)
Caused by: java.lang.NoClassDefFoundError: net/minecraft/server/v1_5_R1/Packet
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:173)
... 9 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.server.v1_5_R1.Packet
at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:70)
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 12 more
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Posted Mar 30, 2013Running 4.5, players names appear on their heads
Is there a config option i'm missing?