DisguiseCraft
Tired of backwards EnderDragons? Upward looking chickens? Or some of the other bugs in MobDisguise? Ready to try something brand new? With DisguiseCraft we are taking a brand new approach on mob/player disguises by taking advantage of the advanced features released in the 1.1-R4 build of CraftBukkit!
Features:
- Disguise as any mob
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Also unnatural slime/magmacube sizes: bigger, massive, godzilla
- You can also set the disguise on fire and hold blocks as an Enderman
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Disguise as any player, including their skin, cape, and in-chat name
- The item you are holding and arm swings are shown
- Disguise as certain objects
- This includes the vehicles: boat, minecart, poweredminecart, storageminecart
- And the blocks: endercrystal, fallingblock (different materials)
- No Spout necessary! Disguised players' names are not shown in SpoutCraft (This is because the disguised player's packets are not sent to other clients)
- No Backwards EnderDragon! No messed up chicken head!
- Permissions support (All popular permissions systems)
- Multi-world permissions are supported
- Granular player-disguise nodes
- The player list doesn't show players who are disguised in your world
- The ability to see through disguises is given with a permission node (disguisecraft.seer)
- Disguises can fool mobs too! (disguisecraft.notarget & disguisecraft.notarget.strict)
- Item-pickup can be disabled while wearing a disguise
- You can disguise or undisguise other players
- You can keep your disguise even after log out (Activate in the config)
- Utilizes the Plugin Metrics service
- All of the commands have tab completion
- Developer API to allow for plugin integration
Commands:
Legend: <required> [optional]
- /d or /dis or /disguise [mobname/materialname] - Disguise as a mob or falling block of a given material (If no mob is given, the available disguises are listed) {also gives current disguise}
- /d baby [mobname] - Disguise as a baby mob (If no mob is given, the current disguise is used)
- /d <color> [sheep/wolf] - Disguise as a colored sheep or a wolf with a colored collar
- /d charged creeper - Disguise as a charged creeper
- /d <tiny/small/big/bigger/massive/godzilla> [slime/magmacube] - Disguise as a specifically-sized slime or magmacube
- /d <tamed/aggressive> [wolf] - Disguise as a tamed or aggressive wolf
- /d <tabby/tuxedo/siamese> [ocelot] - Disguise as a tabby, tuxedo, or siamese cat
- /d <saddled> [pig] - Disguise as a saddled pig
- /d <donkey/mule/undead/skeletal> [horse] - Disguise as a horse type
- /d <librarian/priest/blacksmith/butcher/generic> [villager] - Disguise as a villager with an occupation
- /d infected [zombie] - Disguise as a villager zombie
- /d wither skeleton - Disguise as a wither skeleton
- /d hold <block name/id #> - Hold blocks as an Enderman
- /d <burning> [mobname] - Disguise as a burning form of any mob
- /d player <playername> - Disguise as a player
- /d <nopickup/np> - Disable item pickup
- /d <blocklock/bl> - Locks your disguise to the center of the block you're in
- /d <noarmor/bl> - Makes your armor not show on your disguise
- /d <send/s> <playername/*> - Send your disguise to another player (or everybody)
- /u or /undis or /undisguise [playername/*] - Undisguise yourself or another player (or everybody)
These commands can all also be run from the console. You just need to specify the player name right after the /d or /u.
Permission Nodes:
Defaulted group in parenthesis (Note: Defaults are overriden by the '*' permission)
- disguisecraft.* - Has all DisguiseCraft privileges (Nobody)
- disguisecraft.other.* - Can use any of the disguise commands affecting others (Op)
- disguisecraft.other.disguise - Can disguise other players
- disguisecraft.other.undisguise - Can undisguise other players
- disguisecraft.seer - Can see nametags through disguises (Nobody)
- disguisecraft.notarget - Is not targeted by mobs while disguised as one (Everybody)
- disguisecraft.notarget.strict - Not targeted even after attacking the mob (Op)
- disguisecraft.player.* - Can disguise as any player (Op)
- disguisecraft.player.<playername> - Can disguise as the specified player
- disguisecraft.mob.* - Can disguise as any mob (Op)
- disguisecraft.mob.<mobname> - Can disguise as the specified mob
- disguisecraft.mob.<mobname>.baby - Can disguise as baby form
- disguisecraft.mob.sheep.color.* - Can disguise as a sheep of any color
- disguisecraft.mob.creeper.charged - Can disguise as a charged creeper
- disguisecraft.mob.<slime/magmacube>.size.* - Can disguise as any size slime or magmacube
- disguisecraft.mob.wolf.<tamed/aggressive> - Can disguise as either a tamed or aggressive wolf
- disguisecraft.mob.wolf.collar.* - Can disguise as a wolf with a colored collar
- disguisecraft.mob.ocelot.cat.* - Can disguise as any type cat
- disguisecraft.mob.pig.saddled - Can disguise as a saddled pig
- disguisecraft.mob.enderman.hold - Can hold blocks as an Enderman
- disguisecraft.mob.horse.type.* - Can be any horse type
- disguisecraft.mob.villager.occupation.* - Can disguise as a villager of any occupation
- disguisecraft.mob.zombie.infected. - Can disguise as an infected zombie (zombie villager)
- disguisecraft.mob.skeleton.wither - Can disguise as a wither skeleton
- disguisecraft.object.* - Can disguise as any object
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.object.vehicle.<vehiclename> - Can disguise as the specified vehicle
- disguisecraft.object.block.* - Can disguise as any block entity
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.block.fallingblock.material - Can disguise as a FallingBlock of any material
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.burning - Can have burning disguises
- disguisecraft.nopickup - Can use the "/d nopickup" command
- disguisecraft.blocklock - Can use the "/d blocklock" command
- disguisecraft.noarmor - Can use the "/d noarmor" command
How to use:
- Put Disguisecraft and http://www.spigotmc.org/resources/protocollib.1997/ in your plugins folder
- Restart your server
- Disguise! (e.g. /disguise Creeper)
- Run around scaring your friendssssssssssssss
Video:
Useful Links
Planned or ToDo <== Put suggestion comments over here!
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Dev Builds (Jenkins) <== Contains the latest DisguiseCraft builds!
JavaDocs and Source Code
Plugins Utilizing the API:
- Mortuus Terra - A Post-Nuclear Zombie Apocalypse
- FleetingDisguises - Disguise time-limits and cool-downs
- DisguiseTester - An advanced entity metadata research tool
- MobDisguisePVPControl - Adds PVP-related disguise handling
- Be Herobrine - Makes the Herobrine disguise more intense
- SimplyVanish - The first invisibility plugin compatible with DisguiseCraft
- FactionsPlus - Undisguise upon entering territories
- CloneCover - Hide in a crowd where everybody looks alike
- CommandPoints MobDisguise Bridge - Let regular users disguise in moderation
- Armor Abilities - Use armor to disguise as a creeper and explode upon death
- Pony Pack - Enter the changelings
- PropHunt - Hide 'n Seek Revolutionized
- Infected - If you liked COD Zombies, you'll love this
- PVPPack - Your new solution to fair combat
- Dwarves vs Zombies - A DvZ plugin in the works
- Ultimate Herobrine - The legend continues
- MobHunting - Disguising is dangerous business
How to negate the disguisecraft.seer node with PermissionsEx
Or, how to make it so that you don't see the nametag of the person inside of the disguise!
- Open up your permissions.yml file
- Add the permission node "-disguisecraft.seer" to the group that is seeing the double disguises!
- Do /pex reload ingame.
Example pex file:
admin: options: rank: '1' permissions: - -disguisecraft.seer - '*'
Project Page Notices: (Please Read)
- Be sure to read our Frequently Asked Questions section.
- Report errors using the ticket system and be sure that you are using this plugin with the CraftBukkit build that it supports. Any error reported in the comment area may be deleted and ignored. Also make sure to check your tickets often and report in when a build or release has fixed the issue.
- We will only release for stable CraftBukkit builds. Do not report errors when using our plugin with a build it was not listed to support. Because we need to recompile for each specific build, you will only ever see versions for CraftBukkit Dev builds in our jenkins.
-
View User Profile
-
Send Message
Posted Mar 27, 2013@Devil_Boy
Thanks for this!
-
View User Profile
-
Send Message
Posted Mar 27, 2013Anybody who wants to test the DisguiseCraft build for MC 1.5.1 can use this: https://dl.dropbox.com/u/35121667/DC/DisguiseCraft.jar
Our Jenkins is down, so using DropBox is currently the only way I can get people to test the builds for me...
Note: This build is purely for development. It has never been approved by BukkitDev staff. It should not be used in any production servers. You use it at your own risk.
-
View User Profile
-
Send Message
Posted Mar 27, 2013@jhsurfer
It should.
@Synaphix
Ugh... I guess our Jenkins is down so there currently isn't any way for you to access the DisguiseCraft version for MC 1.5.1
-
View User Profile
-
Send Message
Posted Mar 27, 2013Heya,
Trying to get hold of the dev build but the URL is not working - any chance this could be looked at?
Thanks
-
View User Profile
-
Send Message
Posted Mar 27, 2013@Devil_Boy
i'm using the latest spigot build
edit: it's working with the snapshot build
-
View User Profile
-
Send Message
Posted Mar 27, 2013i have a ? how come when i installed disguisecraft right it says on the bukkit dev disguiseas players shows in chat name but it dosent for me help
-
View User Profile
-
Send Message
Posted Mar 27, 2013@Devil_Boy
Does the latest dev build work for Bukkit servers 1.5.1 ?
-
View User Profile
-
Send Message
Posted Mar 27, 2013@Kaketoe
You need to use the latest dev build.
-
View User Profile
-
Send Message
Posted Mar 27, 2013:/ i tryed to install it on my server but my server consol gave this and the plugin isn't working :/ , what do i have to do?
27.03 08:38:11 [Server] INFO ... 12 more 27.03 08:38:11 [Server] INFO at java.lang.ClassLoader.loadClass(Unknown Source) 27.03 08:38:11 [Server] INFO at java.lang.ClassLoader.loadClass(Unknown Source) 27.03 08:38:11 [Server] INFO at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53) 27.03 08:38:11 [Server] INFO at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:70) 27.03 08:38:11 [Server] INFO Caused by: java.lang.ClassNotFoundException: net.minecraft.server.v1_5_R1.Packet 27.03 08:38:11 [Server] INFO ... 9 more 27.03 08:38:11 [Server] INFO at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:173) 27.03 08:38:11 [Server] INFO at java.lang.Class.forName(Unknown Source) 27.03 08:38:11 [Server] INFO at java.lang.Class.forName0(Native Method) 27.03 08:38:11 [Server] INFO Caused by: java.lang.NoClassDefFoundError: net/minecraft/server/v1_5_R1/Packet 27.03 08:38:11 [Server] INFO at net.minecraft.server.v1_5_R2.ThreadServerApplication.run(SourceFile:573) 27.03 08:38:11 [Server] INFO at net.minecraft.server.v1_5_R2.MinecraftServer.run(MinecraftServer.java:385) 27.03 08:38:11 [Server] INFO at net.minecraft.server.v1_5_R2.DedicatedServer.init(DedicatedServer.java:109) 27.03 08:38:11 [Server] INFO at net.minecraft.server.v1_5_R2.DedicatedPlayerList.<init>(SourceFile:11) 27.03 08:38:11 [Server] INFO at net.minecraft.server.v1_5_R2.PlayerList.<init>(PlayerList.java:55) 27.03 08:38:11 [Server] INFO at org.bukkit.craftbukkit.v1_5_R2.CraftServer.<init>(CraftServer.java:240) 27.03 08:38:11 [Server] INFO at org.bukkit.craftbukkit.v1_5_R2.CraftServer.loadPlugins(CraftServer.java:262) 27.03 08:38:11 [Server] INFO at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:231) 27.03 08:38:11 [Server] INFO at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:307) 27.03 08:38:11 [Server] INFO at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:184) 27.03 08:38:11 [Server] INFO org.bukkit.plugin.InvalidPluginException: java.lang.NoClassDefFoundError: net/minecraft/server/v1_5_R1/Packet 27.03 08:38:11 [Server] SEVERE Could not load 'plugins/DisguiseCraft.jar' in folder 'plugins'
(ps: i installed protocollib) (pss: you need to read the error from down to up)
-
View User Profile
-
Send Message
Posted Mar 27, 2013Great to see development moving forward. I am looking forward to running this plugin on my server as soon as the tab-list bug is fixed.
-
View User Profile
-
Send Message
Posted Mar 27, 2013@andrewkm
How what was before? o.o
Other than ProtocolLib (and possibly BKCommonLib), there shouldn't be any plugins messing with DisguiseCraft's packets. If there are, then those plugins are doing something they shouldn't be doing.
There isn't really a "how it was before", because things that needed to be changed were changed. I suppose you could wait until the packet access is abstracted, but that's further down the road and there's no telling if that plugin will be messing with the packets in that either.
The best that can be done, is for the JSON API plugin to be able to handle null fields like the Vanilla Minecraft server is capable of handling. If they can't handle packets like the server can, then they'll interfere with more plugins than one.
-
View User Profile
-
Send Message
Posted Mar 27, 2013@Devil_Boy
I am not entirely sure how jsonapi works but I am using it for my adminium iphone server control application which is extremely important to me. Build 202 is working absolutely great while 207 simply broke things - can we please have a work around to how it was before?
-
View User Profile
-
Send Message
Posted Mar 26, 2013@deathgleaner
Use the latest dev build....
-
View User Profile
-
Send Message
Posted Mar 26, 2013This plugin will not load at all. I have protocol lib installed though.
Here is the Error:
http://dev.bukkit.org/paste/7431/
-
View User Profile
-
Send Message
Posted Mar 26, 2013Yeah, I'm having the same issue with the player-list. If that could be fixed this plugin would be pretty much perfect!
-
View User Profile
-
Send Message
Posted Mar 26, 2013If you're having issues, make a support ticket. Otherwise, wait till the next official DisguiseCraft release.
@LenaDINNERTIME
That's a bug with the latest dev builds. It's happening on our test server too. We're still trying to solve this...
-
View User Profile
-
Send Message
Posted Mar 26, 2013My Server don“t load this fantastic plugin! Please HELP!
-
View User Profile
-
Send Message
Posted Mar 26, 2013I use a server host, Host Seed. And when i put in DisguiseCraft in the plugins folder it lays there but when i do /pl in game i dont have the plugin. I have no idea why. Do you think you can help me? PS. I have Protocollib to
-
View User Profile
-
Send Message
Posted Mar 26, 2013wait... The player list doesn't show players who are disguised in your world can this not be fixed? and disguisecraft.seer doesn't work sometimes. I want my players to be able to enjoy disguises, but not abuse them and grief with them.
-
View User Profile
-
Send Message
Posted Mar 26, 2013@Devil_Boy
How does this fix the issue?!