DisguiseCraft
Tired of backwards EnderDragons? Upward looking chickens? Or some of the other bugs in MobDisguise? Ready to try something brand new? With DisguiseCraft we are taking a brand new approach on mob/player disguises by taking advantage of the advanced features released in the 1.1-R4 build of CraftBukkit!
Features:
- Disguise as any mob
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Also unnatural slime/magmacube sizes: bigger, massive, godzilla
- You can also set the disguise on fire and hold blocks as an Enderman
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Disguise as any player, including their skin, cape, and in-chat name
- The item you are holding and arm swings are shown
- Disguise as certain objects
- This includes the vehicles: boat, minecart, poweredminecart, storageminecart
- And the blocks: endercrystal, fallingblock (different materials)
- No Spout necessary! Disguised players' names are not shown in SpoutCraft (This is because the disguised player's packets are not sent to other clients)
- No Backwards EnderDragon! No messed up chicken head!
- Permissions support (All popular permissions systems)
- Multi-world permissions are supported
- Granular player-disguise nodes
- The player list doesn't show players who are disguised in your world
- The ability to see through disguises is given with a permission node (disguisecraft.seer)
- Disguises can fool mobs too! (disguisecraft.notarget & disguisecraft.notarget.strict)
- Item-pickup can be disabled while wearing a disguise
- You can disguise or undisguise other players
- You can keep your disguise even after log out (Activate in the config)
- Utilizes the Plugin Metrics service
- All of the commands have tab completion
- Developer API to allow for plugin integration
Commands:
Legend: <required> [optional]
- /d or /dis or /disguise [mobname/materialname] - Disguise as a mob or falling block of a given material (If no mob is given, the available disguises are listed) {also gives current disguise}
- /d baby [mobname] - Disguise as a baby mob (If no mob is given, the current disguise is used)
- /d <color> [sheep/wolf] - Disguise as a colored sheep or a wolf with a colored collar
- /d charged creeper - Disguise as a charged creeper
- /d <tiny/small/big/bigger/massive/godzilla> [slime/magmacube] - Disguise as a specifically-sized slime or magmacube
- /d <tamed/aggressive> [wolf] - Disguise as a tamed or aggressive wolf
- /d <tabby/tuxedo/siamese> [ocelot] - Disguise as a tabby, tuxedo, or siamese cat
- /d <saddled> [pig] - Disguise as a saddled pig
- /d <donkey/mule/undead/skeletal> [horse] - Disguise as a horse type
- /d <librarian/priest/blacksmith/butcher/generic> [villager] - Disguise as a villager with an occupation
- /d infected [zombie] - Disguise as a villager zombie
- /d wither skeleton - Disguise as a wither skeleton
- /d hold <block name/id #> - Hold blocks as an Enderman
- /d <burning> [mobname] - Disguise as a burning form of any mob
- /d player <playername> - Disguise as a player
- /d <nopickup/np> - Disable item pickup
- /d <blocklock/bl> - Locks your disguise to the center of the block you're in
- /d <noarmor/bl> - Makes your armor not show on your disguise
- /d <send/s> <playername/*> - Send your disguise to another player (or everybody)
- /u or /undis or /undisguise [playername/*] - Undisguise yourself or another player (or everybody)
These commands can all also be run from the console. You just need to specify the player name right after the /d or /u.
Permission Nodes:
Defaulted group in parenthesis (Note: Defaults are overriden by the '*' permission)
- disguisecraft.* - Has all DisguiseCraft privileges (Nobody)
- disguisecraft.other.* - Can use any of the disguise commands affecting others (Op)
- disguisecraft.other.disguise - Can disguise other players
- disguisecraft.other.undisguise - Can undisguise other players
- disguisecraft.seer - Can see nametags through disguises (Nobody)
- disguisecraft.notarget - Is not targeted by mobs while disguised as one (Everybody)
- disguisecraft.notarget.strict - Not targeted even after attacking the mob (Op)
- disguisecraft.player.* - Can disguise as any player (Op)
- disguisecraft.player.<playername> - Can disguise as the specified player
- disguisecraft.mob.* - Can disguise as any mob (Op)
- disguisecraft.mob.<mobname> - Can disguise as the specified mob
- disguisecraft.mob.<mobname>.baby - Can disguise as baby form
- disguisecraft.mob.sheep.color.* - Can disguise as a sheep of any color
- disguisecraft.mob.creeper.charged - Can disguise as a charged creeper
- disguisecraft.mob.<slime/magmacube>.size.* - Can disguise as any size slime or magmacube
- disguisecraft.mob.wolf.<tamed/aggressive> - Can disguise as either a tamed or aggressive wolf
- disguisecraft.mob.wolf.collar.* - Can disguise as a wolf with a colored collar
- disguisecraft.mob.ocelot.cat.* - Can disguise as any type cat
- disguisecraft.mob.pig.saddled - Can disguise as a saddled pig
- disguisecraft.mob.enderman.hold - Can hold blocks as an Enderman
- disguisecraft.mob.horse.type.* - Can be any horse type
- disguisecraft.mob.villager.occupation.* - Can disguise as a villager of any occupation
- disguisecraft.mob.zombie.infected. - Can disguise as an infected zombie (zombie villager)
- disguisecraft.mob.skeleton.wither - Can disguise as a wither skeleton
- disguisecraft.object.* - Can disguise as any object
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.object.vehicle.<vehiclename> - Can disguise as the specified vehicle
- disguisecraft.object.block.* - Can disguise as any block entity
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.block.fallingblock.material - Can disguise as a FallingBlock of any material
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.burning - Can have burning disguises
- disguisecraft.nopickup - Can use the "/d nopickup" command
- disguisecraft.blocklock - Can use the "/d blocklock" command
- disguisecraft.noarmor - Can use the "/d noarmor" command
How to use:
- Put Disguisecraft and http://www.spigotmc.org/resources/protocollib.1997/ in your plugins folder
- Restart your server
- Disguise! (e.g. /disguise Creeper)
- Run around scaring your friendssssssssssssss
Video:
Useful Links
Planned or ToDo <== Put suggestion comments over here!
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Dev Builds (Jenkins) <== Contains the latest DisguiseCraft builds!
JavaDocs and Source Code
Plugins Utilizing the API:
- Mortuus Terra - A Post-Nuclear Zombie Apocalypse
- FleetingDisguises - Disguise time-limits and cool-downs
- DisguiseTester - An advanced entity metadata research tool
- MobDisguisePVPControl - Adds PVP-related disguise handling
- Be Herobrine - Makes the Herobrine disguise more intense
- SimplyVanish - The first invisibility plugin compatible with DisguiseCraft
- FactionsPlus - Undisguise upon entering territories
- CloneCover - Hide in a crowd where everybody looks alike
- CommandPoints MobDisguise Bridge - Let regular users disguise in moderation
- Armor Abilities - Use armor to disguise as a creeper and explode upon death
- Pony Pack - Enter the changelings
- PropHunt - Hide 'n Seek Revolutionized
- Infected - If you liked COD Zombies, you'll love this
- PVPPack - Your new solution to fair combat
- Dwarves vs Zombies - A DvZ plugin in the works
- Ultimate Herobrine - The legend continues
- MobHunting - Disguising is dangerous business
How to negate the disguisecraft.seer node with PermissionsEx
Or, how to make it so that you don't see the nametag of the person inside of the disguise!
- Open up your permissions.yml file
- Add the permission node "-disguisecraft.seer" to the group that is seeing the double disguises!
- Do /pex reload ingame.
Example pex file:
admin: options: rank: '1' permissions: - -disguisecraft.seer - '*'
Project Page Notices: (Please Read)
- Be sure to read our Frequently Asked Questions section.
- Report errors using the ticket system and be sure that you are using this plugin with the CraftBukkit build that it supports. Any error reported in the comment area may be deleted and ignored. Also make sure to check your tickets often and report in when a build or release has fixed the issue.
- We will only release for stable CraftBukkit builds. Do not report errors when using our plugin with a build it was not listed to support. Because we need to recompile for each specific build, you will only ever see versions for CraftBukkit Dev builds in our jenkins.
-
View User Profile
-
Send Message
Posted Apr 3, 2013@DanielMullaly
We haven't done any Spigot testing ourselves so we don't know if it works on it yet. We're still working on getting it to be stable on CraftBukkit.
-
View User Profile
-
Send Message
Posted Apr 3, 2013So this doesn't work with spigot? I tried it (briefly) the other day and it seemed to be working ok on my test server.
-
View User Profile
-
Send Message
Posted Apr 3, 2013@igings
Means you don't have ProtocolLib installed...
-
View User Profile
-
Send Message
Posted Apr 3, 2013Is there a way to make players lose disguises when attacked by other players? Right now they only lose the disguise if they hit, or are hit by a mob. Other players hitting them has no effect on health or disguise
-
View User Profile
-
Send Message
Posted Apr 3, 2013Is there a wildcard permission for disguising as a baby mob?
Edit: Nevermind, doesn't seem like there is. Don't worry though, I made a plugin that adds it. :P
-
View User Profile
-
Send Message
Posted Apr 3, 2013The plugin won't load
-
View User Profile
-
Send Message
Posted Apr 3, 2013@domdomegg
Edit the plugin.yml, you can edit commands with any plugin you wish..
-
View User Profile
-
Send Message
Posted Apr 2, 2013@Helionixdesti
It depends on what version of DisguiseCraft you are using. For v4.5 and above, seeing the player's skin inside of the disguise is not normal.
@Redstoner_Pro
The /d command can be run from the console. Also, there is an API you can use to set and remove disguises.
@domdomegg
There are: /disguise, /dis, and /d
-
View User Profile
-
Send Message
Posted Apr 2, 2013With AdminCMD, /d is used for drop, are there any aliases? If not, can you make some alias possible in the config? Thanks :D
-
View User Profile
-
Send Message
Posted Apr 2, 2013@lst96
sorry i just happen to see plugins you have made and seen what your talking about xD.
-
View User Profile
-
Send Message
Posted Apr 2, 2013@Devil_Boy
i've checked the config the only option i see close to pvp is disguisepvp=true, i don't see the option you said.
-
View User Profile
-
Send Message
Posted Apr 2, 2013Is there a specific permission node that allows a player to recieve a disguise. I have an issue on my server where players lose disguises when traveling to a different world. It says they need a permission node to have the disguise, but the only node i see gives them permission to use the command as well. I need a way to let the player become disguised by a command run by the server, but not allow them to disguise themselves. Could a permission node be added for this or is there another way?
-
View User Profile
-
Send Message
Posted Apr 2, 2013Hello Devil_Boy i was wondering if you could help me with this, it's a very little problem and maybe i could solve it with changing something in config file(?).
Sometimes i see the players skins + zombie skin.
Is there an option to disable this ? Optimize ?
I'm using the default config options.
If you tell me it's not " normal " i will make a ticket bug report :)
Helio
-
View User Profile
-
Send Message
Posted Apr 2, 2013@lst96
You should've specified what you wanted more clearly ;)
Check MobDisguisePVPControl.
-
View User Profile
-
Send Message
Posted Apr 1, 2013@lst96
and that allows you to be attacked but doesnt disable your disguise when hit.
-
View User Profile
-
Send Message
Posted Apr 1, 2013@Devil_Boy
disguisepvp=true is the only pvp option i see.
-
View User Profile
-
Send Message
Posted Apr 1, 2013@lst96
Check the configuration
-
View User Profile
-
Send Message
Posted Apr 1, 2013@Nikecow
disguisecraft.mob.ocelot.baby ?
@gostove01
Herobrine
-
View User Profile
-
Send Message
Posted Apr 1, 2013Does anyone know the permission of a baby cat? It's disguisecraft.mob.ocelot.cat for a cat but how do I get a baby cat? Thanks.
-
View User Profile
-
Send Message
Posted Apr 1, 2013Hay thanks for the update. Now i got a issue. I put in /d player herobrine and i ask my friend what i look like he sayed Steve withe herobrine name tag so he did it and he was right. So herobrine looks like Steve. Maybe you guy know how to fix it?