CreativeControl
CreativeControl
CreativeControl is an complete and powerfull suite designed to provide almost full control over creative players, it was built to safely grant creative access to any player without letting them give/stole items, you can use it to make constructions, improve your vip packages and anything else related to creative. With per-world configurations and a full availability of settings and permissions, you can define every single function of the plugin as you want.
Pages: Permissions | Configuration | Translate | Jenkins | Pages | Source
Features
- Highly Configurable
- MySQL/SQLite Support
- Multilingual
- Blacklist to commands, block place/break and item use
- Define survival/creative worlds
- Disable item drop/pickup
- Disable TnT Explosion
- Disable IceMelt and Water/Lava Flow
- Disable Fire damage on creative blocks
- Disable inventory interact
- Disable pvp and mob attacking
- Disable mob drop
- Disable mob target
- Disable SnowGolem and IronGolem creation
- Disable Creature and Chicken Eggs
- Separate inventories to survival/creative, also, save your survival status and restores it when you back from creative.
- If a block was placed by an creative, you can choose to nodrop or to be protected.
- Much More!
Translations
- Outdated:
- Updated:
- Russian, by Naeven17
- Slovak, by skiller4ever
- Danish, by Killertudse, Server: mc.epicgamingmc.com:25586
- Spanish, by Gonzalineitor, Server: gonzalineitor.com
- German, by TimurCastro, Server: mc.avalon-mine.de
Commands
- /cc help - to see the command list
- /cc tool - Tool to add/remove or get informations about a block
- /cc status - Database status of the plugin
- /cc add/del - Delete blocks from the database inside a selected area
- /cc check - Check players gamemode
- /cc debug - Enable debug mode
- /cc region - Create/Remove regions
- /cc sel - Expand [up,down or vert] the selection
- /cc reload - Reload the configuration file
- /cc <command> ? - To get more help
To-Do
- Send me your sugestion
ATTENTION:
Before ask for help, take a look at the FAQ and Know Bugs page. NEVER post full error in the comments, use paste, pastebin or pastie.
Using multiverse inventories? READ FAQ#3! This plugin is using metrics by Tyler Blair!
Want to see it in action? Join our test server: 204.11.61.18:25580, proudly hosted by PytoHost!
Dont use the comment section for bug reports or feature requests! Create a ticket for that!
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Posted May 22, 2013@wrecktify80
If you are falling in survival mode and you change your gamemode to creative right before hitting the ground, when you change back to survival you'll take the damage from the falling, in some servers it might glitch the inventories depending on what plugins you have.
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Posted May 22, 2013Just curious what is the craftbukkit bug it's suppose to help?
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Posted May 22, 2013@wrecktify80
I can confirm that, it is a workaround for an craftbukkit bug, I'll add an option to enable this feature because is not every server that is affected by this bug.
@rfsantos1996
foi uma ideia ruim que tive, já corrigi na ultima construção (#5).
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Posted May 22, 2013@FurmigaHumana
v6.0 parece meio bugada, nao consigo pegar uns itens que conseguia antes, e mesmo com OP não consigo alguns.
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Posted May 22, 2013Just isolated an issue to creativecontrol where players sometimes don't take fall damage. In survival mode it seems about 50% chance of fall damage being applied or not. I can not find any consistency on when it happens. If I change my gamemode to creative and fly high up in the air then change my gamemode back to survival, I never take fall damage. This is how I determined it was creativecontrol.
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Posted May 21, 2013first v6.0 build available on jenkins, uploading here soon.
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Posted May 21, 2013As the bug reports and feature requests has been grown, I'll re-enable the ticket system so I can keep a better track on whats needed to be done.
If you have a bug report or a feature request, please, use the ticket system, if you just want to ask some question or say something, use the comments!
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Posted May 21, 2013@euro1988
I'll upload a fix soon!
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Posted May 21, 2013java.lang.IllegalAccessError: tried to access field me.FurH.Core.database.CoreSQLDatabase.plugin from class me.FurH.CreativeControl.database.CreativeSQLDatabase
Plugin crashed. Using Fauthsec
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Posted May 19, 2013@MegaFlary
Thats actually a bug with authme api which always return false when I ask if the player is authenticated. Read: http://dev.bukkit.org/server-mods/creativecontrol/pages/auth-plugins/
@deancohen1994
Sorry I didn't understand, if want to block The End and Nether portals, just add the ids in the BlockPlace blacklist.
@Zephyrcode8
You're right, I do need to review the default configuration file, it is like that since v1.2.5 if I recall.
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Posted May 19, 2013You guys need to disable the following things by default on creative control. Massive spawning glitches exist for these for people in Creative:
Opening of Droppers, Minecart furnaces and chests, brewing stands Placing of Item Frames
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Posted May 19, 2013@MegaFlary
That occurss because you didn't put in the config "separated inventories" . Put it to true.
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Posted May 19, 2013I'm using AuthMe Reloaded and CreativeControl. When i take items and reconnect to server and write /gamemode 0, my items from creative mode move to survival mode.
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Posted May 19, 2013is there a wy i can block the use of nether adn end portals whilst in creative? is it under ItemInteract thanks
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Posted May 19, 2013@alexmarkey
Tested with WorldGuard 5.7.4-SNAPSHOT #848, no problems found, the only problem is that if you try to throw the exp bottle in creative you'll see both creativecontrol and worldguard messages.
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Posted May 18, 2013@FurmigaHumana
Please dont use 5.7.3, they have released dev builds which have Fixed the bug that you just described, try the latest dev build and you should see that CC allows the players to bypass that blacklist.
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Posted May 18, 2013Sorry for this time out everybody, I've been very busy this last week, everything back to normal now so I'm planning to release a new build as stable as possible very soon.
About AuthMe and xAuth support, I'm doing what I can, but it is not easy, I recomend you to use Multiverse-inventories to handle the gamemode inventory, authme supports multiverse, xauth I dont know but the odds of working properly are much better.
@cuddyier
I dont have much knowledge on SQLite memory consumption, as far as I know, it is dynamic based on the amount of queries (in this case, block break/place) and not related to the file size itself.
@alexmarkey
Tested here with WorldGuard v5.7.3 without CreativeControl and the problem is not with cc, you can't throw the exp bottle while lookin at an block, if you try you'll see the blacklist message, but if you throw the bottle it while lookin up or just not aiming to an block you'll be able to throw it, no messages will be shown.
@hijak29
at worldName.yml, search for BlackList: Commands: and add the /sell command to that list, by default you should not be able to use it.
@laurenceleo
thanks for the report, I'll see whats going on.
@zaino60
Old versions of Survival Games does not have any api method, you can always ignore that error, I'll upload a new build soon which will suppress the error.
@MartyComplex
They both are confusing, I dont have much english skills, but the FAQ is outdated, I'll update it soon.
@hijak29
Read this: @Gonzalineitor
@Blazex224
Update to the lastest version
@STORMINNORMAN800
Alright, I'll do that.
@alexmarkey
Sorry :c
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Posted May 17, 2013Havent heard from Dev in ages, my EXP bottle bug still persists and is wrecking havoc on my server with players being able to cheat
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Posted May 16, 2013@hijak29
Of course. In the CreativeControl folder, there is a folder with the name "worls", if you open this, there is all the worls that you have in your server, you can configurate every thing here.
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Posted May 16, 2013Sugestions
Examples 1. There are two players in your pvp arena. Player 1 has donated to your server for fly permissions and he is abusing flight against the other player. If Player 1 hits Player 2, Player 1 will lose flight. If Player 2 hits Player 1, player 1 loses flight.
2. There are two players in your pvp arena. Player 1 has donated to your server for creative permissions and he is abusing flight against the other player. If Player 1 hits Player 2, Player 1 will lose creative. If Player 2 hits Player 1, player 1 loses creative.