CreativeControl
CreativeControl
CreativeControl is an complete and powerfull suite designed to provide almost full control over creative players, it was built to safely grant creative access to any player without letting them give/stole items, you can use it to make constructions, improve your vip packages and anything else related to creative. With per-world configurations and a full availability of settings and permissions, you can define every single function of the plugin as you want.
Pages: Permissions | Configuration | Translate | Jenkins | Pages | Source
Features
- Highly Configurable
- MySQL/SQLite Support
- Multilingual
- Blacklist to commands, block place/break and item use
- Define survival/creative worlds
- Disable item drop/pickup
- Disable TnT Explosion
- Disable IceMelt and Water/Lava Flow
- Disable Fire damage on creative blocks
- Disable inventory interact
- Disable pvp and mob attacking
- Disable mob drop
- Disable mob target
- Disable SnowGolem and IronGolem creation
- Disable Creature and Chicken Eggs
- Separate inventories to survival/creative, also, save your survival status and restores it when you back from creative.
- If a block was placed by an creative, you can choose to nodrop or to be protected.
- Much More!
Translations
- Outdated:
- Updated:
- Russian, by Naeven17
- Slovak, by skiller4ever
- Danish, by Killertudse, Server: mc.epicgamingmc.com:25586
- Spanish, by Gonzalineitor, Server: gonzalineitor.com
- German, by TimurCastro, Server: mc.avalon-mine.de
Commands
- /cc help - to see the command list
- /cc tool - Tool to add/remove or get informations about a block
- /cc status - Database status of the plugin
- /cc add/del - Delete blocks from the database inside a selected area
- /cc check - Check players gamemode
- /cc debug - Enable debug mode
- /cc region - Create/Remove regions
- /cc sel - Expand [up,down or vert] the selection
- /cc reload - Reload the configuration file
- /cc <command> ? - To get more help
To-Do
- Send me your sugestion
ATTENTION:
Before ask for help, take a look at the FAQ and Know Bugs page. NEVER post full error in the comments, use paste, pastebin or pastie.
Using multiverse inventories? READ FAQ#3! This plugin is using metrics by Tyler Blair!
Want to see it in action? Join our test server: 204.11.61.18:25580, proudly hosted by PytoHost!
Dont use the comment section for bug reports or feature requests! Create a ticket for that!
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Posted May 27, 2013I really hope the inventory bug gets fixed.
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Posted May 27, 2013@wrecktify80
should be ok, is the same build I uploaded here.
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Posted May 26, 2013Jenkins build #7 safe to use or should I just wait for an official release?
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Posted May 26, 2013@broluigi
No, you'll need to use /cc admin migrator >mysql, but it may take a long time to finish, if you aren't having problems with sqlite and your database is big is not recomended to change now.
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Posted May 26, 2013@monstercat101
@nejcneo
Ticket created, working in progress.
@wumpyc
Update your survivalgames plugin or try to create a survival region covering the arena. Or give multiverse-inventories a try.
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Posted May 26, 2013@euro1988
I doubt there is even a problem with the auth plugin here. It's about Survival Games and CreativeControl. I will write what to do.. 1. Go into /gm 1 and put some stuff into it. 2. Join any Survival Games arena. 3. Use /hg leave. Now all your stuf from creative inventory is in your survival inventory... and yes I do have separateinventories set on true.
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Posted May 25, 2013@wumpyc
Use Fauthsec and Multiverse Inventory, works best for me,
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Posted May 25, 2013I havent used mysql in the longest time - but if i add mysql to creative control now will it port all the previous protections to it?
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Posted May 25, 2013When I join SurvivalGames in creative and then when I leave I get them in the survival inventory. I'm using SG plugin by double_o_negative.. I also use AuthMe if that helps you somehow
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Posted May 25, 2013Can you please add Breaking block support for CoreProtect. I noticed when player in creative hit block it doesn't do "break effect (pices of block destroyed)", Beside it just dissaper like removing it with worldedit. And some way CoreProtect doesn't log it. Please, thank you
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Posted May 24, 2013Bug: You create a world guard region and /rg flag <regionname> gamemode survival. Deop yourself but leave yourself with gamemode perms. You go into creative in a different region fill the hotbar with diamond blocks then go to the region you just made type /gm 1 then it should make u in survival with the creative inventory in survival.
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Posted May 24, 2013@deleted_9935739
this plugin can block chicken eggs and potions for creative players, not dispensers.
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Posted May 24, 2013I've heard this plugin can block chicken spawning from eggs and potions in dispensers. Is that true? If so, how can I do that?
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Posted May 23, 2013@DarmaMoo
There is an option at multiverse's config file to enable per-gamemode inventories, it'll work just like creativecontrol per-gamemode inventory but also respecting the world inventory rules.
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Posted May 23, 2013I need to have separate inventories in different worlds. But since it won't be compatible with MultiInv can this plugin do that on its own? Or any ideas on how I could set that up?
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Posted May 23, 2013@Gonzalineitor
ticket
@videosar64
ticket created, I'll take a look.
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Posted May 23, 2013@alexmarkey
maybe you have set "BlockProtection: CreativeOnly" to true at worldName.yml?
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Posted May 23, 2013Hi I found a bug. I downloaded the latest version from jenkins. In this version there is a old bug. If you take objects from the creative, the objects dissapeared. Please fix.
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Posted May 23, 2013if i attempt to brake Bedrock whilst in creative Gamemode, it says "This block can't be braken in survival mode"
http://gyazo.com/a1a69acf441e35a214a8b592c4e41c6b
This is a bug because i am in survival gamemode.
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Posted May 22, 2013Set up a kind of right! But moving the piston unit can destroy the unit and it will fall out.
OwnBlocks: false NoDrop: true Explosions: true CreativeOnly: true Pistons: true Physics: true ...