CreativeControl
CreativeControl
CreativeControl is an complete and powerfull suite designed to provide almost full control over creative players, it was built to safely grant creative access to any player without letting them give/stole items, you can use it to make constructions, improve your vip packages and anything else related to creative. With per-world configurations and a full availability of settings and permissions, you can define every single function of the plugin as you want.
Pages: Permissions | Configuration | Translate | Jenkins | Pages | Source
Features
- Highly Configurable
- MySQL/SQLite Support
- Multilingual
- Blacklist to commands, block place/break and item use
- Define survival/creative worlds
- Disable item drop/pickup
- Disable TnT Explosion
- Disable IceMelt and Water/Lava Flow
- Disable Fire damage on creative blocks
- Disable inventory interact
- Disable pvp and mob attacking
- Disable mob drop
- Disable mob target
- Disable SnowGolem and IronGolem creation
- Disable Creature and Chicken Eggs
- Separate inventories to survival/creative, also, save your survival status and restores it when you back from creative.
- If a block was placed by an creative, you can choose to nodrop or to be protected.
- Much More!
Translations
- Outdated:
- Updated:
- Russian, by Naeven17
- Slovak, by skiller4ever
- Danish, by Killertudse, Server: mc.epicgamingmc.com:25586
- Spanish, by Gonzalineitor, Server: gonzalineitor.com
- German, by TimurCastro, Server: mc.avalon-mine.de
Commands
- /cc help - to see the command list
- /cc tool - Tool to add/remove or get informations about a block
- /cc status - Database status of the plugin
- /cc add/del - Delete blocks from the database inside a selected area
- /cc check - Check players gamemode
- /cc debug - Enable debug mode
- /cc region - Create/Remove regions
- /cc sel - Expand [up,down or vert] the selection
- /cc reload - Reload the configuration file
- /cc <command> ? - To get more help
To-Do
- Send me your sugestion
ATTENTION:
Before ask for help, take a look at the FAQ and Know Bugs page. NEVER post full error in the comments, use paste, pastebin or pastie.
Using multiverse inventories? READ FAQ#3! This plugin is using metrics by Tyler Blair!
Want to see it in action? Join our test server: 204.11.61.18:25580, proudly hosted by PytoHost!
Dont use the comment section for bug reports or feature requests! Create a ticket for that!
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Posted Mar 26, 2013no work minecraft 1.5.1-R0.1 and v5.8.6
2013-03-26 20:36:24 [SEVERE] Error occurred while enabling CreativeControl v5.8.6 (Is it up to date?) java.lang.NullPointerException at me.FurH.Core.database.CoreSQLDatabase.createTable(CoreSQLDatabase.java:483) at me.FurH.CreativeControl.database.CreativeSQLDatabase.load(CreativeSQLDatabase.java:185) at me.FurH.CreativeControl.database.CreativeSQLDatabase.load(CreativeSQLDatabase.java:177) at me.FurH.CreativeControl.CreativeControl.onEnable(CreativeControl.java:151) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) at org.bukkit.craftbukkit.v1_5_R2.CraftServer.loadPlugin(CraftServer.java:282) at org.bukkit.craftbukkit.v1_5_R2.CraftServer.enablePlugins(CraftServer.java:264) at net.minecraft.server.v1_5_R2.MinecraftServer.j(MinecraftServer.java:301) at net.minecraft.server.v1_5_R2.MinecraftServer.e(MinecraftServer.java:280) at net.minecraft.server.v1_5_R2.MinecraftServer.a(MinecraftServer.java:240) at net.minecraft.server.v1_5_R2.DedicatedServer.init(DedicatedServer.java:150) at net.minecraft.server.v1_5_R2.MinecraftServer.run(MinecraftServer.java:379) at net.minecraft.server.v1_5_R2.ThreadServerApplication.run(SourceFile:573) 2013-03-26 20:36:24 [INFO] [ArenaSpleef] Enabling ArenaSpleef v1.3.6 2013-03-26 20:36:24 [INFO] ArenaSpleef registering Spleef,bti=Spleef,join=QUEUE
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Posted Mar 26, 2013I was running 5.8.4 when this happened, not sure if it's been fixed or not since then but this is the 2nd time it has happened (previously it happened on 5.8.0)
Last night out of nowhere creativecontrol lost connection to the mysql database. It's hosted on the localhost so not sure what's triggering this. When players would go to my creativeworld it would crash the server or just cause such a severe lag pause that it seems crashed. Over 16,000 error log files in creativecontrol/error folder in the spawn of 8 hours by the time I realized there was an issue.
Here is the error log of the first .txt file that was created. http://pastebin.com/jAzb2FYb
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Posted Mar 26, 2013@FurmigaHumana
Yes, using auction while in gamemode is disabled as default. It doesn't put you in gamemode, just does something to make your cc invo's come together from creative to survival.
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Posted Mar 26, 2013@zaino60
My developer? I not sure if I remember him '-'
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Posted Mar 25, 2013@FurmigaHumana
Okay Thanks, you are awesome. PD: Your plugin developer Rainspider3000 is a lier and a hacker. He joined my server and persuaded me to make him admin. After lot of time, he got it and he destroyed my server and then when i brought all back to normal, he started DDoSing it. I reccomend you banning him :)
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Posted Mar 25, 2013@zaino60
I'll see if I can add an option to merge survival and adventure inventories tomorrow.
@skiller4ever
Check your pm
@CaptainXD
Alright, I'll do that tomorrow.
@monstercat101
According to floAuction description:
Config option to disallow creative mode bidding and auctioning. (v 2.1+)
Try that, if does not work let me know. Can't you just remove the water id from the ItemUse blacklist? The permission is CreativeControl.BlackList.ItemUse.<item id>...
@ItsVegar
There is quite a lot of people asking for this, I think I'll add this to the next release, no promises.
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Posted Mar 25, 2013I see you can block commands while players are in Creative, but, can you make a feature to block commands while in survival? Since my donators have /i etc. That would come in handy and fix my economy.
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Posted Mar 25, 2013@FurmigaHumana
OK thx!
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Posted Mar 25, 2013Can we get some support for floAuction? When you start an auction, then change gamemodes, you get to keep your creative invo, but as survival. Also is it possible to get a separate permission node for enchantment bottles? I have a creative world and I want them to be able to place water at a rank, but not use enchantment bottles? This plugin is a life saver, sorry for the requests, thanks so much for making this.
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Posted Mar 25, 2013Could you make it so they are in creative they can have chain armor on so you can tell whether they are in gm or not? Thanks :D
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Posted Mar 25, 2013@FurmigaHumana
The same problem,
http://pastebin.com/bz9Jr4MY
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Posted Mar 25, 2013Hi, i just wanted to know how to do that if they switch to adverture mode they keep the inventory that they had, but if they switch to creative mode they have another inventory. I have the Inventory: true config, and when they switch to creative they have anohter inventory. But i dont know how to do so when they switch to adventure mode they keep the inventory! Thanks!
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Posted Mar 25, 2013Wau, sorry, I missed it. I think that this should be set by default, when blockprotection is set by default too.
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Posted Mar 25, 2013@BlazeMF
for now, you can set BlockProtection > Explosions to true at worldName.yml or add the tnt minecart to the blacklist, I dont think there is any api method for that yet.
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Posted Mar 25, 2013Hello, I found bug when NoTNTExplosion is enable still you can blow and get the items with TNT in minecart! Mybe ther are some solution, i don't know. -BlazeMF-
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Posted Mar 25, 2013@mwkaicz
just set BlockProtection > Pistons to true at worldName.yml
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Posted Mar 25, 2013-
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Posted Mar 25, 2013@kangarko
I think it is for the Hopper only.
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Posted Mar 25, 2013I'll try the 5.8.6 today. Thanks :)
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Posted Mar 24, 2013@skiller4ever
3 hours ago, waiting for approval.