CreativeControl
CreativeControl
CreativeControl is an complete and powerfull suite designed to provide almost full control over creative players, it was built to safely grant creative access to any player without letting them give/stole items, you can use it to make constructions, improve your vip packages and anything else related to creative. With per-world configurations and a full availability of settings and permissions, you can define every single function of the plugin as you want.
Pages: Permissions | Configuration | Translate | Jenkins | Pages | Source
Features
- Highly Configurable
- MySQL/SQLite Support
- Multilingual
- Blacklist to commands, block place/break and item use
- Define survival/creative worlds
- Disable item drop/pickup
- Disable TnT Explosion
- Disable IceMelt and Water/Lava Flow
- Disable Fire damage on creative blocks
- Disable inventory interact
- Disable pvp and mob attacking
- Disable mob drop
- Disable mob target
- Disable SnowGolem and IronGolem creation
- Disable Creature and Chicken Eggs
- Separate inventories to survival/creative, also, save your survival status and restores it when you back from creative.
- If a block was placed by an creative, you can choose to nodrop or to be protected.
- Much More!
Translations
- Outdated:
- Updated:
- Russian, by Naeven17
- Slovak, by skiller4ever
- Danish, by Killertudse, Server: mc.epicgamingmc.com:25586
- Spanish, by Gonzalineitor, Server: gonzalineitor.com
- German, by TimurCastro, Server: mc.avalon-mine.de
Commands
- /cc help - to see the command list
- /cc tool - Tool to add/remove or get informations about a block
- /cc status - Database status of the plugin
- /cc add/del - Delete blocks from the database inside a selected area
- /cc check - Check players gamemode
- /cc debug - Enable debug mode
- /cc region - Create/Remove regions
- /cc sel - Expand [up,down or vert] the selection
- /cc reload - Reload the configuration file
- /cc <command> ? - To get more help
To-Do
- Send me your sugestion
ATTENTION:
Before ask for help, take a look at the FAQ and Know Bugs page. NEVER post full error in the comments, use paste, pastebin or pastie.
Using multiverse inventories? READ FAQ#3! This plugin is using metrics by Tyler Blair!
Want to see it in action? Join our test server: 204.11.61.18:25580, proudly hosted by PytoHost!
Dont use the comment section for bug reports or feature requests! Create a ticket for that!
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Posted Apr 3, 2013@zaino60
Sorry, haven't done that yet, I thought that would be more simple than it actually is.
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Posted Apr 3, 2013okay i Updated, but how i change so when you switch from survival to adventure mode, you keep your inventory?
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Posted Apr 3, 2013@LockedCraft
which is?
@Gonzalineitor
at settings.yml set SetSurvival to true. probably will glitch the inventories.
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Posted Apr 3, 2013Hi guys. If a player enter in the game, how do i do to force survival mode him?
PD: I've the Authme Relodeaded plugin.
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Posted Apr 2, 2013@caucow
I already did that. There's another glitch in WorldGuard where you can still dupe items...
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Posted Apr 2, 2013@caucow
Thanks! This helped me!
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Posted Apr 2, 2013v5.8.7 beta uploaded, a lot of internal changes and fixes. I need some feedback about this build! Testers welcome!
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Posted Apr 2, 2013wow thanks for slovak translation I really needed it ;) im slovak too so if you need another plugin to translate you can write me private message
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Posted Apr 2, 2013@portapipe
Actually, that's not supposed to happen, I'll fix that on the next release.
@wrecktify80
unfortunately survivalgames has no api methods on v0.4. You must use v0.5 or blacklist the survivalgames commands and signs (use the economysigns).
@LockedCraft
Read @caucow comment :)
@komiss77
Not yet, but I'll think in something for the next release.
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Posted Apr 1, 2013@LockedCraft
That is going to be a really hard thing to fix considering there are a few hundred shop plugins out there. The best thing to do is create a worldguard region with game-mode flag set to survival (so that you can easily lock players in survival mode without enabling the PlayerMove for creative control since that can apparently causes problems on larger servers), then create a creative control survival region (once this is fixed, I reported a few bugs on this yesterday and FurmigaHumana replied saying he/she was working on them) so that people can't use creative in shops or dupe stuff into survival.
Basically, the commands you will use are:
//wand (or //(h)pos1 //(h)pos2)(select your non-creative region)
/region create NameOfRegion (creates WorldGuard region)
/region flag NameOfRegion game-mode survival (sets WG region's survival flag)
/cc region survival NameOfCCRegion (Creates the creative control survival-only region, once again the cc regions are currently bugged, but they are being worked on.)
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Posted Apr 1, 2013Hi! Is there a Permissions for prevent any block place in creative mode, only to break and fly? It`s need for groups moderator - they must fly and destroy forsaken building.
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Posted Mar 30, 2013The feature to prevent players from using buy and sell signs while in Creative Mode does not work. Please fix that issue as soon as possible.
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Posted Mar 30, 2013Startup error for survival games.
[SEVERE] [CreativeControl] Plugin CreativeControl v5.8.6 has failed to register events for class me.FurH.CreativeControl.integration.SurvivalGames because org/mcsg/survivalgames/api/PlayerJoinArenaEvent does not exist.
Craftbukkit #2723 CreativeControl 5.8.6 SurvivalGames 0.4.11
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Posted Mar 30, 2013Hi Furmiga, thanks for the cache limit. I didn't saw your answer since a week ago, I've tested and it works!
I'm asking you if there is a way to clean that cache because I need to bring it to 25k blocks and after that the users can drop items if place/brake blocks.
If there is an autoclean near the cache limit, just to leave it free (maybe should be a little lag BUT you can make a broadcast advise!)
It should be very cool. I have 10 worlds, 4 of them with creative stuff placed by players (plot world, city world and so on) and 14k users that log in every week, it's a hard work for the server machine so it's should be vital for someone :)
Thanks man
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Posted Mar 28, 2013I'm organizing some parts of my code in way to make easier to update, add new stuff or fix the plugin when required, I'm planning to have v5.9 ready when Bukkit release its first Beta for 1.5.1.
@Bobbosells32
Verifying......
@jack588
Are you using NoDrop or OwnBlock? If you are using NoDrop then is probably not related to this plugin...
@alexandrage
I don't know, like, months ago maybe?
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Posted Mar 28, 2013When finally fixed a problem with the pistons? Units Delivered in creativity nominated pistons.
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Posted Mar 27, 2013hey, im using plotme and creativecontrol plugin im using thel latest plotme and my bukit is 1.4.7 R1.0
when my moderator/member break the block on their plot it can't be breaked? why? please help me sorry bad english
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Posted Mar 26, 2013Before reading understand that yes I have vault. Yes I'm sure the permission was correctly put into the group.
My players in creative cannot use items frames even after I give them the permissions "CreativeControl.Preventions.ItemFrame"
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Posted Mar 26, 2013@FurmigaHumana
check pm
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Posted Mar 26, 2013Sorry guys, I didn't upload the new release today with the things I promised in a few comments below, I'm searching for a test server, I know is bad upload half-broken files and I'm looking for somewhere to test properly before upload here like I did before when I had my server. Although, maybe later today I'll upload a small release until I find a server.
@monstercat101
Alright, I'll see if the plugin has any kind of api, or I talk with the developer if needed.
@wrecktify80
Oh, sorry about that, I'll implement something to keep the conection alive.
@Janosik99
This is the full error? If you are using MySQL, make sure the config is right or change to sqlite if needed.