CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted Aug 7, 2014Can you have a list of the config for all the weapons on mc.zambies.net, it would be really helpful. The ones I'm really stuck on are the Blackhole and the pets. I will probably donate if u tell me.
Thank you for reading this and plz tell me this :)
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Posted Aug 6, 2014C4 be broken still :s anyone else experiencing this issue? Will not detonate.
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Posted Aug 6, 2014This plugin is great but I found it when I turn on the Melee mode. It would be force the weapon damage to 0 even I do not change the weapon damage and other plugin can not modify the damage. Can you fix it? Could you add a feature for user to turn on it that it can be not force to a value to improve compatibility.
Please! It so important for me!
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Posted Aug 5, 2014Looks at these comments. God.
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Posted Aug 4, 2014Can add the following things?
Projectile: SmallFireball (the blaze fireball)
Example: Projectile_Type: smallfireball
Projectile_Trail_And_Delay (trails for the projectiles, for example, flames every 4 ticks in the bazooka)
Example: Projectile_Trail_And_Delay: flame-4
Projectile Enderpearl (no teleport)
Example: Projectile_Type: enderpearl
Projectile disguise (Only with Libs Disguise)( Finally shooting items that deals damage, well something like that, because they will be eggs disguised as items)
Example: Disguise_Projectile: item-1
Particle: lavaparticle (the particle the lava has)
Shrapnel Damage (if a falling shrapnel block falls in you, you will take the amount of damage)
Example: Shrapnel_Damage: 12
Shrapnel break effect (if it haves block break effect when the block gets placed or it breaks)
Example: Shrapnel_Break_Effect: true
Terrain Shrapnel (takes broken blocks by the explosion to make the shrapnel, for example, the explosion breaks 5 blocks of dirt, so 5 blocks of dirt will be thrown by shrapnel)
Example: Terrain_Shrapnel: true
This looks like a lot of work, so MAYBE ill donate if you do all this
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Posted Aug 4, 2014Hey, please add that you can add a message in the general config if CrackShot is disabled in a world :)
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Posted Aug 2, 2014hello, if you do not understand, and I put it in google translator, but I hope that if I happen to have a problem with the bazooka in crackshot, every time the shot goes normal projectile, but not exploded as deve ser, besides that the explosion does no harm, both players and mobs, zambies on your server, the RPG is like the bazooka, and I wondered, as I did to be exploded properly, not if it is any error in my configuration or something similar, please tell me if there is any error in the configuaracion and I'd appreciate it very much, this is the best plugin weapons eh seen, thanks for your attention
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Posted Jul 31, 2014How do you use this plugin with team plugins like parties or factions? they still end up hurting teammates.
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Posted Jul 31, 2014Hi , I have searched in the config if we can get an effect on a player when he has been shotted but I just have found that when he's in the explosion area of a gun , that option is possible ?
Escuse me for my bad english , I'm french.
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Posted Jul 27, 2014how do i add iron sights?
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Posted Jul 26, 2014Why does every Gun what uses the Snowball and Egg as Projectile penetrate through Armor
Arrows do not penetrate through armor but Eggs and Snowballs are penetrating trough Armor
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Posted Jul 24, 2014Hey I am using CrackShot on my server and I am having a problem. Whenever a player is wearing protective armor (chain, iron, diamond, enchanted with protection) they are healed when hit by any CrackShot weapon with an arrow as it's projectile type. Any idea why this is happening?
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Posted Jul 22, 2014Alright, I'm trying to recreate the "EggBow" zambies uses, just to then further modify it, but whenever I shoot the bow when it's only partially drawn the arrow shoots out. How can I avoid the arrow being shot?
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Posted Jul 22, 2014is the remote detonated devices has been fixed?
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Posted Jul 22, 2014Is it possible for you to add a module that allows us to control gun Dispersion, AKA increasing accuracy gradually while staying still and decreasing accuracy while moving?
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Posted Jul 22, 2014@Bandi42Plays
Ammo is already in the plugin, its just that the STOCK examples dont have it enabled
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Posted Jul 22, 2014i am sorry to disturb but...i found an error when i use this plugin in my server
i found that when player haven't ammos in its inventory and he try to shot an gun which firearm is "bolt",like “gunname 0 《■》”,he cannot shot it anymore.also ,most of gun have this problem.
after that,i found that when the "bolt/lever"gun was get by command,i will get an gun with cartridge-case......but when i get others,i will get a gun with bullet in firing chamber.....
could you please help me with those problem?
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Posted Jul 21, 2014Is there a way to get the ammo a gun uses?
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Posted Jul 19, 2014@Bandi42Plays
Yes
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Posted Jul 19, 2014Can ammo be added?
I wanted to make it a donation rank that if you donate $5.00 you get a python for Faction PvP :)