CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted Aug 14, 2014Hi, I really need help on this, I have a weapon coded that is supposed to be a ONE-Time-Use backstab weapon. I have everything worked out, except for the one-time-use part. I have the correct 'node' in the config for it, and I've tried swords, stackable and non-stackable items. I'd prefer the item being used was unstackable, but if needed can be stackable.
Basically, when you attack something, I want the item to break, and it doesn't. Here's the coding: http://pastebin.com/knKxCjjG
Much thanks to anyone who can help!
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Posted Aug 14, 2014Hey, I have a question.
How can I allow players to place c4 in a by worldguard protected region?
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Posted Aug 14, 2014@Clawshot
Oh, okay. Is there any way to do this with a door ? Like the Bazooka blocks falldamage, the door shield blocks damages to front ?
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Posted Aug 13, 2014@Hawezo
No Riot Shields can only made with swords, Because CrackShot checks for the Player BlockEvent or however it is called.
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Posted Aug 13, 2014@bubbleguj
Try /gamerule mobGriefing true
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Posted Aug 13, 2014cuz i wnt to put the guns in a kit
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Posted Mar 15, 2015get essentials kit adder you can add kits by putting stuff in ur inventory then /createkit <name> <cooldown>
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Posted Aug 13, 2014how do you put the cuns in a kit?
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Posted Aug 12, 2014Is it possible to make a riot shield with a door ? I tried but it only works with a sword :/
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Posted Aug 12, 2014No explosions make damage for me. How to fix this? I'm using the default config.
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Posted Aug 12, 2014You can give them to them but they won't function. They'll just try to beat you with them. Same with skellies.
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Posted Aug 11, 2014Can I give zombies crackshot weapons?
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Posted Aug 9, 2014Is the Bonus_Damage from the Critical hits plus the Normal Damage? or it's just a Damage completely apart from the Normal Projectile_Damage
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Posted Aug 9, 2014@Donio95
You have to make an Resourcepack for making the Gun Textures.
If you want to how to create these Resourcepacks Google it or look on Youtube.
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Posted Aug 8, 2014@KevinEssence
I have the same problem, the author said it's a bukkit bug and not a plugin issue
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Posted Aug 8, 2014How to add texture to the gun like in Guns+?
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Posted Aug 7, 2014Is it possible to add Projectile Penetration?
Like the Recurve Bow on Zambies?
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Posted Aug 7, 2014@rogerin0
I take it it's spigot 1.7.10.
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Posted Aug 7, 2014@KevinEssence
Plugins don't just stop working unless you've changed something. It's obvious to me that you've installed a buggy plugin or updated to an unstable version of Bukkit.
@FlOppythp
Backstabs are working fine for me. Instead of saying "so many things aren't working", post your configuration so other people can actually help you. :)
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Posted Aug 7, 2014@FlOppythp
Mind posting your settings here, mine was untouched and stopped working :o