CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted Jul 4, 2013@Acasher
Well it almost works fine. As I said, the first time you have the gun with ammo, it gives it an extra clip without taking the ammo.
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Posted Jul 4, 2013I love the plugin! Its gonna make the server I help run even better! but im having trouble. The "MSR" I've coded zooms to 10, but when im zoomed, it wont let me move, is there something im missing?
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Posted Jul 4, 2013@Maraghast
That gun works fine. It only takes ammo when you reload it... isn't that what you wanted?
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Posted Jul 4, 2013I set my guns up so it takes the amount of ammo needed when you reload, and doesn't take ammo when you shoot. Now the first time you fire the gun, it fires a whole clip of ammo without taking ammo, then after that clip it goes to the way I set it. Here is what I have if it is needed: http://pastebin.com/qJiqCF1B All help is appreciated :)
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Posted Jul 4, 2013Where do I get the dev builds?
Also can you add the cool firework explosions that the "late" PVPGunsPlus had?
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Posted Jul 4, 2013If you need help to develop i'm here ;)
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Posted Jul 4, 2013Never mind, I fixed it.
Downgrading works too. :D
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Posted Jul 4, 2013@Shampaggon
That didn't do anything. I'm already on the dev build for 1.6.1.
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Posted Jul 4, 2013Upon seeing the comment below me I thought I'd post this:
I expect it's already occurred to you, Shampaggon, but how about using the new Attribute system in MC 1.6.1 to have guns that change speed, health and melee damage upon being held? Not sure whether this is possible with Bukkit yet, but it would be great. This could be used for heavy weapons (like miniguns), protective weapons (so Riotshields could give extra health for example.), and melee weapons such as knives.
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Posted Jul 4, 2013I love this plugin! I have a few suggestions. Some sort of armor that reduces bullet damage but not other types such as explosions and swords. On the topic of sword could you work on the knife concept. I tried making a knife by making a high damage gun with only a few blocks of range, but people realized they could stand on top of buildings and just drop instant kill shots over the edge whenever someone walks by. Plus I've always liked the idea of the knife and I'd like to have a more accurate version :D Thanks!
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Posted Jul 4, 2013@marc0011
Update to the latest version of CraftBukkit.
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Posted Jul 4, 2013hi i have a problem everytime i click right when i have to leftklick it zooms in and i cant get the zoom out
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Posted Jul 3, 2013@Nikk96
https://github.com/Shampaggon/CrackShot/wiki/Frequently-Asked-Questions
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Posted Jul 3, 2013is there any way to get these guns in a kit? :/ from another plugin
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Posted Jul 3, 2013@jacob_vejvoda
Um... you do realize it's working fine, right?
Why do you people automatically assume that the same version of the same plugin has to be RE-uploaded every time a new update comes out?
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Posted Jul 3, 2013Please update this to 1.6.1
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Posted Jul 3, 2013@chakyl
Yeah I had to uninstall and run the server once to kick me from the bugged zoom mode, then once installed again it's fine now.
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Posted Jul 3, 2013@WASasquatch
I'm using the latest Spigot build and the bug is fixed.
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Posted Jul 3, 2013@Shampaggon
Please reupload 1.93.1 They did not fix it in bukkit, the problem still exists trhough #8203 through #8205 and can still not zoom out.
Got it to fix by removing CrackShot and letting it load and it finally kicked me from zoomed mode, then reinstalled. All good.
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Posted Jul 3, 2013Do you can add that when we aim we have a pumpkin on the place(square) of the head? With one texture pack one can have an aim sniper.
Thank you in advance.