CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted Jul 3, 2013@Gigi10012
Thank you, but this issue has been corrected in version 0.91.1. Feel free to update to the latest version when you are ready.
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Posted Jul 3, 2013@Maratcho
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Posted Jul 3, 2013@Maratcho
No one has said how to fix it? What about the comment by Shampaggon four comments below yours?
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Posted Jul 3, 2013How do I fix the zoom problem, no one has write in comments how to fix it! I have the problem so I cant play on my server :( Please help!!!
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Posted Jul 3, 2013@Shampaggon
Thanks for the update!
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Posted Jul 3, 2013@Hazae41
because probably in reality when the placer died he wont be able to push the button of the remote detonator?
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Posted Jul 3, 2013Why C4 does not explode when the placer dies ?
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Posted Jul 2, 2013Bukkit has fixed the issue a few hours ago in build #2803. Update to the latest version of Bukkit to resolve the zoom issue.
Version 0.93.1 has been removed.
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Posted Jul 2, 2013oke im gona wait its quit irritant that /heal dont works in 1.6.1
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Posted Jul 2, 2013@Sieb2
Read comments below, Sieb2, it's a current issue. Wait for new build or wait for bukkit to fix the potions issue.
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Posted Jul 2, 2013can you please add that if you clik the zoom button again that it zooms out becouse it wont do it now on my server
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Posted Jul 2, 2013@chakyl
Yeah. It's mainly cause they can contain modifications now, and you can't force someone to download and use it if it modifies their game, which they do, and don't endorse at the same time lol
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Posted Jul 2, 2013@robotnikthingy
You can simply distribute the resource pack the old fashioned way, linking the user to it. weather the user chooses to use it or not is completely up to them, but you can't win em' all it seems...
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Posted Jul 2, 2013@robotnikthingy
.... But that defeats the whole purpose of the resource packs... they're suppose be customizations of the game/server to help modders, not make it harder.
And I don't mean server prompts to download a texture pack, theres suppose to be a way to ID a item which you add to a resource back that you manually add, and the server plugin utilizes it, if you don't have the resource pack, you get a missing texture block.
Reason the download a texture pack prompt is removed is because resource packs now include mods.
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Posted Jul 2, 2013@WASasquatch
Unfortunately, it seems that mojang has disabled server resource packs AND texture packs, and unfortunately i cant find any info on when they will return
https://mojang.atlas...browse/MC-18569
https://mojang.atlas...browse/MC-18022
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Posted Jul 2, 2013To those who are experiencing difficulties with zooming out, a Bukkit bug introduced in the newest development builds is preventing potion effects from being properly removed.
Version 0.93.1 has been uploaded and offers a temporary fix for this issue. It is very likely, however, that this bug will be resolved by the Bukkit team before the new file is approved.
@WASasquatch
Wait a couple of weeks; it is far too soon to say.
@Maraghast
I'm afraid not. You could always try a Stick or a Bone.
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Posted Jul 2, 2013@robotnikthingy
Also, the stuck in zoom-in happens with vanilla bukkit and just Crackshot, no slowness effects involved.
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Posted Jul 2, 2013Will we get custom icon configuration in a 1.6.1 dev build? I heard Resource Packs allow custom items which a server can call on.
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Posted Jul 2, 2013Looking through the forums it seems like the bug happens to any plugin which uses a slowness effect. Your best bet is to wait until the next dev build and report it on the bug tracking site, since i dont think anyone has made a bug yet
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Posted Jul 2, 2013Aim stuck here 2 using spigot 1.6 for minecraft 1.6