ClearLagg


Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.

- Permission support
- Entity limiter
- Reduces lag
- Decreasing RAM/CPU usage
- Ability to stop a TNT chain reaction
- Option to limit mob spawners
- Locate overcrowded/abused chunks
- Many easy to use commands
- Real-time module controls
- Very lightweight - only enables selected features
- Remove old logs upon enabling server
- Limit AI processing attributes
- Console support for most commands
- Can adjust times when the server is cleared of lagg
- Completely configurable

| Command | Description | Permission |
|---|---|---|
| /lagg clear | (Clears entities) | lagg.clear |
| /lagg check [world1 world2...] | (Counts all entities) | lagg.check |
| /lagg reload | (Reloads schedulers/config) | lagg.reload |
| /lagg killmobs | (Kills mobs) | lagg.killmobs |
| /lagg area <radius> | (Removes entities within given radius) | lagg.area |
| /lagg unloadchunks | (Unloads un-needed chunks) | lagg.unloadchunks |
| /lagg chunk [amount] | (Locate possible laggy chunks) | lagg.chunk |
| /lagg tpchunk <x> <z> <world> | (Teleport to chunks) | lagg.tpchunk |
| /lagg admin | (Manage clearlag's modules) | lagg.admin |
| /lagg gc | (Attempt to free memory) | lagg.gc |
| /lagg tps | (View current TPS) | lagg.tps |
| /lagg halt | (Temporary disable basic server functions [mob spawning and so on]) | lagg.halt |
| /lagg | (Shows helpful page) |
lagg.help |

| Name | Description | Link |
|---|---|---|
| SaveDeathDrops | (Blocks clearlag from removing items dropped from death) | Download Link |
Helpful video made by cobwebster
Helpful video by RayoTutoriales (Español)
Still have a question?
If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!
[Please note]
This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.
Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml
Maintained Clearlag page: https://www.spigotmc.org/resources/clearlagg.68271/


-
View User Profile
-
Send Message
Posted Jul 16, 2013Hello, why isn't the lagg unloadchunks working in the set config?
http://pastebin.com/z5S1eUp9
-
View User Profile
-
Send Message
Posted Jul 16, 2013[Suggestion] Hello, I have a Suggestion. Players on my server use Nametags to make a Creepers for example to theirs pet. Well after 10 min theirs pet disappear because of ClearLagg. So by any possibility can you please add a option to the config to don't remove entities with nametag? Thanks.
-
View User Profile
-
Send Message
Posted Jul 15, 2013Anybody know what the technical mob name would be for Cavespiders? Would they have a space, or what? I have multiple listings for it just in case, but I want to be able to just have 1 to clean up the config some.
-
View User Profile
-
Send Message
Posted Jul 15, 2013@MAXIMUSSPRIME it works fine on 1.6.2
-
View User Profile
-
Send Message
Posted Jul 15, 2013Does version 2.4.1 currently work on 1.6.2? (Sorry if this has already been asked :P)
-
View User Profile
-
Send Message
Posted Jul 14, 2013@Mekadrom
Disable minecart removal
-
View User Profile
-
Send Message
Posted Jul 14, 2013Little problem I have found with this plugin: if someone is near an abandoned mineshaft, the plugin will delete any chest minecarts when it goes through its process. This is annoying and makes it so you can't get the loot.
-
View User Profile
-
Send Message
Posted Jul 14, 2013@MrREOM
Read the config
-
View User Profile
-
Send Message
Posted Jul 13, 2013Is there a Blacklist on the config.yml for example can we put the item id in the blacklist and it wont delete it when it deletes all the entities for example Item frames i dont want those to be deleted
-
View User Profile
-
Send Message
Posted Jul 13, 2013@MineCrafterCity
No no no, you misread.. It says "#What should/not be removed during an auto-removal"
Soo puting true means you WANT it to be removed.
-
View User Profile
-
Send Message
Posted Jul 13, 2013It's not working:
I put: minecart: true
Now it should not remove Minecarts when I do /lagg clear, but it removes the minecart either way. No errors and using Spigot.
-
View User Profile
-
Send Message
Posted Jul 12, 2013About my last reported /lagg reload bug, it's whenever I do /lagg reload. I don't need to change anything in the config for it to stop loading chunks.
-
View User Profile
-
Send Message
Posted Jul 12, 2013@HenzQ
/lagg arena
Will just remove all entities.. I might add an option for it later on.
-
View User Profile
-
Send Message
Posted Jul 12, 2013@bob7l
I think you've missed my last reply in a couple of pages page, in version 2.4.1, it appears that /lag area <r> still removes exempted item-frames and paintings.
-
View User Profile
-
Send Message
Posted Jul 11, 2013Is the source code available for this plugin?
-
View User Profile
-
Send Message
Posted Jul 11, 2013@GiantzFan53
You can remove them automatically, read the config.
-
View User Profile
-
Send Message
Posted Jul 11, 2013Wondering why mobs aren't being automatically removed when Clearlagg runs. I can do it using /lagg killmobs, but curious as to why it is only manual. Where am I wrong on this?
-
View User Profile
-
Send Message
Posted Jul 10, 2013It always says "Removed 0 entities" even though there are entities in the world?
Nvm, worlds were filtered.
-
View User Profile
-
Send Message
Posted Jul 10, 2013@dotapurex1
And make the users have an eyesore with &k
-
View User Profile
-
Send Message
Posted Jul 9, 2013@dotapurex1
yes that would be awesome!