ClearLagg


Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.

- Permission support
- Entity limiter
- Reduces lag
- Decreasing RAM/CPU usage
- Ability to stop a TNT chain reaction
- Option to limit mob spawners
- Locate overcrowded/abused chunks
- Many easy to use commands
- Real-time module controls
- Very lightweight - only enables selected features
- Remove old logs upon enabling server
- Limit AI processing attributes
- Console support for most commands
- Can adjust times when the server is cleared of lagg
- Completely configurable

| Command | Description | Permission |
|---|---|---|
| /lagg clear | (Clears entities) | lagg.clear |
| /lagg check [world1 world2...] | (Counts all entities) | lagg.check |
| /lagg reload | (Reloads schedulers/config) | lagg.reload |
| /lagg killmobs | (Kills mobs) | lagg.killmobs |
| /lagg area <radius> | (Removes entities within given radius) | lagg.area |
| /lagg unloadchunks | (Unloads un-needed chunks) | lagg.unloadchunks |
| /lagg chunk [amount] | (Locate possible laggy chunks) | lagg.chunk |
| /lagg tpchunk <x> <z> <world> | (Teleport to chunks) | lagg.tpchunk |
| /lagg admin | (Manage clearlag's modules) | lagg.admin |
| /lagg gc | (Attempt to free memory) | lagg.gc |
| /lagg tps | (View current TPS) | lagg.tps |
| /lagg halt | (Temporary disable basic server functions [mob spawning and so on]) | lagg.halt |
| /lagg | (Shows helpful page) |
lagg.help |

| Name | Description | Link |
|---|---|---|
| SaveDeathDrops | (Blocks clearlag from removing items dropped from death) | Download Link |
Helpful video made by cobwebster
Helpful video by RayoTutoriales (Español)
Still have a question?
If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!
[Please note]
This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.
Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml
Maintained Clearlag page: https://www.spigotmc.org/resources/clearlagg.68271/


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Posted Jul 9, 2013Can you make it so the warning stands out more? Like we are able to cusomize and take up 3 lines so we can add different symbols and stuff?
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Posted Jul 9, 2013While my server was on, I edited the config to turn on spawn-limiter and chunk-entity-limiter and did /lagg reload. Right after that, chunks stopped loading and everybody was falling into the void. I restarted the server and it seems everything is fine now so I'm wondering, is that normal or a bug?
Edit: With these settings turned on, people are not able to breed and I can't spawn mobs. I set the number of animals to 5000 and monsters to 1000 and I'm still unable to spawn mobs when there are only 3000 alive.
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Posted Jul 9, 2013@zRA1Nz
Alright well give bukkit some time to update their code for 1.6
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Posted Jul 8, 2013Things To Do: Well the example config page is a lil off of what i used the dispenser is kind of confusing is all
Heres a Thing i thought of Perhaps having 2 or more warnings set in config? i tried adding a comma inbetween, didnt work, but im sure theres a way, if not add a way? such as
"Warning entities will be removed in 1 minute" "Warning entities will be removed in 30 seconds" "Warning entities will be removed in 5 seconds"
etc
last thing, would someone explain what item merger is?
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Posted Jul 8, 2013@bob7l
NO, /lagg killmobs kills the horses anyway, I didn't know there was a /lagg arena....
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Posted Jul 8, 2013@zRA1Nz
Be a bit more clear. When does it kill them? /lagg arena - will remove them no matter what.
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Posted Jul 8, 2013@Gamer113
If you have the latest in dev version of this plugin, there should be a prepared list of mobs including horses being exempt from removal.
Edit: Well it should exempt them from removal, assumingly from the previous post.
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Posted Jul 8, 2013Bob, even if you disable kill-mobs for horses and donkeys it still kills them.
kill-mobs: disable-build-wither: false mob-filter: - Villager - Wolf - Horse - Donkey
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Posted Jul 8, 2013how to stop clearlagg from despawning horses?
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Posted Jul 8, 2013change it to:
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Posted Jul 8, 2013My paintings still getting removed when does a auto clear
V:ClearLag-DEV v2.4.1
Config:
#What should/not be removed during an auto-removal
remove:
world-filter:
- this_world
broadcast-removal: true
boat: true
falling-block: true
experienceOrb: true
painting: true
projectile: true
item: true
itemframe: false
minecart: true
primed-tnt: true
arrow: true
snowball: true
fireball: true
ender-signal: true
mobs:
- None
- None
Please help
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Posted Jul 7, 2013wtf new version = new config.. thanks mate.. now every painting on any world on my server are gone
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Posted Jul 6, 2013@bob7l
ya /lagg reload is not working or something is wrong because it is config version seven.
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Posted Jul 6, 2013@Dead_Island_Dude
You need to make sure the config version is: config-version: seven
I forcibly reset the config if it's missing new values/keys.
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Posted Jul 6, 2013@Dead_Island_Dude
Same happened to me. /reload the server and it loads the new config properly. /lagg reload isn't working
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Posted Jul 6, 2013I think the config file in ClearLag-DEV v2.4.1 keeps resetting itself. I change the config, do /lagg reload on my server, and nothing changes. Please fix this.
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Posted Jul 6, 2013Can you put your 'check for updates' routine in a diff. thread? Because now it just halts the whole server.
gr, Maxim
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Posted Jul 6, 2013@bob7l
I'm running this version of the plugin "ClearLag-DEV v2.4.1" and I have exempted item frames and paintings from being removed, but they still can be removed using /lagg area <radius>
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Posted Jul 6, 2013Seems like you can't disable the item remover broadcast in ClearLag v2.4
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Posted Jul 5, 2013@bob7l
Yeah and since I saw item frames/paintings (same thing) where enabled by default which I had no clue about, my market disappeared. -.-